⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 rotationinterpolator.java

📁 JAVA3D矩陈的相关类
💻 JAVA
字号:
/* * $RCSfile: RotationInterpolator.java,v $ * * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved. * * Use is subject to license terms. * * $Revision: 1.4 $ * $Date: 2007/02/09 17:18:19 $ * $State: Exp $ */package javax.media.j3d;/** * Rotation interpolator behavior.  This class defines a behavior * that modifies the rotational component of its target TransformGroup * by linearly interpolating between a pair of specified angles * (using the value generated by the specified Alpha object). * The interpolated angle is used to generate a rotation transform * about the local Y-axis of this interpolator. */public class RotationInterpolator extends TransformInterpolator {    float minimumAngle;    float maximumAngle;    private Transform3D rotation = new Transform3D();    // We can't use a boolean flag since it is possible     // that after alpha change, this procedure only run    // once at alpha.finish(). So the best way is to    // detect alpha value change.    private float prevAlphaValue = Float.NaN;    private WakeupCriterion passiveWakeupCriterion =     (WakeupCriterion) new WakeupOnElapsedFrames(0, true);        // non-public, default constructor used by cloneNode    RotationInterpolator() {    }    /**      * Constructs a trivial rotation interpolator with a specified target,      * an default axisOfTranform set to identity, a minimum angle of 0.0f, and      * a maximum angle of 2*pi radians.      * @param alpha The alpha object for this Interpolator      * @param target The target for this rotation Interpolator      */    public RotationInterpolator(Alpha alpha, TransformGroup target) {	super(alpha, target);	this.minimumAngle = 0.0f;	this.maximumAngle = 2.0f*(float)Math.PI;    }    /**     * Constructs a new rotation interpolator that varies the target     * transform node's rotational component.     * @param alpha the alpha generator to use in the rotation computation     * @param target the TransformGroup node affected by this interpolator     * @param axisOfTransform the transform that defines the local coordinate     * system in which this interpolator operates.  The rotation is done     * about the Y-axis of this local coordinate system.     * @param minimumAngle the starting angle in radians     * @param maximumAngle the ending angle in radians     */    public RotationInterpolator(Alpha alpha,				TransformGroup target,				Transform3D axisOfTransform,				float minimumAngle,				float maximumAngle) {	super(alpha, target, axisOfTransform);	this.minimumAngle = minimumAngle;	this.maximumAngle = maximumAngle;    }    /**      * This method sets the minimumAngle for this interpolator, in      * radians.      * @param angle the new minimal angle      */    public void setMinimumAngle(float angle) {	this.minimumAngle = angle;    }    /**      * This method retrieves this interpolator's minimumAngle, in       * radians.      * @return the interpolator's minimal angle value      */    public float getMinimumAngle() {	return this.minimumAngle;    }    /**      * This method sets the maximumAngle for this interpolator, in      * radians.      * @param angle the new maximal angle value      */    public void setMaximumAngle(float angle) {	this.maximumAngle = angle;    }    /**      * This method retrieves this interpolator's maximumAngle, in       * radians.      * @return the interpolator's maximal angle value      */    public float getMaximumAngle() {	return this.maximumAngle;    }    /**     * @deprecated As of Java 3D version 1.3, replaced by     * <code>TransformInterpolator.setTransformAxis(Transform3D)</code>     */     public void setAxisOfRotation(Transform3D axisOfRotation) {        setTransformAxis(axisOfRotation);    }           /**     * @deprecated As of Java 3D version 1.3, replaced by     * <code>TransformInterpolator.getTransformAxis()</code>     */    public Transform3D getAxisOfRotation() {        return getTransformAxis();    }        /**     * Computes the new transform for this interpolator for a given     * alpha value.     *     * @param alphaValue alpha value between 0.0 and 1.0     * @param transform object that receives the computed transform for     * the specified alpha value     *     * @since Java 3D 1.3     */    public void computeTransform(float alphaValue, Transform3D transform) {	double val = (1.0-alphaValue)*minimumAngle + alphaValue*maximumAngle;	// construct a Transform3D from:  axis * rotation * axisInverse	rotation.rotY(val);	transform.mul(axis, rotation);	transform.mul(transform, axisInverse);    }    /**     * Used to create a new instance of the node.  This routine is called     * by <code>cloneTree</code> to duplicate the current node.     * @param forceDuplicate when set to <code>true</code>, causes the     *  <code>duplicateOnCloneTree</code> flag to be ignored.  When     *  <code>false</code>, the value of each node's     *  <code>duplicateOnCloneTree</code> variable determines whether     *  NodeComponent data is duplicated or copied.     *     * @see Node#cloneTree     * @see Node#cloneNode     * @see Node#duplicateNode     * @see NodeComponent#setDuplicateOnCloneTree     */    public Node cloneNode(boolean forceDuplicate) {        RotationInterpolator ri = new RotationInterpolator();        ri.duplicateNode(this, forceDuplicate);        return ri;    }    /**     * Copies all RotationInterpolator information from     * <code>originalNode</code> into     * the current node.  This method is called from the     * <code>cloneNode</code> method which is, in turn, called by the     * <code>cloneTree</code> method.<P>      *     * @param originalNode the original node to duplicate.     * @param forceDuplicate when set to <code>true</code>, causes the     *  <code>duplicateOnCloneTree</code> flag to be ignored.  When     *  <code>false</code>, the value of each node's     *  <code>duplicateOnCloneTree</code> variable determines whether     *  NodeComponent data is duplicated or copied.     *     * @exception RestrictedAccessException if this object is part of a live     *  or compiled scenegraph.     *     * @see Node#duplicateNode     * @see Node#cloneTree     * @see NodeComponent#setDuplicateOnCloneTree     */    void duplicateAttributes(Node originalNode, boolean forceDuplicate) {        super.duplicateAttributes(originalNode, forceDuplicate);	RotationInterpolator ri = (RotationInterpolator) originalNode;	    	setMinimumAngle(ri.getMinimumAngle());        setMaximumAngle(ri.getMaximumAngle());    }}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -