backgroundstate.java

来自「JAVA3D矩陈的相关类」· Java 代码 · 共 126 行

JAVA
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/* * $RCSfile: BackgroundState.java,v $ * * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright *   notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright *   notice, this list of conditions and the following disclaimer in *   the documentation and/or other materials provided with the *   distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision: 1.4 $ * $Date: 2007/02/09 17:20:32 $ * $State: Exp $ */package com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d;import java.io.DataInput;import java.io.DataOutput;import java.io.IOException;import com.sun.j3d.utils.scenegraph.io.retained.Controller;import com.sun.j3d.utils.scenegraph.io.retained.SymbolTableData;import javax.media.j3d.SceneGraphObject;import javax.media.j3d.Background;import javax.media.j3d.BoundingLeaf;import javax.media.j3d.Appearance;import javax.media.j3d.ImageComponent2D;import javax.media.j3d.BranchGroup;import javax.vecmath.Color3f;public class BackgroundState extends LeafState {        private int image;    private int boundingLeaf;    private int geometry;        public BackgroundState(SymbolTableData symbol,Controller control) {        super(symbol, control);                if (node!=null) {            boundingLeaf = control.getSymbolTable().addReference( ((Background)node).getApplicationBoundingLeaf());            geometry =  control.getSymbolTable().addReference( ((Background)node).getGeometry());            image = control.getSymbolTable().addReference( ((Background)node).getImage());        }    }        public void writeObject( DataOutput out ) throws IOException {        super.writeObject( out );                out.writeInt( boundingLeaf );        out.writeInt( geometry );        out.writeInt( image );        control.writeBounds( out, ((Background)node).getApplicationBounds() );        Color3f clr = new Color3f();        ((Background)node).getColor(clr);        control.writeColor3f( out, clr );	out.writeInt( ((Background)node).getImageScaleMode() );    }        public void readObject( DataInput in ) throws IOException {        super.readObject( in );                boundingLeaf = in.readInt();        geometry = in.readInt();        image = in.readInt();                ((Background)node).setApplicationBounds( control.readBounds(in));        ((Background)node).setColor( control.readColor3f(in));        	((Background)node).setImageScaleMode( in.readInt() );    }    /**     * Called when this component reference count is incremented.     * Allows this component to update the reference count of any components     * that it references.     */    public void addSubReference() {	// geometry and boundingLeaf not node components        control.getSymbolTable().incNodeComponentRefCount( image );    }        public void buildGraph() {        ((Background)node).setApplicationBoundingLeaf( (BoundingLeaf)control.getSymbolTable().getJ3dNode( boundingLeaf ));        ((Background)node).setGeometry( (BranchGroup)control.getSymbolTable().getJ3dNode( geometry ));        ((Background)node).setImage( (ImageComponent2D)control.getSymbolTable().getJ3dNode( image ));        super.buildGraph();     // Must be last call in method     }        protected SceneGraphObject createNode() {        return new Background();    }    }

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