alphastate.java

来自「JAVA3D矩陈的相关类」· Java 代码 · 共 101 行

JAVA
101
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/* * $RCSfile: AlphaState.java,v $ * * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright *   notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright *   notice, this list of conditions and the following disclaimer in *   the documentation and/or other materials provided with the *   distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision: 1.4 $ * $Date: 2007/02/09 17:20:32 $ * $State: Exp $ */package com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d;import java.io.DataInput;import java.io.DataOutput;import java.io.IOException;import com.sun.j3d.utils.scenegraph.io.retained.Controller;import com.sun.j3d.utils.scenegraph.io.retained.SymbolTableData;import javax.media.j3d.SceneGraphObject;import javax.media.j3d.Alpha;public class AlphaState extends NodeComponentState {        public AlphaState(SymbolTableData symbol,Controller control) {        super(symbol, control);    }        public void writeObject( DataOutput out ) throws IOException {        super.writeObject( out );        Alpha alpha = (Alpha)node;        out.writeLong( alpha.getAlphaAtOneDuration() );        out.writeLong( alpha.getAlphaAtZeroDuration() );        out.writeLong( alpha.getDecreasingAlphaDuration() );        out.writeLong( alpha.getDecreasingAlphaRampDuration() );        out.writeLong( alpha.getIncreasingAlphaDuration() );        out.writeLong( alpha.getIncreasingAlphaRampDuration() );        out.writeInt( alpha.getLoopCount() );        out.writeInt( alpha.getMode() );        out.writeLong( alpha.getPhaseDelayDuration() );        out.writeLong( alpha.getStartTime() );        out.writeLong( alpha.getTriggerTime() );	out.writeLong( alpha.getPauseTime() );    }        public void readObject( DataInput in ) throws IOException {        super.readObject( in );        Alpha alpha = (Alpha)node;        alpha.setAlphaAtOneDuration( in.readLong() );        alpha.setAlphaAtZeroDuration( in.readLong() );        alpha.setDecreasingAlphaDuration( in.readLong() );        alpha.setDecreasingAlphaRampDuration( in.readLong() );        alpha.setIncreasingAlphaDuration( in.readLong() );        alpha.setIncreasingAlphaRampDuration( in.readLong() );        alpha.setLoopCount( in.readInt() );        alpha.setMode( in.readInt() );        alpha.setPhaseDelayDuration( in.readLong() );        alpha.setStartTime( in.readLong() );        alpha.setTriggerTime( in.readLong() );	long x = in.readLong();	if (x!=0L) alpha.pause(x);    }        protected SceneGraphObject createNode() {        return new Alpha();    }}

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