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📄 degenerate.java

📁 JAVA3D矩陈的相关类
💻 JAVA
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/* * $RCSfile: Degenerate.java,v $ * * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright *   notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright *   notice, this list of conditions and the following disclaimer in *   the documentation and/or other materials provided with the *   distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision: 1.4 $ * $Date: 2007/02/09 17:20:18 $ * $State: Exp $ */// ----------------------------------------------------------------------//// The reference to Fast Industrial Strength Triangulation (FIST) code// in this release by Sun Microsystems is related to Sun's rewrite of// an early version of FIST. FIST was originally created by Martin// Held and Joseph Mitchell at Stony Brook University and is// incorporated by Sun under an agreement with The Research Foundation// of SUNY (RFSUNY). The current version of FIST is available for// commercial use under a license agreement with RFSUNY on behalf of// the authors and Stony Brook University.  Please contact the Office// of Technology Licensing at Stony Brook, phone 631-632-9009, for// licensing information.//// ----------------------------------------------------------------------package com.sun.j3d.utils.geometry;import java.io.*;import java.util.*;import javax.vecmath.*;class Degenerate {    /**     * This function checks whether the triangle  i1, i2, i3  is an ear, where     * the vertex  i4  lies on at least one of the two edges  i1, i2  or  i3, i1.     * basically, we can cut the polygon at  i4  into two pieces. the polygon     * touches at  i4  back to back if following the next-pointers in one     * subpolygon and following the prev-pointers in the other subpolygon yields     * the same orientation for both subpolygons. otherwise,  i4  forms a     * bottle neck of the polygon, and  i1, i2, i3  is no valid ear.     *     * Note that this function may come up with the incorrect answer if the     * polygon has self-intersections.     */    static boolean handleDegeneracies(Triangulator triRef, int i1, int ind1, int i2,				      int i3, int i4, int ind4) {	int i0, i5;	int type[] = new int[1];	int ind0, ind2, ind5;	boolean flag;	double area = 0.0, area1 = 0, area2 = 0.0;	/* assert(InPointsList(i1));	   assert(InPointsList(i2));	   assert(InPointsList(i3));	   assert(InPointsList(i4));	*/	// first check whether the successor or predecessor of  i4  is inside the	// triangle, or whether any of the two edges incident at  i4  intersects	// i2, i3.	ind5 = triRef.fetchPrevData(ind4);	i5 = triRef.fetchData(ind5);	// assert(ind4 != ind5);	//assert(InPointsList(i5));	if ((i5 != i2)  &&  (i5 != i3)) {	    flag = Numerics.vtxInTriangle(triRef, i1, i2, i3, i5, type);	    if (flag  &&  (type[0] == 0))  return true;	    if (i2 <= i3) {		if (i4 <= i5)		    flag = Numerics.segIntersect(triRef, i2, i3, i4, i5, -1);		else		    flag = Numerics.segIntersect(triRef, i2, i3, i5, i4, -1);	    }	    else {		if (i4 <= i5)		    flag = Numerics.segIntersect(triRef, i3, i2, i4, i5, -1);		else		    flag = Numerics.segIntersect(triRef, i3, i2, i5, i4, -1);	    }	    if (flag)		return true;	}	ind5 = triRef.fetchNextData(ind4);	i5 = triRef.fetchData(ind5);	// assert(ind4 != ind5);	// assert(InPointsList(i5));	if ((i5 != i2)  &&  (i5 != i3)) {	    flag = Numerics.vtxInTriangle(triRef, i1, i2, i3, i5, type);	    if (flag  &&  (type[0] == 0))  return true;	    if (i2 <= i3) {		if (i4 <= i5)      flag = Numerics.segIntersect(triRef, i2, i3, i4, i5, -1);		else               flag = Numerics.segIntersect(triRef, i2, i3, i5, i4, -1);	    }	    else {		if (i4 <= i5)      flag = Numerics.segIntersect(triRef, i3, i2, i4, i5, -1);		else               flag = Numerics.segIntersect(triRef, i3, i2, i5, i4, -1);	    }	    if (flag)  return true;	}	i0   = i1;	ind0 = ind1;	ind1 = triRef.fetchNextData(ind1);	i1 = triRef.fetchData(ind1);	while (ind1 != ind4) {	    ind2  = triRef.fetchNextData(ind1);	    i2 = triRef.fetchData(ind2);	    area = Numerics.stableDet2D(triRef, i0, i1, i2);	    area1 += area;	    ind1   = ind2;	    i1     = i2;	}	ind1 = triRef.fetchPrevData(ind0);	i1 = triRef.fetchData(ind1);	while (ind1 != ind4) {	    ind2  = triRef.fetchPrevData(ind1);	    i2 = triRef.fetchData(ind2);	    area = Numerics.stableDet2D(triRef, i0, i1, i2);	    area2 += area;	    ind1   = ind2;	    i1     = i2;	}	if (Numerics.le(area1, triRef.ZERO)  &&  Numerics.le(area2, triRef.ZERO))	    return false;	else if (Numerics.ge(area1, triRef.ZERO)  &&  Numerics.ge(area2, triRef.ZERO))	    return false;	else	    return true;    }}

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