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📄 lodstate.java

📁 JAVA3D矩陈的相关类
💻 JAVA
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/* * $RCSfile: LODState.java,v $ * * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright *   notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright *   notice, this list of conditions and the following disclaimer in *   the documentation and/or other materials provided with the *   distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision: 1.4 $ * $Date: 2007/02/09 17:20:36 $ * $State: Exp $ */package com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d;import java.io.DataInput;import java.io.DataOutput;import java.io.IOException;import com.sun.j3d.utils.scenegraph.io.retained.Controller;import com.sun.j3d.utils.scenegraph.io.retained.SymbolTableData;import javax.media.j3d.SceneGraphObject;import javax.media.j3d.Switch;import javax.media.j3d.LOD;public abstract class LODState extends BehaviorState {        private int[] switches;        public LODState(SymbolTableData symbol,Controller control) {        super(symbol, control);                if (node!=null) {            switches = new int[ ((LOD)node).numSwitches() ];            for( int i=0; i<switches.length; i++)                switches[i] = control.getSymbolTable().addReference( ((LOD)node).getSwitch(i) );        }    }        public void writeObject( DataOutput out ) throws IOException {        super.writeObject( out );                out.writeInt( switches.length );        for( int i=0; i<switches.length; i++)            out.writeInt( switches[i] );    }        public void readObject( DataInput in ) throws IOException {        super.readObject( in );        LOD attr = (LOD)node;                switches = new int[ in.readInt() ];        for( int i=0; i<switches.length; i++)            switches[i] = in.readInt();    }        public void buildGraph() {        LOD attr = (LOD)node;        for(int i=0; i<switches.length; i++)            attr.addSwitch( (Switch)control.getSymbolTable().getJ3dNode( switches[i] ) );        super.buildGraph(); // Must be last call in method    }    }

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