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📄 edgetable.java

📁 JAVA3D矩陈的相关类
💻 JAVA
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/* * $RCSfile: EdgeTable.java,v $ * * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright *   notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright *   notice, this list of conditions and the following disclaimer in *   the documentation and/or other materials provided with the *   distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision: 1.4 $ * $Date: 2007/02/09 17:20:18 $ * $State: Exp $ */package com.sun.j3d.utils.geometry;import java.util.HashMap;import java.util.Iterator;import java.util.Set;import com.sun.j3d.utils.geometry.Edge;class EdgeTable {  private HashMap edgeTable;  private static final int DEBUG = 0;  Integer get(int a, int b)  {    return (Integer)edgeTable.get(new Edge(a, b));  } // End of get()  Integer get(Edge e)  {    return (Integer)edgeTable.get(e);  } // End of get()  // This function creates a table used to connect the triangles.  // Here's how it works.  If a triangle is made of indices 12,  // 40, and 51, then edge(12, 40) gets 51, edge(40, 51) gets 12,  // and edge(51, 12) gets 40.  This lets us quickly move from  // triangle to triangle without saving a lot of extra data.  EdgeTable(int triangleIndices[])  {    // We'll have one edge for each vertex    edgeTable = new HashMap(triangleIndices.length * 2);    // Fill in table    Edge e;    for (int t = 0 ; t < triangleIndices.length ; t += 3) {      // Put all 3 edges of triangle into table      for (int v = 0 ; v < 3 ; v++) {        e = new Edge(triangleIndices[t + v],                     triangleIndices[t + ((v + 1) % 3)]);	if (edgeTable.get(e) != null) {	  if ((DEBUG & 1) != 0) {	    System.out.println("EdgeTable Error: duplicate edge (" +	    triangleIndices[t + v] + ", " +	    triangleIndices[t + ((v + 1) % 3)] + ").");	  }	} else {	  // Store index of 3rd vertex (across from edge)	  edgeTable.put(e, new Integer(t + ((v + 2) % 3)));	}      }    }    if ((DEBUG & 1) != 0) {      System.out.println("Edge Table:");      Iterator list = edgeTable.keySet().iterator();      while (list.hasNext()) {        Edge edge = (Edge)list.next();        System.out.println("  (" + edge.v1 + ", " + edge.v2 + ") = " +           get(edge.v1, edge.v2));      }    }  } // End of constructor EdgeTable} // End of class EdgeTable// End of file EdgeTable.java

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