📄 j3ddebug.java
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static final int materialRetained = !devPhase?NO_DEBUG:NO_DEBUG; static final int mediaContainer = !devPhase?NO_DEBUG:NO_DEBUG; static final int mediaContainerRetained = !devPhase?NO_DEBUG:NO_DEBUG; static final int modelClip = !devPhase?NO_DEBUG:NO_DEBUG; static final int modelClipRetained = !devPhase?NO_DEBUG:NO_DEBUG; static final int morph = !devPhase?NO_DEBUG:NO_DEBUG; static final int morphRetained = !devPhase?NO_DEBUG:NO_DEBUG; static final int multipleParentException = !devPhase?NO_DEBUG:NO_DEBUG; static final int node = !devPhase?NO_DEBUG:NO_DEBUG; static final int nodeComponent = !devPhase?NO_DEBUG:NO_DEBUG; static final int nodeComponentRetained = !devPhase?NO_DEBUG:NO_DEBUG; static final int nodeReferenceTable = !devPhase?NO_DEBUG:NO_DEBUG; static final int nodeRetained = !devPhase?NO_DEBUG:NO_DEBUG; static final int objectUpdate = !devPhase?NO_DEBUG:NO_DEBUG; static final int orderedBin = !devPhase?NO_DEBUG:NO_DEBUG; static final int orderedCollection = !devPhase?NO_DEBUG:NO_DEBUG; static final int orderedGroup = !devPhase?NO_DEBUG:NO_DEBUG; static final int orderedGroupRetained = !devPhase?NO_DEBUG:NO_DEBUG; static final int pathInterpolator = !devPhase?NO_DEBUG:NO_DEBUG; static final int physicalBody = !devPhase?NO_DEBUG:NO_DEBUG; static final int physicalEnvironment = !devPhase?NO_DEBUG:NO_DEBUG; static final int pickBounds = !devPhase?NO_DEBUG:NO_DEBUG; static final int pickCone = !devPhase?NO_DEBUG:NO_DEBUG; static final int pickCylinderRay = !devPhase?NO_DEBUG:NO_DEBUG; static final int pickCylinderSegment = !devPhase?NO_DEBUG:NO_DEBUG; static final int pickPoint = !devPhase?NO_DEBUG:NO_DEBUG; static final int pickRay = !devPhase?NO_DEBUG:NO_DEBUG; static final int pickSegment = !devPhase?NO_DEBUG:NO_DEBUG; static final int pickShape = !devPhase?NO_DEBUG:NO_DEBUG; static final int picking = !devPhase?NO_DEBUG:NO_DEBUG; static final int pointArray = !devPhase?NO_DEBUG:NO_DEBUG; static final int pointArrayRetained = !devPhase?NO_DEBUG:NO_DEBUG; static final int pointAttributes = !devPhase?NO_DEBUG:NO_DEBUG; static final int pointAttributesRetained = !devPhase?NO_DEBUG:NO_DEBUG; static final int pointLight = !devPhase?NO_DEBUG:NO_DEBUG; static final int pointLightRetained = !devPhase?NO_DEBUG:NO_DEBUG; static final int pointSound = !devPhase?NO_DEBUG:NO_DEBUG; static final int pointSoundRetained = !devPhase?NO_DEBUG:NO_DEBUG; static final int polygonAttributes = !devPhase?NO_DEBUG:NO_DEBUG; static final int polygonAttributesRetained = !devPhase?NO_DEBUG:NO_DEBUG; static final int positionInterpolator = !devPhase?NO_DEBUG:NO_DEBUG; static final int positionPathInterpolator = !devPhase?NO_DEBUG:NO_DEBUG; static final int quadArray = !devPhase?NO_DEBUG:NO_DEBUG; static final int quadArrayRetained = !devPhase?NO_DEBUG:NO_DEBUG; static final int raster = !devPhase?NO_DEBUG:NO_DEBUG; static final int rasterRetained = !devPhase?NO_DEBUG:NO_DEBUG; static final int renderAtom = !devPhase?NO_DEBUG:NO_DEBUG; static final int renderBin = !devPhase?NO_DEBUG:NO_DEBUG; static final int renderBinLock = !devPhase?NO_DEBUG:NO_DEBUG; static final int renderMethod = !devPhase?NO_DEBUG:NO_DEBUG; static final int renderMolecule = !devPhase?NO_DEBUG:NO_DEBUG; static final int renderer = !devPhase?NO_DEBUG:NO_DEBUG; static final int rendererStructure = !devPhase?NO_DEBUG:NO_DEBUG; static final int renderingAttributes = !devPhase?NO_DEBUG:NO_DEBUG; static final int renderingAttributesRetained = !devPhase?NO_DEBUG:NO_DEBUG; static final int renderingAttributesStructure = !devPhase?NO_DEBUG:NO_DEBUG; static final int renderingEnvironmentStructure = !devPhase?NO_DEBUG:NO_DEBUG; static final int restrictedAccessException = !devPhase?NO_DEBUG:NO_DEBUG; static final int rotPosPathInterpolator = !devPhase?NO_DEBUG:NO_DEBUG; static final int rotPosScalePathInterpolator = !devPhase?NO_DEBUG:NO_DEBUG; static final int rotationInterpolator = !devPhase?NO_DEBUG:NO_DEBUG; static final int rotationPathInterpolator = !devPhase?NO_DEBUG:NO_DEBUG; static final int scaleInterpolator = !devPhase?NO_DEBUG:NO_DEBUG; static final int sceneGraphCycleException = !devPhase?NO_DEBUG:NO_DEBUG; static final int sceneGraphObject = !devPhase?NO_DEBUG:NO_DEBUG; static final int sceneGraphObjectRetained = !devPhase?NO_DEBUG:NO_DEBUG; static final int sceneGraphPath = !devPhase?NO_DEBUG:NO_DEBUG; static final int screen3D = !devPhase?NO_DEBUG:NO_DEBUG; static final int screenViewCache = !devPhase?NO_DEBUG:NO_DEBUG; static final int sensor = !devPhase?NO_DEBUG:NO_DEBUG; static final int sensorRead = !devPhase?NO_DEBUG:NO_DEBUG; static final int setLiveState = !devPhase?NO_DEBUG:NO_DEBUG; static final int shape3D = !devPhase?NO_DEBUG:NO_DEBUG; static final int shape3DRetained = !devPhase?NO_DEBUG:NO_DEBUG; static final int sharedGroup = !devPhase?NO_DEBUG:NO_DEBUG; static final int sharedGroupRetained = !devPhase?NO_DEBUG:NO_DEBUG; static final int sound = !devPhase?NO_DEBUG:NO_DEBUG; static final int soundException = !devPhase?NO_DEBUG:NO_DEBUG; static final int soundRenderer = !devPhase?NO_DEBUG:NO_DEBUG; static final int soundRetained = !devPhase?NO_DEBUG:NO_DEBUG; static final int soundScheduler = !devPhase?NO_DEBUG:NO_DEBUG; static final int soundStructure = !devPhase?NO_DEBUG:NO_DEBUG; static final int soundscape = !devPhase?NO_DEBUG:NO_DEBUG; static final int soundscapeRetained = !devPhase?NO_DEBUG:NO_DEBUG; static final int spotLight = !devPhase?NO_DEBUG:NO_DEBUG; static final int spotLightRetained = !devPhase?NO_DEBUG:NO_DEBUG; static final int structureUpdateThread = !devPhase?NO_DEBUG:NO_DEBUG; // switch is a reserved word. static final int Switch = !devPhase?NO_DEBUG:NO_DEBUG; static final int switchRetained = !devPhase?NO_DEBUG:NO_DEBUG; static final int switchValueInterpolator = !devPhase?NO_DEBUG:NO_DEBUG; static final int table = !devPhase?NO_DEBUG:NO_DEBUG; static final int texCoordGeneration = !devPhase?NO_DEBUG:NO_DEBUG; static final int texCoordGenerationRetained = !devPhase?NO_DEBUG:NO_DEBUG; static final int text3D = !devPhase?NO_DEBUG:NO_DEBUG; static final int text3DRenderMethod = !devPhase?NO_DEBUG:NO_DEBUG; static final int text3DRetained = !devPhase?NO_DEBUG:NO_DEBUG; static final int texture = !devPhase?NO_DEBUG:NO_DEBUG; static final int texture2D = !devPhase?NO_DEBUG:NO_DEBUG; static final int texture2DRetained = !devPhase?NO_DEBUG:NO_DEBUG; static final int texture3D = !devPhase?NO_DEBUG:NO_DEBUG; static final int texture3DRetained = !devPhase?NO_DEBUG:NO_DEBUG; static final int textureAttributes = !devPhase?NO_DEBUG:NO_DEBUG; static final int textureAttributesRetained = !devPhase?NO_DEBUG:NO_DEBUG; static final int textureBin = !devPhase?NO_DEBUG:NO_DEBUG; static final int textureRetained = !devPhase?NO_DEBUG:NO_DEBUG; static final int textureSetting = !devPhase?NO_DEBUG:NO_DEBUG; static final int timerThread = !devPhase?NO_DEBUG:NO_DEBUG; static final int transform3D = !devPhase?NO_DEBUG:NO_DEBUG; static final int transformGroup = !devPhase?NO_DEBUG:NO_DEBUG; static final int transformGroupRetained = !devPhase?NO_DEBUG:NO_DEBUG; static final int transformStructure = !devPhase?NO_DEBUG:J3dDebug.LEVEL_3; static final int transparencyAttributes = !devPhase?NO_DEBUG:NO_DEBUG; static final int transparencyAttributesRetained = !devPhase?NO_DEBUG:NO_DEBUG; static final int transparencyInterpolator = !devPhase?NO_DEBUG:NO_DEBUG; static final int triangleArray = !devPhase?NO_DEBUG:NO_DEBUG; static final int triangleArrayRetained = !devPhase?NO_DEBUG:NO_DEBUG; static final int triangleFanArray = !devPhase?NO_DEBUG:NO_DEBUG; static final int triangleFanArrayRetained = !devPhase?NO_DEBUG:NO_DEBUG; static final int triangleStripArray = !devPhase?NO_DEBUG:NO_DEBUG; static final int triangleStripArrayRetained = !devPhase?NO_DEBUG:NO_DEBUG; static final int unorderList = !devPhase?NO_DEBUG:NO_DEBUG; static final int vertexArrayRenderMethod = !devPhase?NO_DEBUG:NO_DEBUG; static final int view = !devPhase?NO_DEBUG:NO_DEBUG; static final int viewCache = !devPhase?NO_DEBUG:NO_DEBUG; static final int viewPlatform = !devPhase?NO_DEBUG:NO_DEBUG; static final int viewPlatformRetained = !devPhase?NO_DEBUG:NO_DEBUG; static final int virtualUniverse = !devPhase?NO_DEBUG:NO_DEBUG; static final int wakeupAnd = !devPhase?NO_DEBUG:NO_DEBUG; static final int wakeupAndOfOrs = !devPhase?NO_DEBUG:NO_DEBUG; static final int wakeupCondition = !devPhase?NO_DEBUG:NO_DEBUG; static final int wakeupCriteriaEnumerator = !devPhase?NO_DEBUG:NO_DEBUG; static final int wakeupCriterion = !devPhase?NO_DEBUG:NO_DEBUG; static final int wakeupOnAWTEvent = !devPhase?NO_DEBUG:NO_DEBUG; static final int wakeupOnActivation = !devPhase?NO_DEBUG:NO_DEBUG; static final int wakeupOnBehaviorPost = !devPhase?NO_DEBUG:NO_DEBUG; static final int wakeupOnCollisionEntry = !devPhase?NO_DEBUG:NO_DEBUG; static final int wakeupOnCollisionExit = !devPhase?NO_DEBUG:NO_DEBUG; static final int wakeupOnCollisionMovement = !devPhase?NO_DEBUG:NO_DEBUG; static final int wakeupOnDeactivation = !devPhase?NO_DEBUG:NO_DEBUG; static final int wakeupOnElapsedFrames = !devPhase?NO_DEBUG:NO_DEBUG; static final int wakeupOnElapsedTime = !devPhase?NO_DEBUG:NO_DEBUG; static final int wakeupOnElapsedTimeHeap = !devPhase?NO_DEBUG:NO_DEBUG; static final int wakeupOnSensorEntry = !devPhase?NO_DEBUG:NO_DEBUG; static final int wakeupOnSensorExit = !devPhase?NO_DEBUG:NO_DEBUG; static final int wakeupOnTransformChange = !devPhase?NO_DEBUG:NO_DEBUG; static final int wakeupOnViewPlatformEntry = !devPhase?NO_DEBUG:NO_DEBUG; static final int wakeupOnViewPlatformExit = !devPhase?NO_DEBUG:NO_DEBUG; static final int wakeupOr = !devPhase?NO_DEBUG:NO_DEBUG; static final int wakeupOrOfAnds = !devPhase?NO_DEBUG:NO_DEBUG; static boolean doDebug(int j3dClassLevel, int level, String str) { if(j3dClassLevel >= level) { System.err.print(str); return true; } return false; } static boolean doDebug(int j3dClassLevel, int level) { if(j3dClassLevel >= level) { return true; } return false; } static void doAssert(boolean expr, String str) { if (! expr) { throw new AssertionFailureException("(" + str + ")" + "is false"); } } static void pkgInfo(ClassLoader classLoader, String pkgName, String className) { try { classLoader.loadClass(pkgName + "." + className); Package p = Package.getPackage(pkgName); if (p == null) { System.err.println("WARNING: Package.getPackage(" + pkgName + ") is null"); } else { if(devPhase && debug) { System.err.println(p); System.err.println("Specification Title = " + p.getSpecificationTitle()); System.err.println("Specification Vendor = " + p.getSpecificationVendor()); System.err.println("Specification Version = " + p.getSpecificationVersion()); System.err.println("Implementation Vendor = " + p.getImplementationVendor()); System.err.println("Implementation Version = " + p.getImplementationVersion()); } else if(devPhase) System.err.println(", Java 3D " + p.getImplementationVersion() + "."); } } catch (ClassNotFoundException e) { System.err.println("Unable to load " + pkgName); } // System.err.println(); } static { // initialize the debug flag debug = false; }}
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