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📄 linearfog.java

📁 JAVA3D矩陈的相关类
💻 JAVA
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/* * $RCSfile: LinearFog.java,v $ * * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved. * * Use is subject to license terms. * * $Revision: 1.5 $ * $Date: 2007/02/09 17:18:09 $ * $State: Exp $ */package javax.media.j3d;import javax.vecmath.Color3f;/** * The LinearFog leaf node defines fog distance parameters for * linear fog. * LinearFog extends the Fog node by adding a pair of distance values, * in Z, at which the fog should start obscuring the scene and should maximally * obscure the scene. * <P> * The front and back fog distances are defined in the local coordinate system of * the node, but the actual fog equation will ideally take place in eye * coordinates. * <P> * The linear fog blending factor, <code>f</code>, is computed as follows: * <ul> * <code>f = (backDistance - z) / (backDistance - frontDistance)</code> * </ul> * where: * <ul> * <code>z</code> is the distance from the viewpoint.<br> * <code>frontDistance</code> is the distance at which fog starts obscuring objects.<br> * <code>backDistance</code> is the distance at which fog totally obscurs objects. * </ul> */public class LinearFog extends Fog {    /**     * Specifies that this LinearFog node allows read access to its distance     * information.     */    public static final int    ALLOW_DISTANCE_READ = CapabilityBits.LINEAR_FOG_ALLOW_DISTANCE_READ;    /**     * Specifies that this LinearFog node allows write access to its distance     * information.     */    public static final int    ALLOW_DISTANCE_WRITE = CapabilityBits.LINEAR_FOG_ALLOW_DISTANCE_WRITE;   // Array for setting default read capabilities    private static final int[] readCapabilities = {	ALLOW_DISTANCE_READ    };    /**     * Constructs a LinearFog node with default parameters.     * The default values are as follows:     * <ul>     * front distance : 0.1<br>     * back distance : 1.0<br>     * </ul>     */    public LinearFog() {	// Just use the defaults        // set default read capabilities        setDefaultReadCapabilities(readCapabilities);    }    /**     * Constructs a LinearFog node with the specified fog color.     * @param color the fog color     */    public LinearFog(Color3f color) {	super(color);        // set default read capabilities        setDefaultReadCapabilities(readCapabilities);    }    /**     * Constructs a LinearFog node with the specified fog color and distances.     * @param color the fog color     * @param frontDistance the front   distance for the fog     * @param backDistance the back   distance for the fog     */    public LinearFog(Color3f color, double frontDistance, double backDistance) {	super(color);        // set default read capabilities        setDefaultReadCapabilities(readCapabilities);	((LinearFogRetained)this.retained).initFrontDistance(frontDistance);	((LinearFogRetained)this.retained).initBackDistance(backDistance);    }    /**     * Constructs a LinearFog node with the specified fog color.     * @param r the red component of the fog color     * @param g the green component of the fog color     * @param b the blue component of the fog color     */    public LinearFog(float r, float g, float b) {	super(r, g, b);        // set default read capabilities        setDefaultReadCapabilities(readCapabilities);    }    /**     * Constructs a LinearFog node with the specified fog color and distances.     * @param r the red component of the fog color     * @param g the green component of the fog color     * @param b the blue component of the fog color     * @param frontDistance the front   distance for the fog     * @param backDistance the back   distance for the fog     */    public LinearFog(float r, float g, float b,		     double frontDistance, double backDistance) {	super(r, g, b);        // set default read capabilities        setDefaultReadCapabilities(readCapabilities);	((LinearFogRetained)this.retained).initFrontDistance(frontDistance);	((LinearFogRetained)this.retained).initBackDistance(backDistance);    }    /**     * Sets front distance for fog.     * @param frontDistance the distance at which fog starts obscuring objects     * @exception CapabilityNotSetException if appropriate capability is     * not set and this object is part of live or compiled scene graph     */    public void setFrontDistance(double frontDistance) {    	if (isLiveOrCompiled())	    if(!this.getCapability(ALLOW_DISTANCE_WRITE))	    	throw new CapabilityNotSetException(J3dI18N.getString("LinearFog0"));	if (isLive())	    ((LinearFogRetained)this.retained).setFrontDistance(frontDistance);	else	    ((LinearFogRetained)this.retained).initFrontDistance(frontDistance);    }    /**     * Gets front distance for fog.     * @return  the distance at which fog starts obscuring objects     * @exception CapabilityNotSetException if appropriate capability is     * not set and this object is part of live or compiled scene graph     */    public double getFrontDistance() {    	if (isLiveOrCompiled())	    if(!this.getCapability(ALLOW_DISTANCE_READ))	    	throw new CapabilityNotSetException(J3dI18N.getString("LinearFog1"));	return ((LinearFogRetained)this.retained).getFrontDistance();    }    /**     * Sets back distance for fog.     * @param backDistance the distance at which fog totally obscurs objects     * @exception CapabilityNotSetException if appropriate capability is     * not set and this object is part of live or compiled scene graph     */    public void setBackDistance(double backDistance) {    	if (isLiveOrCompiled())	    if(!this.getCapability(ALLOW_DISTANCE_WRITE))	    	throw new CapabilityNotSetException(J3dI18N.getString("LinearFog0"));	if (isLive())	    ((LinearFogRetained)this.retained).setBackDistance(backDistance);	else	    ((LinearFogRetained)this.retained).initBackDistance(backDistance);    }    /**     * Gets back distance for fog.     * @return the distance at which fog totally obscurs objects     * @exception CapabilityNotSetException if appropriate capability is     * not set and this object is part of live or compiled scene graph     */    public double getBackDistance() {    	if (isLiveOrCompiled())	    if(!this.getCapability(ALLOW_DISTANCE_READ))	    	throw new CapabilityNotSetException(J3dI18N.getString("LinearFog1"));	return ((LinearFogRetained)this.retained).getBackDistance();    }    /**     * Creates the retained mode LinearFogRetained object that this     * LinearFog node will point to.     */    void createRetained() {        this.retained = new LinearFogRetained();        this.retained.setSource(this);    }    /**     * Used to create a new instance of the node.  This routine is called     * by <code>cloneTree</code> to duplicate the current node.     * @param forceDuplicate when set to <code>true</code>, causes the     *  <code>duplicateOnCloneTree</code> flag to be ignored.  When     *  <code>false</code>, the value of each node's     *  <code>duplicateOnCloneTree</code> variable determines whether     *  NodeComponent data is duplicated or copied.     *     * @see Node#cloneTree     * @see Node#cloneNode     * @see Node#duplicateNode     * @see NodeComponent#setDuplicateOnCloneTree     */    public Node cloneNode(boolean forceDuplicate) {        LinearFog lf = new LinearFog();        lf.duplicateNode(this, forceDuplicate);        return lf;    }   /**     * Copies all LinearFog information from     * <code>originalNode</code> into     * the current node.  This method is called from the     * <code>cloneNode</code> method which is, in turn, called by the     * <code>cloneTree</code> method.<P>      *     * @param originalNode the original node to duplicate.     * @param forceDuplicate when set to <code>true</code>, causes the     *  <code>duplicateOnCloneTree</code> flag to be ignored.  When     *  <code>false</code>, the value of each node's     *  <code>duplicateOnCloneTree</code> variable determines whether     *  NodeComponent data is duplicated or copied.     *     * @exception RestrictedAccessException if this object is part of a live     *  or compiled scenegraph.     *     * @see Node#duplicateNode     * @see Node#cloneTree     * @see NodeComponent#setDuplicateOnCloneTree     */    void duplicateAttributes(Node originalNode, boolean forceDuplicate) {        super.duplicateAttributes(originalNode, forceDuplicate);	LinearFogRetained attr = (LinearFogRetained) originalNode.retained;	LinearFogRetained rt = (LinearFogRetained) retained;	rt.initFrontDistance(attr.getFrontDistance());	rt.initBackDistance(attr.getBackDistance());    }}

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