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📄 transforminterpolator.java

📁 JAVA3D矩陈的相关类
💻 JAVA
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/* * $RCSfile: TransformInterpolator.java,v $ * * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved. * * Use is subject to license terms. * * $Revision: 1.4 $ * $Date: 2007/02/09 17:18:28 $ * $State: Exp $ */package javax.media.j3d;import java.util.Enumeration;/** * TransformInterpolator is an abstract class that extends * Interpolator to provide common methods used by various transform * related interpolator subclasses.  These include methods to set/get * the target of TransformGroup, and set/get transform of axis. * * @since Java 3D 1.3 */public abstract class TransformInterpolator extends Interpolator {    /**     * The TransformGroup node affected by this transformInterpolator     */    protected TransformGroup target = null;    /**     * The transform that defines the local coordinate     */    protected Transform3D axis = new Transform3D();    /**     * The inverse transform that defines the local coordinate     */    protected Transform3D axisInverse = new Transform3D();    /**     * The transform which is passed into computeTransform() when computeTransform()     * is called implicitly from processStimulus()     */   private Transform3D currentTransform = new Transform3D();      // We can't use a boolean flag since it is possible     // that after alpha change, this procedure only run    // once at alpha.finish(). So the best way is to    // detect alpha value change.    private float prevAlphaValue = Float.NaN;    private WakeupCriterion passiveWakeupCriterion =     (WakeupCriterion) new WakeupOnElapsedFrames(0, true);        /**     * Constructs a TransformInterpolator node with a null alpha value and     * a null target of TransformGroup     */    public TransformInterpolator() {    }    /**     * Constructs a trivial transform interpolator with a specified alpha,     * a specified target and an default axis set to Identity.     * @param alpha The alpha object for this transform Interpolator     * @param target The target TransformGroup for this TransformInterpolator      */    public TransformInterpolator(Alpha alpha, TransformGroup target) {	super(alpha);	this.target = target;	axis.setIdentity();	axisInverse.setIdentity();    }    /**     * Constructs a new transform interpolator that set an specified alpha,     * a specified targe and a specified axisOfTransform.     * @param alpha the alpha object for this interpolator     * @param target the transformGroup node affected by this transformInterpolator     * @param axisOfTransform the transform that defines the local coordinate     * system in which this interpolator operates.       */    public TransformInterpolator(Alpha alpha,				TransformGroup target,				Transform3D axisOfTransform){	super(alpha);	this.target = target;	axis.set(axisOfTransform);	axisInverse.invert(axis);    }        /**     * This method sets the target TransformGroup node for this      * interpolator.     * @param target The target TransformGroup     */    public void setTarget(TransformGroup target) {	this.target = target;    }    /**     * This method retrieves this interpolator's TransformGroup     * node reference.     * @return the Interpolator's target TransformGroup     */    public TransformGroup getTarget() {	return target;    }    /**     * This method sets the axis of transform for this interpolator.     * @param axisOfTransform the transform that defines the local coordinate     * system in which this interpolator operates     */     public void setTransformAxis(Transform3D axisOfTransform) {        this.axis.set(axisOfTransform);        this.axisInverse.invert(this.axis);    }           /**     * This method retrieves this interpolator's axis of transform.     * @return the interpolator's axis of transform     */     public Transform3D getTransformAxis() {        return new Transform3D(this.axis);    }    /**     * Computes the new transform for this interpolator for a given     * alpha value.     *     * @param alphaValue alpha value between 0.0 and 1.0     * @param transform object that receives the computed transform for     * the specified alpha value     */    public abstract void computeTransform(float alphaValue,					  Transform3D transform);    /**     * This method is invoked by the behavior scheduler every frame.     * First it gets the alpha value that corresponds to the current time.     * Then it calls computeTransform() method to computes the transform based on this     * alpha vaule,  and updates the specified TransformGroup node with this new transform.     * @param criteria an enumeration of the criteria that caused the     * stimulus     */    public void processStimulus(Enumeration criteria) {	// Handle stimulus	WakeupCriterion criterion = passiveWakeupCriterion;	if (alpha != null) {	    float value = alpha.value();	    if (value != prevAlphaValue) {		computeTransform(value, currentTransform);		target.setTransform(currentTransform);		prevAlphaValue = value;	    }	    if (!alpha.finished() && !alpha.isPaused()) {		criterion = defaultWakeupCriterion;	    }	}	wakeupOn(criterion);    }       /**     * Copies all TransformInterpolator information from     * <code>originalNode</code> into     * the current node.  This method is called from the     * <code>cloneNode</code> method which is, in turn, called by the     * <code>cloneTree</code> method.<P>      *     * @param originalNode the original node to duplicate.     * @param forceDuplicate when set to <code>true</code>, causes the     *  <code>duplicateOnCloneTree</code> flag to be ignored.  When     *  <code>false</code>, the value of each node's     *  <code>duplicateOnCloneTree</code> variable determines whether     *  NodeComponent data is duplicated or copied.     *     * @exception RestrictedAccessException if this object is part of a live     *  or compiled scenegraph.     *     * @see Node#duplicateNode     * @see Node#cloneTree     * @see NodeComponent#setDuplicateOnCloneTree     */    void duplicateAttributes(Node originalNode, boolean forceDuplicate) {        super.duplicateAttributes(originalNode, forceDuplicate);	TransformInterpolator ti = (TransformInterpolator) originalNode;        setTransformAxis(ti.getTransformAxis());		// this reference will be updated in updateNodeReferences()        setTarget(ti.getTarget());    }        /**     * Callback used to allow a node to check if any scene graph objects     * referenced     * by that node have been duplicated via a call to <code>cloneTree</code>.     * This method is called by <code>cloneTree</code> after all nodes in     * the sub-graph have been duplicated. The cloned Leaf node's method     * will be called and the Leaf node can then look up any object references     * by using the <code>getNewObjectReference</code> method found in the     * <code>NodeReferenceTable</code> object.  If a match is found, a     * reference to the corresponding object in the newly cloned sub-graph     * is returned.  If no corresponding reference is found, either a     * DanglingReferenceException is thrown or a reference to the original     * object is returned depending on the value of the     * <code>allowDanglingReferences</code> parameter passed in the     * <code>cloneTree</code> call.     * <p>     * NOTE: Applications should <i>not</i> call this method directly.     * It should only be called by the cloneTree method.     *     * @param referenceTable a NodeReferenceTableObject that contains the     *  <code>getNewObjectReference</code> method needed to search for     *  new object instances.     * @see NodeReferenceTable     * @see Node#cloneTree     * @see DanglingReferenceException     */    public void updateNodeReferences(NodeReferenceTable referenceTable) {        super.updateNodeReferences(referenceTable);        // check TransformGroup        Node n = getTarget();        if (n != null) {            setTarget((TransformGroup) referenceTable.getNewObjectReference(n));        }    }}

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