📄 indexedlinearrayretained.java
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vtxIndexArr[k] = indexCoord[i]; getVertexData(indexCoord[i++], pnts[k]); } if (intersectCylinder(pnts, pickCylinder, sdist, iPnt)) { if (flags == 0) { return true; } if (sdist[0] < minDist) { minDist = sdist[0]; x = iPnt.x; y = iPnt.y; z = iPnt.z; if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) { storeInterestData(pickInfo, flags, geom, geomIndex, vtxIndexArr, iPnt, sdist[0]); } } if((flags & PickInfo.ALL_GEOM_INFO) != 0) { storeInterestData(pickInfo, flags, geom, geomIndex, vtxIndexArr, iPnt, sdist[0]); } } } break; case PickShape.PICKCONE: PickCone pickCone= (PickCone) pickShape; while (i < loopStopIndex) { for(int k=0; k<2; k++) { vtxIndexArr[k] = indexCoord[i]; getVertexData(indexCoord[i++], pnts[k]); } if (intersectCone(pnts, pickCone, sdist, iPnt)) { if (flags == 0) { return true; } if (sdist[0] < minDist) { minDist = sdist[0]; x = iPnt.x; y = iPnt.y; z = iPnt.z; if((flags & PickInfo.CLOSEST_GEOM_INFO) != 0) { storeInterestData(pickInfo, flags, geom, geomIndex, vtxIndexArr, iPnt, sdist[0]); } } if((flags & PickInfo.ALL_GEOM_INFO) != 0) { storeInterestData(pickInfo, flags, geom, geomIndex, vtxIndexArr, iPnt, sdist[0]); } } } break; case PickShape.PICKPOINT: // Should not happen since API already check for this throw new IllegalArgumentException(J3dI18N.getString("IndexedLineArrayRetained0")); default: throw new RuntimeException("PickShape not supported for intersection"); } if (minDist < Double.MAX_VALUE) { iPnt.x = x; iPnt.y = y; iPnt.z = z; return true; } return false; } boolean intersect(Point3d[] pnts) { Point3d[] points = new Point3d[2]; Vector3d dir; double dist[] = new double[1]; //NVaidya // Bug 447: correction for loop indices int i = initialIndexIndex; int loopStopIndex = initialIndexIndex + validIndexCount; points[0] = new Point3d(); points[1] = new Point3d(); switch (pnts.length) { case 3: // Triangle/Quad , common case first case 4: while (i < loopStopIndex) { getVertexData(indexCoord[i++], points[0]); getVertexData(indexCoord[i++], points[1]); if (intersectSegment(pnts, points[0], points[1], dist, null)) { return true; } } break; case 2: // Line dir = new Vector3d(); while (i < loopStopIndex) { getVertexData(indexCoord[i++], points[0]); getVertexData(indexCoord[i++], points[1]); dir.x = points[1].x - points[0].x; dir.y = points[1].y - points[0].y; dir.z = points[1].z - points[0].z; if (intersectLineAndRay(pnts[0], pnts[1], points[0], dir, dist, null) && (dist[0] <= 1.0)) { return true; } } break; case 1: // Point dir = new Vector3d(); while (i < loopStopIndex) { getVertexData(indexCoord[i++], points[0]); getVertexData(indexCoord[i++], points[1]); dir.x = points[1].x - points[0].x; dir.y = points[1].y - points[0].y; dir.z = points[1].z - points[0].z; if (intersectPntAndRay(pnts[0], points[0], dir, dist) && (dist[0] <= 1.0)) { return true; } } break; } return false; } boolean intersect(Transform3D thisToOtherVworld, GeometryRetained geom) { Point3d[] pnts = new Point3d[2]; //NVaidya // Bug 447: correction for loop indices int i = initialIndexIndex; int loopStopIndex = initialIndexIndex + validIndexCount; pnts[0] = new Point3d(); pnts[1] = new Point3d(); while (i < loopStopIndex) { getVertexData(indexCoord[i++], pnts[0]); getVertexData(indexCoord[i++], pnts[1]); thisToOtherVworld.transform(pnts[0]); thisToOtherVworld.transform(pnts[1]); if (geom.intersect(pnts)) { return true; } } return false; } // the bounds argument is already transformed boolean intersect(Bounds targetBound) { Point3d[] pnts = new Point3d[2]; //NVaidya // Bug 447: correction for loop indices int i = initialIndexIndex; int loopStopIndex = initialIndexIndex + validIndexCount; pnts[0] = new Point3d(); pnts[1] = new Point3d(); switch(targetBound.getPickType()) { case PickShape.PICKBOUNDINGBOX: BoundingBox box = (BoundingBox) targetBound; while(i < loopStopIndex) { getVertexData(indexCoord[i++], pnts[0]); getVertexData(indexCoord[i++], pnts[1]); if (intersectBoundingBox(pnts, box, null, null)) { return true; } } break; case PickShape.PICKBOUNDINGSPHERE: BoundingSphere bsphere = (BoundingSphere) targetBound; while(i < loopStopIndex) { getVertexData(indexCoord[i++], pnts[0]); getVertexData(indexCoord[i++], pnts[1]); if (intersectBoundingSphere(pnts, bsphere, null, null)) { return true; } } break; case PickShape.PICKBOUNDINGPOLYTOPE: BoundingPolytope bpolytope = (BoundingPolytope) targetBound; while(i < loopStopIndex) { getVertexData(indexCoord[i++], pnts[0]); getVertexData(indexCoord[i++], pnts[1]); if (intersectBoundingPolytope(pnts, bpolytope, null, null)) { return true; } } break; default: throw new RuntimeException("Bounds not supported for intersection " + targetBound); } return false; } int getClassType() { return LINE_TYPE; }}
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