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📄 switchpathinterpolator.java

📁 JAVA3D矩陈的相关类
💻 JAVA
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/* * $RCSfile: SwitchPathInterpolator.java,v $ * * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright *   notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright *   notice, this list of conditions and the following disclaimer in *   the documentation and/or other materials provided with the *   distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision: 1.4 $ * $Date: 2007/02/09 17:20:09 $ * $State: Exp $ */ package com.sun.j3d.loaders.lw3d; import javax.vecmath.*;import java.util.BitSet;import java.util.Enumeration;import javax.media.j3d.Alpha;import javax.media.j3d.Node;import javax.media.j3d.NodeReferenceTable;import javax.media.j3d.SceneGraphObject;import javax.media.j3d.Switch;import com.sun.j3d.internal.J3dUtilsI18N;/** * This class was used in conjunction with SequenceReader to create * Tloop functionality inside of Lightwave files.  This behavior handles * the switching between objects defined in separate lines of a  * sequence file.  That is, each line in a sequence file has the name * of an object (or an object sequence, if the name ends in "000") * and details the start and end frames that that object should be active. * This class determines which object/s defined in the file should be active * at any given time during the animation. */class SwitchPathInterpolator extends FloatValueInterpolator {    Switch target;    int firstSwitchIndex;    int lastSwitchIndex;    int currentChild;    int childCount;        /**      * Constructs a new SwitchPathInterpolator object.      * @param alpha the alpha object for this interpolator      * @param knots an array of knot values that specify a spline     */    SwitchPathInterpolator(Alpha alpha, float knots[], Switch target) {	super(alpha, knots, new float[knots.length]);	if (knots.length != (target.numChildren() + 1))	    throw new IllegalArgumentException(J3dUtilsI18N.getString("SwitchPathInterpolator0"));	this.target = target;	firstSwitchIndex = 0;	lastSwitchIndex = target.numChildren() - 1;	childCount = lastSwitchIndex + 1;    }    /**     * This method sets the correct child for the Switch node according     * to alpha       * @param criteria enumeration of criteria that have triggered this wakeup     */    public void processStimulus(Enumeration criteria) {	int child;        // Handle stimulus         if (this.getAlpha() != null) {            // Let PathInterpolator calculate the correct            // interpolated knot point             computePathInterpolation();	    if (currentKnotIndex > 0)	        child = currentKnotIndex - 1;	    else	        child = 0;		    if (target.getWhichChild() != child) {	        target.setWhichChild(child);	    }            if ((this.getAlpha()).finished())                return;        }        wakeupOn(defaultWakeupCriterion);    }}

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