📄 lightstate.java
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/* * $RCSfile: LightState.java,v $ * * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision: 1.4 $ * $Date: 2007/02/09 17:20:36 $ * $State: Exp $ */package com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d;import java.io.*;import javax.media.j3d.Light;import javax.media.j3d.BoundingLeaf;import javax.media.j3d.Group;import javax.vecmath.Color3f;import com.sun.j3d.utils.scenegraph.io.retained.Controller;import com.sun.j3d.utils.scenegraph.io.retained.SymbolTableData;public abstract class LightState extends LeafState { private int boundingLeaf = 0; private int[] scope; public LightState( SymbolTableData symbol, Controller control ) { super( symbol, control ); } public void writeObject( DataOutput out ) throws IOException { super.writeObject( out ); scope = new int[ ((Light)node).numScopes() ]; for(int i=0; i<((Light)node).numScopes(); i++) { scope[i] = control.getSymbolTable().addReference( ((Light)node).getScope(i) );; } boundingLeaf = control.getSymbolTable().addReference( ((Light)node).getInfluencingBoundingLeaf() ); Color3f color = new Color3f(); ((Light)node).getColor( color ); control.writeColor3f( out, color ); out.writeBoolean( ((Light)node).getEnable() ); out.writeInt( boundingLeaf ); control.writeBounds( out, ((Light)node).getInfluencingBounds() ); out.writeInt( scope.length ); for( int i=0; i<scope.length; i++) { out.writeInt( scope[i] ); } } public void readObject( DataInput in ) throws IOException { super.readObject(in); ((Light)node).setColor( control.readColor3f(in) ); ((Light)node).setEnable( in.readBoolean() ); boundingLeaf = in.readInt(); ((Light)node).setInfluencingBounds( control.readBounds(in) ); scope = new int[in.readInt()]; for(int i=0; i<scope.length; i++) { scope[i] = in.readInt(); } } public void buildGraph() { ((Light)node).setInfluencingBoundingLeaf( (BoundingLeaf)control.getSymbolTable().getJ3dNode( boundingLeaf )); for(int i=0; i<scope.length; i++) { ((Light)node).addScope( (Group)control.getSymbolTable().getJ3dNode( scope[i] )); } super.buildGraph(); // Must be last call in method } }
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