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📄 pickcylinder.java

📁 JAVA3D矩陈的相关类
💻 JAVA
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/* * $RCSfile: PickCylinder.java,v $ * * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved. * * Use is subject to license terms. * * $Revision: 1.5 $ * $Date: 2007/02/09 17:18:14 $ * $State: Exp $ */package javax.media.j3d;import javax.vecmath.*;/** * PickCylinder is the abstract base class of all cylindrical pick shapes. * * @since Java 3D 1.2 */public abstract class PickCylinder extends PickShape {    Point3d origin;    Vector3d direction;    double radius;    /**     * Constructs an empty PickCylinder.     * The origin of the cylinder is     * initialized to (0,0,0).  The radius is initialized     * to 0.     */    public PickCylinder() {	origin = new Point3d();	direction = new Vector3d();	radius = 0.0;	    }    /**     * Gets the origin point of this cylinder object.     * @param origin the Point3d object into which the origin     * point will be copied     */    public void getOrigin(Point3d origin) {	origin.set(this.origin);    }    /**     * Gets the radius of this cylinder object     * @return the radius in radians     */    public double getRadius() {	return radius;    }    /**     * Gets the direction of this cylinder.     * @param direction the Vector3d object into which the direction     * will be copied     */    public void getDirection(Vector3d direction) {	direction.set(this.direction);    }    /**     * Return true if shape intersect with bounds.     * The point of intersection is stored in pickPos.     */    abstract boolean intersect(Bounds bounds, Point4d pickPos);    // This is a duplicate of the same method, declared private inside of     // BoundingPolytope    // XXXX: remove this once the original method is available (public) in    // BoundingPolytope    static boolean pointInPolytope(BoundingPolytope ptope, 				   double x, double y, double z ){	Vector4d p;	int i = ptope.planes.length - 1;	while (i >= 0) {	    p = ptope.planes[i--];	    if (( x*p.x + y*p.y + z*p.z + p.w ) > Bounds.EPSILON) {		return false;	    }	}   	return true;    }    Point3d getStartPoint() {	return origin;    }    int getPickType() {	return PICKCYLINDER;    }}

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