mastercontrolthread.java

来自「JAVA3D矩陈的相关类」· Java 代码 · 共 62 行

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/* * $RCSfile: MasterControlThread.java,v $ * * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved. * * Use is subject to license terms. * * $Revision: 1.5 $ * $Date: 2007/02/09 17:18:10 $ * $State: Exp $ */package javax.media.j3d;/** * Master control thread.  The MasterControlThread object and thread * are created dynamically whenever needed.  Once created, the thread * runs until all other threads are terminated.  Then the master * control thread terminates.  There is never more than one * MasterControl object or thread in existence at any one time. */class MasterControlThread extends Thread {    private static int numInstances = 0;    private int instanceNum = -1;    private static synchronized int newInstanceNum() {	return (++numInstances);    }    private int getInstanceNum() {	if (instanceNum == -1)	    instanceNum = newInstanceNum();	return instanceNum;    }    MasterControlThread(ThreadGroup threadGroup) {	super(threadGroup, "");	setName("J3D-MasterControl-" + getInstanceNum());	VirtualUniverse.mc.createMCThreads();	this.start();    }    public void run() {	do {	    while (VirtualUniverse.mc.running) {		VirtualUniverse.mc.doWork();		// NOTE: no need to call Thread.yield(), since we will		// call wait() if there is no work to do (yield seems		// to be a no-op on Windows anyway)	    }	} while (!VirtualUniverse.mc.mcThreadDone());	if(J3dDebug.devPhase) {	    J3dDebug.doDebug(J3dDebug.masterControl, J3dDebug.LEVEL_1,			     "MC: MasterControl Thread Terminate");	}    }} 

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