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📄 indexedgeometryarray.java

📁 JAVA3D矩陈的相关类
💻 JAVA
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     * @exception CapabilityNotSetException if appropriate capability is     * not set and this object is part of live or compiled scene graph     *     * @exception ArrayIndexOutOfBoundsException if index is less than 0     * or is greater than or equal to indexCount     *     * @exception ArrayIndexOutOfBoundsException if any element of the     * colorIndices array whose destination position is in the range     * <code>[initialIndexIndex, initialIndexIndex+validIndexCount-1]</code>     * is out of range.  An element is out of range if it is less than 0     * or is greater than or equal to the number of vertices actually     * defined for the color array.     *     * @exception NullPointerException if the <code>USE_COORD_INDEX_ONLY</code>     * bit is set in <code>vertexFormat</code>.     */  public void setColorIndices(int index, int colorIndices[]) {    if (isLiveOrCompiled())    if(!this.getCapability(ALLOW_COLOR_INDEX_WRITE))      throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray3"));      ((IndexedGeometryArrayRetained)this.retained).setColorIndices(index, colorIndices);  }    /**     * Sets the normal index associated with the vertex at     * the specified index for this object.     * @param index the vertex index     * @param normalIndex the new normal index     *     * @exception CapabilityNotSetException if appropriate capability is     * not set and this object is part of live or compiled scene graph     *     * @exception ArrayIndexOutOfBoundsException if index is less than 0     * or is greater than or equal to indexCount     *     * @exception ArrayIndexOutOfBoundsException if index is in the range     * <code>[initialIndexIndex, initialIndexIndex+validIndexCount-1]</code>     * and the specified normalIndex is out of range.  The     * normalIndex is out of range if it is less than 0 or is     * greater than or equal to the number of vertices actually     * defined for the normal array.     *     * @exception NullPointerException if the <code>USE_COORD_INDEX_ONLY</code>     * bit is set in <code>vertexFormat</code>.     */  public void setNormalIndex(int index, int normalIndex) {    if (isLiveOrCompiled())    if(!this.getCapability(ALLOW_NORMAL_INDEX_WRITE))      throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray5"));      ((IndexedGeometryArrayRetained)this.retained).setNormalIndex(index, normalIndex);  }    /**     * Sets the normal indices associated with the vertices starting at     * the specified index for this object.     * @param index the vertex index     * @param normalIndices an array of normal indices     *     * @exception CapabilityNotSetException if appropriate capability is     * not set and this object is part of live or compiled scene graph     *     * @exception ArrayIndexOutOfBoundsException if index is less than 0     * or is greater than or equal to indexCount     *     * @exception ArrayIndexOutOfBoundsException if any element of the     * normalIndices array whose destination position is in the range     * <code>[initialIndexIndex, initialIndexIndex+validIndexCount-1]</code>     * is out of range.  An element is out of range if it is less than 0     * or is greater than or equal to the number of vertices actually     * defined for the normal array.     *     * @exception NullPointerException if the <code>USE_COORD_INDEX_ONLY</code>     * bit is set in <code>vertexFormat</code>.     */  public void setNormalIndices(int index, int normalIndices[]) {    if (isLiveOrCompiled())    if(!this.getCapability(ALLOW_NORMAL_INDEX_WRITE))      throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray5"));      ((IndexedGeometryArrayRetained)this.retained).setNormalIndices(index, normalIndices);  }    /**     * @deprecated As of Java 3D version 1.2, replaced by     * <code>setTextureCoordinateIndex(int texCoordSet, ...)</code>     */    public void setTextureCoordinateIndex(int index, int texCoordIndex) {	setTextureCoordinateIndex(0, index, texCoordIndex);    }    /**     * Sets the texture coordinate index associated with the vertex at     * the specified index in the specified texture coordinate set     * for this object.     *     * @param texCoordSet texture coordinate set in this geometry array     * @param index the vertex index     * @param texCoordIndex the new texture coordinate index     *     * @exception CapabilityNotSetException if appropriate capability is     * not set and this object is part of live or compiled scene graph     *     * @exception ArrayIndexOutOfBoundsException if neither of the     * <code>TEXTURE_COORDINATE</code> bits are set in the     * <code>vertexFormat</code> or if the index or     * texCoordSet is out of range.     *     * @exception ArrayIndexOutOfBoundsException if index is in the range     * <code>[initialIndexIndex, initialIndexIndex+validIndexCount-1]</code>     * and the specified texCoordIndex is out of range.  The     * texCoordIndex is out of range if it is less than 0 or is     * greater than or equal to the number of vertices actually     * defined for the texture coordinate array.     *     * @exception NullPointerException if the <code>USE_COORD_INDEX_ONLY</code>     * bit is set in <code>vertexFormat</code>.     *     * @since Java 3D 1.2     */    public void setTextureCoordinateIndex(int texCoordSet,					  int index,					  int texCoordIndex) {	if (isLiveOrCompiled())	    if(!this.getCapability(ALLOW_TEXCOORD_INDEX_WRITE))		throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray7"));  	((IndexedGeometryArrayRetained)this.retained).setTextureCoordinateIndex(texCoordSet, index, texCoordIndex);    }    /**     * @deprecated As of Java 3D version 1.2, replaced by     * <code>setTextureCoordinateIndices(int texCoordSet, ...)</code>     */    public void setTextureCoordinateIndices(int index, int texCoordIndices[]) {	setTextureCoordinateIndices(0, index, texCoordIndices);    }    /**     * Sets the texture coordinate indices associated with the vertices     * starting at the specified index in the specified texture coordinate set     * for this object.     *     * @param texCoordSet texture coordinate set in this geometry array     * @param index the vertex index     * @param texCoordIndices an array of texture coordinate indices     *     * @exception CapabilityNotSetException if appropriate capability is     * not set and this object is part of live or compiled scene graph     *     * @exception ArrayIndexOutOfBoundsException if neither of the     * <code>TEXTURE_COORDINATE</code> bits are set in the     * <code>vertexFormat</code> or if the index or     * texCoordSet is out of range.     *     * @exception ArrayIndexOutOfBoundsException if any element of the     * texCoordIndices array whose destination position is in the range     * <code>[initialIndexIndex, initialIndexIndex+validIndexCount-1]</code>     * is out of range.  An element is out of range if it is less than 0     * or is greater than or equal to the number of vertices actually     * defined for the texture coordinate array.     *     * @exception NullPointerException if the <code>USE_COORD_INDEX_ONLY</code>     * bit is set in <code>vertexFormat</code>.     *     * @since Java 3D 1.2     */    public void setTextureCoordinateIndices(int texCoordSet,					    int index,					    int texCoordIndices[]) {	if (isLiveOrCompiled())	    if(!this.getCapability(ALLOW_TEXCOORD_INDEX_WRITE))		throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray7"));  	((IndexedGeometryArrayRetained)this.retained).setTextureCoordinateIndices(texCoordSet, index, texCoordIndices);    }    /**     * Sets the vertex attribute index associated with the vertex at     * the specified index for the specified vertex attribute number     * for this object.     *     * @param vertexAttrNum vertex attribute number in this geometry array     * @param index the vertex index     * @param vertexAttrIndex the new vertex attribute index     *     * @exception CapabilityNotSetException if appropriate capability is     * not set and this object is part of live or compiled scene graph     *     * @exception ArrayIndexOutOfBoundsException if the index or     * vertexAttrNum is out of range.     *     * @exception ArrayIndexOutOfBoundsException if index is in the range     * <code>[initialIndexIndex, initialIndexIndex+validIndexCount-1]</code>     * and the specified vertexAttrIndex is out of range.  The     * vertexAttrIndex is out of range if it is less than 0 or is     * greater than or equal to the number of vertices actually     * defined for the vertex attribute array.     *     * @exception NullPointerException if the <code>USE_COORD_INDEX_ONLY</code>     * bit is set in <code>vertexFormat</code>.     *     * @since Java 3D 1.4     */    public void setVertexAttrIndex(int vertexAttrNum,                                   int index,                                   int vertexAttrIndex) {	if (isLiveOrCompiled()) {	    if(!this.getCapability(ALLOW_VERTEX_ATTR_INDEX_WRITE)) {		throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray28"));            }        }        ((IndexedGeometryArrayRetained)this.retained).setVertexAttrIndex(vertexAttrNum, index, vertexAttrIndex);    }    /**     * Sets the vertex attribute indices associated with the vertices     * starting at the specified index for the specified vertex attribute number     * for this object.     *     * @param vertexAttrNum vertex attribute number in this geometry array     * @param index the vertex index     * @param vertexAttrIndices an array of vertex attribute indices     *     * @exception CapabilityNotSetException if appropriate capability is     * not set and this object is part of live or compiled scene graph     *     * @exception ArrayIndexOutOfBoundsException if the index or     * vertexAttrNum is out of range.     *     * @exception ArrayIndexOutOfBoundsException if any element of the     * vertexAttrIndices array whose destination position is in the range     * <code>[initialIndexIndex, initialIndexIndex+validIndexCount-1]</code>     * is out of range.  An element is out of range if it is less than 0     * or is greater than or equal to the number of vertices actually     * defined for the vertex attribute array.     *     * @exception NullPointerException if the <code>USE_COORD_INDEX_ONLY</code>     * bit is set in <code>vertexFormat</code>.     *     * @since Java 3D 1.4     */    public void setVertexAttrIndices(int vertexAttrNum,                                     int index,                                     int[] vertexAttrIndices) {	if (isLiveOrCompiled()) {	    if(!this.getCapability(ALLOW_VERTEX_ATTR_INDEX_WRITE)) {		throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray28"));            }        }  	((IndexedGeometryArrayRetained)this.retained).setVertexAttrIndices(vertexAttrNum, index, vertexAttrIndices);    }  //NVaidya  /**     * Retrieves the coordinate index associated with the vertex at     * the specified index for this object.     * @param index the vertex index     * @return the coordinate index     * @exception CapabilityNotSetException if appropriate capability is     * not set and this object is part of live or compiled scene graph     *     * @exception IllegalStateException if the data mode for this geometry     * array object is <code>BY_REFERENCE_INDICES</code>.     */  public int getCoordinateIndex(int index) {    if (isLiveOrCompiled())        if(!this.getCapability(ALLOW_COORDINATE_INDEX_READ))      	   throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray9"));    //NVaidya    int format = ((IndexedGeometryArrayRetained)this.retained).vertexFormat;    if ((format & BY_REFERENCE_INDICES) != 0)      throw new IllegalStateException(J3dI18N.getString("IndexedGeometryArray31"));      return ((IndexedGeometryArrayRetained)this.retained).getCoordinateIndex(index);  }    //NVaidya    /**     * Retrieves the coordinate indices associated with the vertices starting at     * the specified index for this object.     * @param index the vertex index     * @param coordinateIndices array that will receive the coordinate indices     * @exception CapabilityNotSetException if appropriate capability is     * not set and this object is part of live or compiled scene graph     *     * @exception IllegalStateException if the data mode for this geometry     * array object is <code>BY_REFERENCE_INDICES</code>.     */  public void getCoordinateIndices(int index, int coordinateIndices[]) {    if (isLiveOrCompiled())    if(!this.getCapability(ALLOW_COORDINATE_INDEX_READ))      throw new CapabilityNotSetException(J3dI18N.getString("IndexedGeometryArray9"));    //NVaidya    int format = ((IndexedGeometryArrayRetained)this.retained).vertexFormat;    if ((format & BY_REFERENCE_INDICES) != 0)      throw new IllegalStateException(J3dI18N.getString("IndexedGeometryArray31"));      ((IndexedGeometryArrayRetained)this.retained).getCoordinateIndices(index, coordinateIndices);  }  //NVaidya  /**     * Returns a reference to the coordinate indices associated with     * the vertices     * @return the coordinate indices array     * @exception CapabilityNotSetException if appropriate capability is     * not set and this object is part of live or compiled scene graph     *     * @exception IllegalStateException if the data mode for this geometry

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