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📄 pickpoint.java

📁 JAVA3D矩陈的相关类
💻 JAVA
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/* * $RCSfile: PickPoint.java,v $ * * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved. * * Use is subject to license terms. * * $Revision: 1.6 $ * $Date: 2007/02/09 17:18:15 $ * $State: Exp $ */package javax.media.j3d;import javax.vecmath.*;/** * PickPoint is a pick shape defined as a single point.  It can * be used as an argument to the picking methods in BranchGroup and Locale. * * @see BranchGroup#pickAll * @see Locale#pickAll * @see PickBounds * * @deprecated As of Java 3D version 1.4, use PickBounds with a * BoundingSphere that has a small radius. */public final class PickPoint extends PickShape {    Point3d location;    /**     * Constructs a PickPoint using a default point.     * The point is initialized to (0,0,0).     */    public PickPoint() {	location = new Point3d();    }    /**     * Constructs a PickPoint from the specified parameter.     * @param location the pick point.     */    public PickPoint(Point3d location) {	this.location = new Point3d(location);    }    /**     * Sets the position of this PickPoint to the specified value.     * @param location the new pick point.     */    public void set(Point3d location) {	this.location.x = location.x;	this.location.y = location.y;	this.location.z = location.z;    }    /**     * Gets the position of this PickPoint.     * @param location returns the current pick point.     */    public void get(Point3d location) {	location.x = this.location.x;	location.y = this.location.y;	location.z = this.location.z;    }    /**     * Return true if shape intersect with bounds.     * The point of intersection is stored in pickPos.     */    final boolean intersect(Bounds bounds, Point4d pickPos) {	return bounds.intersect(location, pickPos);    }    // Only use within J3D.    // Return a new PickPoint that is the transformed (t3d) of this pickPoint.      PickShape transform(Transform3D t3d) {		PickPoint newPPt = new PickPoint();		newPPt.location.x = location.x;	newPPt.location.y = location.y;	newPPt.location.z = location.z;		t3d.transform(newPPt.location);		return newPPt;    }    Point3d getStartPoint() {	return location;    }        int getPickType() {	return PICKPOINT;    }}

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