📄 soundscapestate.java
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/* * $RCSfile: SoundscapeState.java,v $ * * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision: 1.4 $ * $Date: 2007/02/09 17:20:39 $ * $State: Exp $ */package com.sun.j3d.utils.scenegraph.io.state.javax.media.j3d;import java.io.IOException;import java.io.DataInput;import java.io.DataOutput;import javax.media.j3d.Soundscape;import javax.media.j3d.SceneGraphObject;import javax.media.j3d.BoundingLeaf;import javax.media.j3d.AuralAttributes;import com.sun.j3d.utils.scenegraph.io.retained.Controller;import com.sun.j3d.utils.scenegraph.io.retained.SymbolTableData;public class SoundscapeState extends LeafState { private int boundingLeaf; private int auralAttributes; public SoundscapeState(SymbolTableData symbol,Controller control) { super( symbol, control ); } public void writeObject( DataOutput out ) throws IOException { super.writeObject( out ); out.writeInt( control.getSymbolTable().addReference( ((Soundscape)node).getApplicationBoundingLeaf() )); control.writeBounds( out, ((Soundscape)node).getApplicationBounds() ); out.writeInt( control.getSymbolTable().addReference( ((Soundscape)node).getAuralAttributes() )); } public void readObject( DataInput in ) throws IOException { super.readObject( in ); boundingLeaf = in.readInt(); ((Soundscape)node).setApplicationBounds( control.readBounds(in)); auralAttributes = in.readInt(); } /** * Called when this component reference count is incremented. * Allows this component to update the reference count of any components * that it references. */ public void addSubReference() { control.getSymbolTable().incNodeComponentRefCount( auralAttributes ); } public void buildGraph() { ((Soundscape)node).setApplicationBoundingLeaf( (BoundingLeaf)control.getSymbolTable().getJ3dNode( boundingLeaf )); ((Soundscape)node).setAuralAttributes( (AuralAttributes)control.getSymbolTable().getJ3dNode( auralAttributes )); super.buildGraph(); // Must be last call in method } protected javax.media.j3d.SceneGraphObject createNode() { return new Soundscape(); } }
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