📄 renderingattributesretained.java
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/** * Initialize the raster op value */ final void initRasterOp(int op) { rasterOp = op; } /** * Set the raster op value */ final void setRasterOp(int op) { initRasterOp(op); sendMessage(RASTER_OP_VALUE, new Integer(op)); } /** * Retrieves the current raster op value. */ final int getRasterOp() { return rasterOp; } // Stencil operations /** * Initialize the stencil enable state */ final void initStencilEnable(boolean state) { stencilEnable = state; } /** * Set the stencil enable state */ final void setStencilEnable(boolean state) { initStencilEnable(state); sendMessage(STENCIL_ENABLE, new Boolean(state)); } /** * Retrieves the current stencil enable state. */ final boolean getStencilEnable() { return stencilEnable; } /** * Initialize the stencil op. value */ final void initStencilOp(int failOp, int zFailOp, int zPassOp) { stencilFailOp = failOp; stencilZFailOp = zFailOp; stencilZPassOp = zPassOp; } /** * Set the stencil op. value */ final void setStencilOp(int failOp, int zFailOp, int zPassOp) { initStencilOp(failOp, zFailOp, zPassOp); ArrayList arrList = new ArrayList(3); arrList.add(new Integer(failOp)); arrList.add(new Integer(zFailOp)); arrList.add(new Integer(zPassOp)); sendMessage(STENCIL_OP_VALUES, arrList); } /** * Retrieves the current stencil op. value */ final void getStencilOp(int[] stencilOps) { stencilOps[0] = stencilFailOp; stencilOps[1] = stencilZFailOp; stencilOps[2] = stencilZPassOp; } /** * Initialize the stencil function value */ final void initStencilFunction(int function, int refValue, int compareMask) { stencilFunction = function; stencilReferenceValue = refValue; stencilCompareMask = compareMask; } /** * Set the stencil function value */ final void setStencilFunction(int function, int refValue, int compareMask) { initStencilOp(function, refValue, compareMask); ArrayList arrList = new ArrayList(3); arrList.add(new Integer(function)); arrList.add(new Integer(refValue)); arrList.add(new Integer(compareMask)); sendMessage(STENCIL_FUNC, arrList); } /** * Retrieves the current stencil op. value */ final void getStencilFunction(int[] params) { params[0] = stencilFunction; params[1] = stencilReferenceValue; params[2] = stencilCompareMask; } /** * Initialize the stencil write mask */ final void initStencilWriteMask(int mask) { stencilWriteMask = mask; } /** * Set the stencil write mask */ final void setStencilWriteMask(int mask) { initStencilWriteMask(mask); sendMessage(STENCIL_WRITE_MASK, new Integer(mask)); } /** * Retrieves the current stencil write mask */ final int getStencilWriteMask() { return stencilWriteMask; } /** * Updates the native context. */ /** * Updates the native context. */ void updateNative(Canvas3D c3d, boolean depthBufferWriteEnableOverride, boolean depthBufferEnableOverride) { Pipeline.getPipeline().updateRenderingAttributes(c3d.ctx, depthBufferWriteEnableOverride, depthBufferEnableOverride, depthBufferEnable, depthBufferWriteEnable, depthTestFunction, alphaTestValue, alphaTestFunction, ignoreVertexColors, rasterOpEnable, rasterOp, c3d.userStencilAvailable, stencilEnable, stencilFailOp, stencilZFailOp, stencilZPassOp, stencilFunction, stencilReferenceValue, stencilCompareMask, stencilWriteMask ); } /** * Creates and initializes a mirror object, point the mirror object * to the retained object if the object is not editable */ synchronized void createMirrorObject() { if (mirror == null) { // Check the capability bits and let the mirror object // point to itself if is not editable if (isStatic()) { mirror = this; } else { RenderingAttributesRetained mirrorRa = new RenderingAttributesRetained(); mirrorRa.set(this); mirrorRa.source = source; mirror = mirrorRa; } } else { ((RenderingAttributesRetained) mirror).set(this); } } /** * Initializes a mirror object, point the mirror object to the retained * object if the object is not editable */ synchronized void initMirrorObject() { ((RenderingAttributesRetained)mirror).set(this); } /** * Update the "component" field of the mirror object with the * given "value" */ synchronized void updateMirrorObject(int component, Object value) { RenderingAttributesRetained mirrorRa = (RenderingAttributesRetained)mirror; if ((component & DEPTH_ENABLE) != 0) { mirrorRa.depthBufferEnable = ((Boolean)value).booleanValue(); } else if ((component & DEPTH_WRITE_ENABLE) != 0) { mirrorRa.depthBufferWriteEnable = ((Boolean)value).booleanValue(); } else if ((component & DEPTH_TEST_FUNC) != 0) { mirrorRa.depthTestFunction = ((Integer)value).intValue(); } else if ((component & ALPHA_TEST_VALUE) != 0) { mirrorRa.alphaTestValue = ((Float)value).floatValue(); } else if ((component & ALPHA_TEST_FUNC) != 0) { mirrorRa.alphaTestFunction = ((Integer)value).intValue(); } else if ((component & VISIBLE) != 0) { mirrorRa.visible = (((Boolean)value).booleanValue()); } else if ((component & IGNORE_VCOLOR) != 0) { mirrorRa.ignoreVertexColors = (((Boolean)value).booleanValue()); } else if ((component & RASTER_OP_ENABLE) != 0) { mirrorRa.rasterOpEnable = (((Boolean)value).booleanValue()); } else if ((component & RASTER_OP_VALUE) != 0) { mirrorRa.rasterOp = (((Integer)value).intValue()); } else if ((component & STENCIL_ENABLE) != 0) { mirrorRa.stencilEnable = (((Boolean)value).booleanValue()); } else if ((component & STENCIL_OP_VALUES) != 0) { ArrayList arrlist = (ArrayList) value; mirrorRa.stencilFailOp = (((Integer)arrlist.get(0)).intValue()); mirrorRa.stencilZFailOp = (((Integer)arrlist.get(1)).intValue()); mirrorRa.stencilZPassOp = (((Integer)arrlist.get(2)).intValue()); } else if ((component & STENCIL_FUNC) != 0) { ArrayList arrlist = (ArrayList) value; mirrorRa.stencilFunction = (((Integer)arrlist.get(0)).intValue()); mirrorRa.stencilReferenceValue = (((Integer)arrlist.get(1)).intValue()); mirrorRa.stencilCompareMask = (((Integer)arrlist.get(2)).intValue()); } else if ((component & STENCIL_WRITE_MASK) != 0) { mirrorRa.stencilWriteMask = (((Integer)value).intValue()); } } boolean equivalent(RenderingAttributesRetained rr) { return (this == rr) || ((rr != null) && (rr.depthBufferEnable == depthBufferEnable) && (rr.depthBufferWriteEnable == depthBufferWriteEnable) && (rr.alphaTestValue == alphaTestValue) && (rr.alphaTestFunction == alphaTestFunction) && (rr.visible == visible) && (rr.ignoreVertexColors == ignoreVertexColors) && (rr.rasterOpEnable == rasterOpEnable) && (rr.rasterOp == rasterOp) && (rr.depthTestFunction == depthTestFunction) && (rr.stencilEnable == stencilEnable) && (rr.stencilFailOp == stencilFailOp) && (rr.stencilZFailOp == stencilZFailOp) && (rr.stencilZPassOp == stencilZPassOp) && (rr.stencilFunction == stencilFunction) && (rr.stencilReferenceValue == stencilReferenceValue) && (rr.stencilCompareMask == stencilCompareMask) && (rr.stencilWriteMask == stencilWriteMask)); } protected void set(RenderingAttributesRetained ra) { super.set(ra); depthBufferEnable = ra.depthBufferEnable; depthBufferWriteEnable = ra.depthBufferWriteEnable; alphaTestValue = ra.alphaTestValue; alphaTestFunction = ra.alphaTestFunction; depthTestFunction = ra.depthTestFunction; visible = ra.visible; ignoreVertexColors = ra.ignoreVertexColors; rasterOpEnable = ra.rasterOpEnable; rasterOp = ra.rasterOp; stencilEnable = ra.stencilEnable; stencilFailOp = ra.stencilFailOp; stencilZFailOp = ra.stencilZFailOp; stencilZPassOp = ra.stencilZPassOp; stencilFunction = ra.stencilFunction; stencilReferenceValue = ra.stencilReferenceValue; stencilCompareMask = ra.stencilCompareMask; stencilWriteMask = ra.stencilWriteMask; } final void sendMessage(int attrMask, Object attr) { ArrayList univList = new ArrayList(); ArrayList gaList = Shape3DRetained.getGeomAtomsList(mirror.users, univList); // Send to rendering attribute structure, regardless of // whether there are users or not (alternate appearance case ..) J3dMessage createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDERING_ATTRIBUTES; createMessage.type = J3dMessage.RENDERINGATTRIBUTES_CHANGED; createMessage.universe = null; createMessage.args[0] = this; createMessage.args[1]= new Integer(attrMask); createMessage.args[2] = attr; // System.err.println("changedFreqent1 = "+changedFrequent); createMessage.args[3] = new Integer(changedFrequent); VirtualUniverse.mc.processMessage(createMessage); // System.err.println("univList.size is " + univList.size()); for(int i=0; i<univList.size(); i++) { createMessage = new J3dMessage(); createMessage.threads = J3dThread.UPDATE_RENDER; if (attrMask == VISIBLE) createMessage.threads |= J3dThread.UPDATE_GEOMETRY; createMessage.type = J3dMessage.RENDERINGATTRIBUTES_CHANGED; createMessage.universe = (VirtualUniverse) univList.get(i); createMessage.args[0] = this; createMessage.args[1]= new Integer(attrMask); createMessage.args[2] = attr; ArrayList gL = (ArrayList)gaList.get(i); GeometryAtom[] gaArr = new GeometryAtom[gL.size()]; gL.toArray(gaArr); createMessage.args[3] = gaArr; VirtualUniverse.mc.processMessage(createMessage); } } // TODO : Need to handle stencil operation -- Chien void handleFrequencyChange(int bit) { int mask = 0; if (bit == RenderingAttributes.ALLOW_ALPHA_TEST_VALUE_WRITE) mask = ALPHA_TEST_VALUE; if( bit == RenderingAttributes.ALLOW_ALPHA_TEST_FUNCTION_WRITE) mask = ALPHA_TEST_FUNC; if(bit == RenderingAttributes.ALLOW_VISIBLE_WRITE) mask = VISIBLE; if (bit == RenderingAttributes.ALLOW_IGNORE_VERTEX_COLORS_WRITE) mask = IGNORE_VCOLOR; if(bit == RenderingAttributes.ALLOW_RASTER_OP_WRITE) mask = RASTER_OP_ENABLE; if(bit == RenderingAttributes.ALLOW_DEPTH_ENABLE_WRITE) mask = DEPTH_WRITE_ENABLE; if( bit == RenderingAttributes.ALLOW_DEPTH_TEST_FUNCTION_WRITE) mask = DEPTH_TEST_FUNC; if( bit == RenderingAttributes.ALLOW_STENCIL_ATTRIBUTES_WRITE) mask = DEPTH_TEST_FUNC; if( bit == RenderingAttributes.ALLOW_DEPTH_TEST_FUNCTION_WRITE) mask = STENCIL_ENABLE | STENCIL_OP_VALUES | STENCIL_FUNC | STENCIL_WRITE_MASK; if (mask != 0) setFrequencyChangeMask(bit, mask); // System.err.println("changedFreqent2 = "+changedFrequent); } }
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