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📄 scenegraphfilewriter.java

📁 JAVA3D矩陈的相关类
💻 JAVA
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/* * $RCSfile: SceneGraphFileWriter.java,v $ * * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright *   notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright *   notice, this list of conditions and the following disclaimer in *   the documentation and/or other materials provided with the *   distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision: 1.4 $ * $Date: 2007/02/09 17:20:27 $ * $State: Exp $ */package com.sun.j3d.utils.scenegraph.io;import java.io.File;import java.io.IOException;import java.util.HashMap;import java.util.Map;import java.util.Iterator;import javax.media.j3d.BranchGroup;import javax.media.j3d.SceneGraphObject;import javax.media.j3d.CapabilityNotSetException;import com.sun.j3d.utils.scenegraph.io.retained.RandomAccessFileControl;import com.sun.j3d.utils.universe.SimpleUniverse;/** * Write a (set) of Java3D BranchGraphs and/or Universe to a file. The BranchGraphs  * are stored in the order in which they are written, they can be read in any order * using SceneGraphFileReader. * * The API handles Nodes and NodeComponents that are shared between seperate  * graphs. It will handle all Java3D 1.3 core classes and any user * subclass of a Node or NodeComponent that implements the SceneGraphIO * interface. */public class SceneGraphFileWriter extends java.lang.Object {    private RandomAccessFileControl fileControl;    private File file;        /** Creates new SceneGraphFileWriter and opens the file for writing.     *     * <P>Writes the      * Java3D Universe structure to the file. This includes the number and position of     * the Locales, PlatformGeometry, ViewerAvatar, and the MultitransformGroup between     * the ViewingPlatform and the View. However this     * call does not write the content of the branch graphs unless writeUniverseContent is true.     * <code>universe</code> may be null.     * This call will overwrite any existing universe, fileDescription and     * userData in the file.</P>     *      * <P>close() MUST be called when IO is complete. If close() is not called     * the file contents will be undefined.</P>     *     * @param file The file to write the data to     * @param universe The SimpleUniverse to write     * @param writeUniverseContent If true, the content of the Locales will be written.     * Otherwise just the universe configuration data will be written.     * @param fileDescription A description of the file's content     * @param fileUserData User defined object     *     * @exception IOException Thrown if there are any IO errors     * @exception UnsupportedUniverseException Thrown if <code>universe</code> is not     * a supported universe class. Currently SimpleUniverse and ConfiguredUniverse     * are supported.     */    public SceneGraphFileWriter( java.io.File file,                       SimpleUniverse universe,                       boolean writeUniverseContent,                       String fileDescription,                       java.io.Serializable fileUserData) throws IOException, UnsupportedUniverseException {        fileControl = new RandomAccessFileControl();        this.file = file;        file.createNewFile();                if (!file.canWrite())            throw new IOException( "Can not Write to File" );                fileControl.createFile( file, universe, writeUniverseContent, fileDescription, fileUserData );    }        /**     * Write the graph to the end of the file.     *     * close() MUST be called when IO is complete. If close() is not called     * the file contents will be undefined.     */    public void writeBranchGraph( BranchGroup graph ) throws IOException {        writeBranchGraph( graph, null );    }        /**     * Write a branch graph and some user associated data to the     * end of the file.     *     * close() MUST be called when IO is complete. If close() is not called     * the file contents will be undefined.     */    public void writeBranchGraph( BranchGroup graph,                                  java.io.Serializable data ) throws IOException {        fileControl.writeBranchGraph( graph, data );    }        /**     * Add a named reference to a SceneGraphObject in the file.     *     * <code>object</code> must have been written to the file before this method is     * called. If the object is not in the file a NamedObjectException will be thrown.     *     * Adding duplicate names will result in the old name being overwritten.     * Different names can reference the same object     */    public void addObjectName( String name, SceneGraphObject object ) throws NamedObjectException {        fileControl.addNamedObject( name, object );    }        /**     * Close the file and cleanup internal data structures.     */    public void close() throws IOException {        fileControl.close();    }    }

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