📄 depthcomponentnative.java
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/* * $RCSfile: DepthComponentNative.java,v $ * * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved. * * Use is subject to license terms. * * $Revision: 1.4 $ * $Date: 2007/02/09 17:17:57 $ * $State: Exp $ */package javax.media.j3d;/** * A 2D array of depth (Z) values stored in the most efficient format for a * particular device. Values are not accessible by the user and may only be * used to read the Z values and subsequently write them back. */public class DepthComponentNative extends DepthComponent { /** * Package scope defualt constructor for use by cloneNodeComponent */ DepthComponentNative() { } /** * Constructs a new native depth (z-buffer) component object with the * specified width and height. * @param width the width of the array of depth values * @param height the height of the array of depth values */ public DepthComponentNative(int width, int height) { ((DepthComponentNativeRetained)this.retained).initialize(width, height); } /** * Copies the depth data from this object to the specified array. * @param depthData array of ints that will receive a copy of * the depth data */ void getDepthData(int[] depthData) { ((DepthComponentNativeRetained)this.retained).getDepthData(depthData); } /** * Creates a retained mode DepthComponentIntRetained object that this * DepthComponentInt component object will point to. */ void createRetained() { this.retained = new DepthComponentNativeRetained(); this.retained.setSource(this); } /** * Creates a new DepthComponentNative object. Called from a Leaf node's * <code>duplicateNode</code> method. * * @return a duplicate of the DepthComponentNative object. * * @see Node#duplicateNode * @see Node#cloneTree * @see NodeComponent#setDuplicateOnCloneTree */ public NodeComponent cloneNodeComponent() { DepthComponentNativeRetained rt = (DepthComponentNativeRetained) retained; DepthComponentNative d = new DepthComponentNative(rt.width, rt.height); d.duplicateNodeComponent(this); return d; } /** * Copies all node information from <code>originalNodeComponent</code> into * the current node. This method is called from the * <code>duplicateNode</code> method. This routine does * the actual duplication of all "local data" (any data defined in * this object). * * @param originalNodeComponent the original node to duplicate. * @param forceDuplicate when set to <code>true</code>, causes the * <code>duplicateOnCloneTree</code> flag to be ignored. When * <code>false</code>, the value of each node's * <code>duplicateOnCloneTree</code> variable determines whether * NodeComponent data is duplicated or copied. * * * @see Node#cloneTree * @see NodeComponent#setDuplicateOnCloneTree */ void duplicateAttributes(NodeComponent originalNodeComponent, boolean forceDuplicate) { super.duplicateAttributes(originalNodeComponent, forceDuplicate); int originalData[] = ((DepthComponentNativeRetained) originalNodeComponent.retained).depthData; int currentData[] = ((DepthComponentNativeRetained) retained).depthData; if (originalData != null) { for (int i=0; i < originalData.length; i++) currentData[i] = originalData[i]; } }}
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