📄 lwsfog.java
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/* * $RCSfile: LwsFog.java,v $ * * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision: 1.4 $ * $Date: 2007/02/09 17:20:08 $ * $State: Exp $ */package com.sun.j3d.loaders.lw3d;import java.io.*;import javax.media.j3d.*;import javax.vecmath.*;import java.util.Enumeration;import com.sun.j3d.loaders.ParsingErrorException;/** * This class creates a Fog object from the data in a Scene file. */class LwsFog extends TextfileParser { // data from the file float minDist, maxDist, minAmount, maxAmount; int backdropFog; Color3f color; int type; Fog fogObject = null; /** * Constructor: parses stream and stores fog data */ LwsFog(StreamTokenizer st, int debugVals) throws ParsingErrorException { debugPrinter.setValidOutput(debugVals); debugOutput(TRACE, "LwsFog()"); color = new Color3f(0f, 0f, 0f); while (!isCurrentToken(st, "DitherIntensity")) { debugOutputLn(LINE_TRACE, "currentToken = " + st.sval); if (isCurrentToken(st, "FogMinDist")) { minDist = (float)getNumber(st); } else if (isCurrentToken(st, "FogMaxDist")) { maxDist = (float)getNumber(st); } else if (isCurrentToken(st, "FogMinAmount")) { minAmount = (float)getNumber(st); } else if (isCurrentToken(st, "FogMaxAmount")) { maxAmount = (float)getNumber(st); } else if (isCurrentToken(st, "BackdropFog")) { backdropFog = (int)getNumber(st); } else if (isCurrentToken(st, "FogColor")) { color.x = (float)getNumber(st)/255f; color.y = (float)getNumber(st)/255f; color.z = (float)getNumber(st)/255f; } try { st.nextToken(); } catch (IOException e) { throw new ParsingErrorException(e.getMessage()); } } st.pushBack(); // push token back on stack } /** * Creates Java3d Fog object given the fog parameters in the file. * Note that various fog parameters in lw3d are not currently handled. */ void createJava3dObject() { // TODO: there are various attributes of lw fog that // we're not currently handing, including non-linear fog // (need to understand the two different types - these may // map onto java3d's expontential fog node), non-solid // backdrop colors (how to handle this?), min/max amount // (j3d only handles 0 -> 1 case) fogObject = new LinearFog(color, minDist, maxDist); debugOutputLn(VALUES, "just set linearFog with color, minDist, maxDist = " + color + ", " + minDist + ", " + maxDist); BoundingSphere bounds = new BoundingSphere(new Point3d(0.0,0.0,0.0), 100000.0); fogObject.setInfluencingBounds(bounds); } Fog getObjectNode() { return fogObject; } void printVals() { debugOutputLn(VALUES, " FOG vals: "); } }
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