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📄 bridge.java

📁 JAVA3D矩陈的相关类
💻 JAVA
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/* * $RCSfile: Bridge.java,v $ * * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright *   notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright *   notice, this list of conditions and the following disclaimer in *   the documentation and/or other materials provided with the *   distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision: 1.4 $ * $Date: 2007/02/09 17:20:17 $ * $State: Exp $ */// ----------------------------------------------------------------------//// The reference to Fast Industrial Strength Triangulation (FIST) code// in this release by Sun Microsystems is related to Sun's rewrite of// an early version of FIST. FIST was originally created by Martin// Held and Joseph Mitchell at Stony Brook University and is// incorporated by Sun under an agreement with The Research Foundation// of SUNY (RFSUNY). The current version of FIST is available for// commercial use under a license agreement with RFSUNY on behalf of// the authors and Stony Brook University.  Please contact the Office// of Technology Licensing at Stony Brook, phone 631-632-9009, for// licensing information.//// ----------------------------------------------------------------------package com.sun.j3d.utils.geometry;import java.io.*;import java.util.*;import javax.vecmath.*;class Bridge {    static void constructBridges(Triangulator triRef, int loopMin, int loopMax) {	int i, j, numDist, numLeftMost;	int[] i0 = new int[1];	int[] ind0 = new int[1];	int[] i1 = new int[1];	int[] ind1 = new int[1];	int[] iTmp = new int[1];	int[] indTmp = new int[1];	if(triRef.noHashingEdges != true)	    System.out.println("Bridge:constructBridges noHashingEdges is false");	if(loopMax <= loopMin)	    System.out.println("Bridge:constructBridges loopMax<=loopMin");	if(loopMin < 0)	    System.out.println("Bridge:constructBridges loopMin<0");	if(loopMax > triRef.numLoops)	    System.out.println("Bridge:constructBridges loopMax>triRef.numLoops");	numLeftMost = loopMax - loopMin - 1;	if (numLeftMost > triRef.maxNumLeftMost) {	    triRef.maxNumLeftMost = numLeftMost;	    triRef.leftMost = new Left[numLeftMost];	}	// For each contour, find the left-most vertex. (we will use the fact	// that the vertices appear in sorted order!)	findLeftMostVertex(triRef, triRef.loops[loopMin], ind0, i0);	j = 0;	for (i = loopMin + 1;  i < loopMax;  ++i) {	    findLeftMostVertex(triRef, triRef.loops[i], indTmp, iTmp);	    triRef.leftMost[j] = new Left();	    triRef.leftMost[j].ind = indTmp[0];	    triRef.leftMost[j].index = iTmp[0];	    ++j;	}	// sort the inner contours according to their left-most vertex	sortLeft(triRef.leftMost, numLeftMost);	// construct bridges. every bridge will eminate at the left-most point of	// its corresponding inner loop.	numDist = triRef.numPoints + 2 * triRef.numLoops;	triRef.maxNumDist = numDist;	triRef.distances = new Distance[numDist];	for (int k = 0; k < triRef.maxNumDist; k++)	    triRef.distances[k] = new Distance();	for (j = 0; j < numLeftMost;  ++j) {	    if (!findBridge(triRef, ind0[0], i0[0], triRef.leftMost[j].index, ind1, i1)) {		//  if (verbose)		// fprintf(stderr, "\n\n***** yikes! the loops intersect! *****\n");	    }	    if (i1[0] == triRef.leftMost[j].index)		// the left-most node of the hole coincides with a node of the		// boundary		simpleBridge(triRef, ind1[0], triRef.leftMost[j].ind);	    else		// two bridge edges need to be inserted		insertBridge(triRef, ind1[0], i1[0], triRef.leftMost[j].ind,			     triRef.leftMost[j].index);	}    }    /**     * We try to find a vertex  i1  on the loop which contains  i  such that  i1     * is close to  start,  and such that  i1, start  is a valid diagonal.     */    static boolean findBridge(Triangulator triRef, int ind, int i, int start,			      int[] ind1, int[] i1) {	int i0, i2, j, numDist = 0;	int ind0, ind2;	BBox bb;	Distance old[] = null;	boolean convex, coneOk;	// sort the points according to their distance from  start.	ind1[0] = ind;	i1[0]   = i;	if (i1[0] == start)  return true;	if (numDist >= triRef.maxNumDist) {	    // System.out.println("(1) Expanding distances array ...");	    triRef.maxNumDist += triRef.INC_DIST_BK;	    old = triRef.distances;	    triRef.distances = new Distance[triRef.maxNumDist];	    System.arraycopy(old, 0, triRef.distances, 0, old.length);	    for (int k = old.length; k < triRef.maxNumDist; k++)		triRef.distances[k] = new Distance();	}	triRef.distances[numDist].dist = Numerics.baseLength(triRef.points[start],							     triRef.points[i1[0]]);	triRef.distances[numDist].ind = ind1[0];	++numDist;	ind1[0] = triRef.fetchNextData(ind1[0]);	i1[0] = triRef.fetchData(ind1[0]);	while (ind1[0] != ind) {	    if (i1[0] == start)  return true;	    if (numDist >= triRef.maxNumDist) {		// System.out.println("(2) Expanding distances array ...");		triRef.maxNumDist += triRef.INC_DIST_BK;		old = triRef.distances;		triRef.distances = new Distance[triRef.maxNumDist];		System.arraycopy(old, 0, triRef.distances, 0, old.length);		for (int k = old.length; k < triRef.maxNumDist; k++)		    triRef.distances[k] = new Distance();	    }	    triRef.distances[numDist].dist = Numerics.baseLength(triRef.points[start],								 triRef.points[i1[0]]);	    triRef.distances[numDist].ind = ind1[0];	    ++numDist;	    ind1[0] = triRef.fetchNextData(ind1[0]);	    i1[0] = triRef.fetchData(ind1[0]);	}	// qsort(distances, num_dist, sizeof(distance), &d_comp);	sortDistance(triRef.distances, numDist);	// find a valid diagonal. note that no node with index  i1 > start  can	// be feasible!	for (j = 0;  j < numDist;  ++j) {	    ind1[0] = triRef.distances[j].ind;	    i1[0] = triRef.fetchData(ind1[0]);	    if (i1[0] <= start) {		ind0   = triRef.fetchPrevData(ind1[0]);		i0 = triRef.fetchData(ind0);		ind2   = triRef.fetchNextData(ind1[0]);		i2 = triRef.fetchData(ind2);		convex = triRef.getAngle(ind1[0]) > 0;		coneOk = Numerics.isInCone(triRef, i0, i1[0], i2, start, convex);		if (coneOk) {		    bb = new BBox(triRef, i1[0], start);		    if (!NoHash.noHashEdgeIntersectionExists(triRef, bb, -1, -1, ind1[0], -1))			return true;		}	    }	}	// the left-most point of the hole does not lie within the outer	// boundary!  what is the best bridge in this case??? I make a	// brute-force decision...  perhaps this should be refined during a	// revision of the code...	for (j = 0;  j < numDist;  ++j) {	    ind1[0] = triRef.distances[j].ind;	    i1[0] = triRef.fetchData(ind1[0]);	    ind0  = triRef.fetchPrevData(ind1[0]);	    i0 = triRef.fetchData(ind0);	    ind2  = triRef.fetchNextData(ind1[0]);	    i2 = triRef.fetchData(ind2);	    bb = new BBox(triRef, i1[0], start);	    if (!NoHash.noHashEdgeIntersectionExists(triRef, bb, -1, -1, ind1[0], -1))		return true;	}	// still no diagonal??? yikes! oh well, this polygon is messed up badly!	ind1[0] = ind;	i1[0]   = i;	return false;    }    static void findLeftMostVertex(Triangulator triRef, int ind, int[] leftInd,				   int[] leftI) {	int ind1, i1;	ind1 = ind;	i1 = triRef.fetchData(ind1);	leftInd[0] = ind1;	leftI[0]   = i1;	ind1 = triRef.fetchNextData(ind1);	i1 = triRef.fetchData(ind1);	while (ind1 != ind) {	    if (i1 < leftI[0]) {		leftInd[0] = ind1;		leftI[0]  = i1;	    }	    else if (i1 == leftI[0]) {		if (triRef.getAngle(ind1) < 0) {		    leftInd[0] = ind1;		    leftI[0]   = i1;		}	    }	    ind1 = triRef.fetchNextData(ind1);	    i1 = triRef.fetchData(ind1);	}    }    static void simpleBridge(Triangulator triRef, int ind1, int ind2) {	int prev, next;	int i1, i2, prv, nxt;	int angle;	// change the links	triRef.rotateLinks(ind1, ind2);	// reset the angles	i1 = triRef.fetchData(ind1);	next = triRef.fetchNextData(ind1);	nxt = triRef.fetchData(next);	prev = triRef.fetchPrevData(ind1);	prv = triRef.fetchData(prev);	angle = Numerics.isConvexAngle(triRef, prv, i1, nxt, ind1);	triRef.setAngle(ind1, angle);	i2 = triRef.fetchData(ind2);	next = triRef.fetchNextData(ind2);	nxt = triRef.fetchData(next);	prev = triRef.fetchPrevData(ind2);	prv = triRef.fetchData(prev);	angle = Numerics.isConvexAngle(triRef, prv, i2, nxt, ind2);	triRef.setAngle(ind2, angle);    }    static void insertBridge(Triangulator triRef, int ind1, int i1,			     int ind3, int i3) {	int ind2, ind4, prev, next;	int prv, nxt, angle;	int vcntIndex;	// duplicate nodes in order to form end points of the bridge edges	ind2 = triRef.makeNode(i1);	triRef.insertAfter(ind1, ind2);	// Need to get the original data, before setting it.	vcntIndex = triRef.list[ind1].getCommonIndex();	triRef.list[ind2].setCommonIndex(vcntIndex);	ind4 = triRef.makeNode(i3);	triRef.insertAfter(ind3, ind4);	vcntIndex = triRef.list[ind3].getCommonIndex();	triRef.list[ind4].setCommonIndex(vcntIndex);	// insert the bridge edges into the boundary loops	triRef.splitSplice(ind1, ind2, ind3, ind4);	// reset the angles	next = triRef.fetchNextData(ind1);	nxt = triRef.fetchData(next);	prev = triRef.fetchPrevData(ind1);	prv = triRef.fetchData(prev);	angle = Numerics.isConvexAngle(triRef, prv, i1, nxt, ind1);	triRef.setAngle(ind1, angle);	next = triRef.fetchNextData(ind2);	nxt = triRef.fetchData(next);	prev = triRef.fetchPrevData(ind2);	prv = triRef.fetchData(prev);	angle = Numerics.isConvexAngle(triRef, prv, i1, nxt, ind2);	triRef.setAngle(ind2, angle);	next = triRef.fetchNextData(ind3);	nxt = triRef.fetchData(next);	prev = triRef.fetchPrevData(ind3);	prv = triRef.fetchData(prev);	angle = Numerics.isConvexAngle(triRef, prv, i3, nxt, ind3);	triRef.setAngle(ind3, angle);	next = triRef.fetchNextData(ind4);	nxt = triRef.fetchData(next);	prev = triRef.fetchPrevData(ind4);	prv = triRef.fetchData(prev);	angle = Numerics.isConvexAngle(triRef, prv, i3, nxt, ind4);	triRef.setAngle(ind4, angle);    }    static int l_comp(Left a, Left b) {	if      (a.index < b.index)  return -1;	else if (a.index > b.index)  return  1;	else                           return 0;    }    static int d_comp(Distance a, Distance b) {	if      (a.dist < b.dist)  return -1;	else if (a.dist > b.dist)  return  1;	else                         return 0;    }    static void sortLeft(Left[] lefts, int numPts) {	int i,j;	Left swap = new Left();	for (i = 0; i < numPts; i++){	    for (j = i + 1; j < numPts; j++){		if (l_comp(lefts[i], lefts[j]) > 0){		    swap.copy(lefts[i]);		    lefts[i].copy(lefts[j]);		    lefts[j].copy(swap);		}	    }	}    }    static void sortDistance(Distance[] distances, int numPts) {	int i,j;	Distance swap = new Distance();	for (i = 0; i < numPts; i++){	    for (j = i + 1; j < numPts; j++){		if (d_comp(distances[i], distances[j]) > 0){		    swap.copy(distances[i]);		    distances[i].copy(distances[j]);		    distances[j].copy(swap);		}	    }	}    }}

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