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📄 rotationpathinterpolator.java

📁 JAVA3D矩陈的相关类
💻 JAVA
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/* * $RCSfile: RotationPathInterpolator.java,v $ * * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved. * * Use is subject to license terms. * * $Revision: 1.4 $ * $Date: 2007/02/09 17:18:19 $ * $State: Exp $ */package javax.media.j3d;import javax.vecmath.Quat4f;/** * RotationPathInterpolator behavior.  This class defines a behavior * that varies the rotational component of its target TransformGroup * by linearly interpolating among a series of predefined knot/orientation * pairs (using the value generated by the specified Alpha object).  The * interpolated orientation is used to generate a rotation transform in * the local coordinate system.  The first knot must have a value of 0.0. * The last knot must have a value * of 1.0.  An intermediate knot with index k must have a value strictly * greater than any knot with index less than k. */public class RotationPathInterpolator extends PathInterpolator {    private Transform3D rotation = new Transform3D();    private Quat4f tQuat = new Quat4f();    // Array of quaternions at each knot    private Quat4f quats[];    private float prevInterpolationValue = Float.NaN;    // We can't use a boolean flag since it is possible     // that after alpha change, this procedure only run    // once at alpha.finish(). So the best way is to    // detect alpha value change.    private float prevAlphaValue = Float.NaN;    private WakeupCriterion passiveWakeupCriterion =     (WakeupCriterion) new WakeupOnElapsedFrames(0, true);        // non-public, default constructor used by cloneNode    RotationPathInterpolator() {    }    /**     * Constructs a new RotationPathInterpolator object that varies the     * target TransformGroup node's transform.     * @param alpha the alpha object of this interpolator     * @param target the TransformGroup node affected by this interpolator     * @param axisOfTransform the transform that defines the local coordinate     * system in which this interpolator operates     * @param knots an array of knot values that specify interpolation points     * @param quats an array of quaternion values at the knots     * @exception IllegalArgumentException if the lengths of the     * knots and quats arrays are not the same.     */    public RotationPathInterpolator(Alpha alpha,				    TransformGroup target,				    Transform3D axisOfTransform,				    float[] knots,				    Quat4f[] quats) {	super(alpha,target, axisOfTransform, knots);	if (knots.length != quats.length)	    throw new IllegalArgumentException(J3dI18N.getString("RotationPathInterpolator0"));	setPathArrays(quats);    }    /**     * Sets the quat value at the specified index for this     * interpolator.     * @param index the index to be changed     * @param quat the new quat value at the index     */    public void setQuat(int index, Quat4f quat) {	this.quats[index].set(quat);    }    /**     * Retrieves the quat value at the specified index.     * @param index the index of the value requested     * @param quat the quat object that will have the     * quat value at index copied into it.     */    public void getQuat(int index, Quat4f quat) {	quat.set(this.quats[index]);    }    /**     * Replaces the existing arrays of knot values and quaternion     * values with the specified arrays.     * The arrays of knots and quats are copied     * into this interpolator object.     * @param knots a new array of knot values that specify     * interpolation points     * @param quats a new array of quaternion values at the knots     * @exception IllegalArgumentException if the lengths of the     * knots and quats arrays are not the same.     *     * @since Java 3D 1.2     */    public void setPathArrays(float[] knots,			      Quat4f[] quats) {	if (knots.length != quats.length)	    throw new IllegalArgumentException(J3dI18N.getString("RotationPathInterpolator0"));	setKnots(knots);	setPathArrays(quats);    }    // Set the specific arrays for this path interpolator    private void setPathArrays(Quat4f[] quats) {	this.quats = new Quat4f[quats.length];	for(int i = 0; i < quats.length; i++) {	    this.quats[i] = new Quat4f();	    this.quats[i].set(quats[i]);	}    }    /**     * Copies the array of quaternion values from this interpolator     * into the specified array.     * The array must be large enough to hold all of the quats.     * The individual array elements must be allocated by the caller.     * @param quats array that will receive the quats     *     * @since Java 3D 1.2     */    public void getQuats(Quat4f[] quats) {	for (int i = 0; i < this.quats.length; i++)  {	    quats[i].set(this.quats[i]);	}    }    /**     * @deprecated As of Java 3D version 1.3, replaced by     * <code>TransformInterpolator.seTransformAxis(Transform3D)</code>     */    public void setAxisOfRotation(Transform3D axisOfRotation) {	setTransformAxis(axisOfRotation);    }           /**     * @deprecated As of Java 3D version 1.3, replaced by     * <code>TransformInterpolator.getTransformAxis()</code>     */    public Transform3D getAxisOfRotation() {        return getTransformAxis();    }        // The RotationPathInterpolator's initialize routine uses the default    // initialization routine.    /**     * Computes the new transform for this interpolator for a given     * alpha value.     *     * @param alphaValue alpha value between 0.0 and 1.0     * @param transform object that receives the computed transform for     * the specified alpha value     *     * @since Java 3D 1.3     */    public void computeTransform(float alphaValue, Transform3D transform) {	float tt;	double quatDot;	computePathInterpolation(alphaValue);	// For RPATH, take quaternion average and set rotation in TransformGroup			if (currentKnotIndex == 0 &&	    currentInterpolationValue == 0f) {	    tQuat.x = quats[0].x;	    tQuat.y = quats[0].y;	    tQuat.z = quats[0].z;	    tQuat.w = quats[0].w;	} else {	    quatDot = quats[currentKnotIndex].x *		quats[currentKnotIndex+1].x +		quats[currentKnotIndex].y *		quats[currentKnotIndex+1].y +		quats[currentKnotIndex].z *		quats[currentKnotIndex+1].z +		quats[currentKnotIndex].w *		quats[currentKnotIndex+1].w;	    if (quatDot < 0) {		tQuat.x = quats[currentKnotIndex].x +		    (-quats[currentKnotIndex+1].x -		     quats[currentKnotIndex].x)*currentInterpolationValue;		tQuat.y = quats[currentKnotIndex].y +		    (-quats[currentKnotIndex+1].y -		     quats[currentKnotIndex].y)*currentInterpolationValue;		tQuat.z = quats[currentKnotIndex].z +		    (-quats[currentKnotIndex+1].z -		     quats[currentKnotIndex].z)*currentInterpolationValue;		tQuat.w = quats[currentKnotIndex].w +		    (-quats[currentKnotIndex+1].w -		     quats[currentKnotIndex].w)*currentInterpolationValue;	    } else {		tQuat.x = quats[currentKnotIndex].x +		    (quats[currentKnotIndex+1].x -		     quats[currentKnotIndex].x)*currentInterpolationValue;		tQuat.y = quats[currentKnotIndex].y +		    (quats[currentKnotIndex+1].y -		     quats[currentKnotIndex].y)*currentInterpolationValue;		tQuat.z = quats[currentKnotIndex].z +		    (quats[currentKnotIndex+1].z -		     quats[currentKnotIndex].z)*currentInterpolationValue;		tQuat.w = quats[currentKnotIndex].w +		    (quats[currentKnotIndex+1].w -		     quats[currentKnotIndex].w)*currentInterpolationValue;	    }       	}			tQuat.normalize();	    	rotation.set(tQuat);			// construct a Transform3D from:  axis * rotation * axisInverse	transform.mul(axis, rotation);	transform.mul(transform, axisInverse);    }    /**     * Used to create a new instance of the node.  This routine is called     * by <code>cloneTree</code> to duplicate the current node.     * @param forceDuplicate when set to <code>true</code>, causes the     *  <code>duplicateOnCloneTree</code> flag to be ignored.  When     *  <code>false</code>, the value of each node's     *  <code>duplicateOnCloneTree</code> variable determines whether     *  NodeComponent data is duplicated or copied.     *     * @see Node#cloneTree     * @see Node#cloneNode     * @see Node#duplicateNode     * @see NodeComponent#setDuplicateOnCloneTree     */    public Node cloneNode(boolean forceDuplicate) {        RotationPathInterpolator rpi = new RotationPathInterpolator();        rpi.duplicateNode(this, forceDuplicate);        return rpi;    }   /**     * Copies all RotationPathInterpolator information from     * <code>originalNode</code> into     * the current node.  This method is called from the     * <code>cloneNode</code> method which is, in turn, called by the     * <code>cloneTree</code> method.<P>      *     * @param originalNode the original node to duplicate.     * @param forceDuplicate when set to <code>true</code>, causes the     *  <code>duplicateOnCloneTree</code> flag to be ignored.  When     *  <code>false</code>, the value of each node's     *  <code>duplicateOnCloneTree</code> variable determines whether     *  NodeComponent data is duplicated or copied.     *     * @exception RestrictedAccessException if this object is part of a live     *  or compiled scenegraph.     *     * @see Node#duplicateNode     * @see Node#cloneTree     * @see NodeComponent#setDuplicateOnCloneTree     */    void duplicateAttributes(Node originalNode, boolean forceDuplicate) {        super.duplicateAttributes(originalNode, forceDuplicate);	RotationPathInterpolator ri = 	    (RotationPathInterpolator) originalNode;	int len = ri.getArrayLengths();	// No API available to change size of array, so set here explicitly        quats = new Quat4f[len];        Quat4f quat = new Quat4f();        for (int i = 0; i < len; i++) {           quats[i] = new Quat4f();           ri.getQuat(i, quat);           setQuat(i, quat);        }    }}

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