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📄 scene.java

📁 JAVA3D矩陈的相关类
💻 JAVA
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/* * $RCSfile: Scene.java,v $ * * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright *   notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright *   notice, this list of conditions and the following disclaimer in *   the documentation and/or other materials provided with the *   distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision: 1.4 $ * $Date: 2007/02/09 17:20:06 $ * $State: Exp $ */package com.sun.j3d.loaders;import java.util.Hashtable;import javax.media.j3d.Behavior;import javax.media.j3d.BranchGroup;import javax.media.j3d.TransformGroup;import javax.media.j3d.Light;import javax.media.j3d.Background;import javax.media.j3d.Fog;import javax.media.j3d.Sound;/** * The Scene interface is a set of methods used to extract * Java 3D scene graph information from a file loader utility. * The interface is used to give loaders of various * file formats a common public interface. */public interface Scene {        /**     * This method returns the BranchGroup containing the overall     * scene loaded by the loader.  All enabled items will be loaded     * into this scene except for Behaviors (the Behavior group must be     * retrieved separately so that users can choose whether and when     * to activate behaviors).     */    public BranchGroup getSceneGroup();    /**     * This method returns an array of all View Groups defined in the file.     * Each View Group is a TransformGroup that is already placed within     * the scene that is returned in the getSceneGroup() call.  This     * TransformGroup holds the position/orientation of the view     * as defined by the file.  A user might request these references to     * the groups in order to look at the data stored there or     * to place ViewPlatforms within these groups and allow the     * View to activate these ViewPlatforms so that the user would     * see the scene from the viewpoints defined in the file.     */    public TransformGroup[] getViewGroups();    /**     * This method returns an array of floats with the horizontal field     * of view. The entries in the array will correspond to those in the      * array returned by the method getViewGroups. The entries from these     * two arrays together provide all the information needed to recreate     * the viewing parameters associated with a scene graph.     */    public float[] getHorizontalFOVs();    /**     * This method returns an array of all Lights defined in the file.     * If no lights are defined, null is returned.     */    public Light[] getLightNodes();    /**     * This method returns a Hashtable which contains a list of all named     * objects in the file and their associated scene graph objects.  The     * naming scheme for file objects is file-type dependent, but may include     * such names as the DEF names of Vrml or filenames of objects (as     * in Lightwave 3D).  If no named objects are defined, null is returned.     */    public Hashtable getNamedObjects();    /**     * This method returns an array of all Background nodes defined in the     * file.  IF no Background nodes are defined, null is returned.     */    public Background[] getBackgroundNodes();    /**     * This method returns an array of all Fog nodes defined in the     * file.  If no fog nodes are defined, null is returned.     */    public Fog[] getFogNodes();    /**     * This method returns an array of all the behavior nodes        * in the scene.  If no Behavior nodes are defined, null is returned.     */    public Behavior[] getBehaviorNodes();    /**     * This method returns an array of all of the Sound nodes defined     * in the file.  If no Sound nodes are defined, null is returned.     */    public Sound[] getSoundNodes();    /**     * This method returns the text description of the file.  If no     * such description exists, this method should return null.     */    public String getDescription();}        

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