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📄 positioninterpolator.java

📁 JAVA3D矩陈的相关类
💻 JAVA
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/* * $RCSfile: PositionInterpolator.java,v $ * * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved. * * Use is subject to license terms. * * $Revision: 1.4 $ * $Date: 2007/02/09 17:18:16 $ * $State: Exp $ */package javax.media.j3d;import javax.vecmath.Vector3d;/** * Position interpolator behavior.  This class defines a behavior * that modifies the translational component of its target  * TransformGroup by linearly interpolating between a pair of  * specified positions (using the value generated by the  * specified Alpha object).  The interpolated position is used * to generate a translation transform along the local X-axis * of this interpolator. */public class PositionInterpolator extends TransformInterpolator {    private Transform3D translation = new Transform3D();    private Vector3d transv = new Vector3d();    float startPosition;    float endPosition;    // We can't use a boolean flag since it is possible     // that after alpha change, this procedure only run    // once at alpha.finish(). So the best way is to    // detect alpha value change.    private float prevAlphaValue = Float.NaN;    private WakeupCriterion passiveWakeupCriterion =     (WakeupCriterion) new WakeupOnElapsedFrames(0, true);        // non-public, default constructor used by cloneNode    PositionInterpolator() {    }    /**     * Constructs a trivial position interpolator with a specified target,     * an axisOfTranslation set to Identity, a startPosition of 0.0f, and     * an endPosition of 1.0f.     * @param alpha The alpha object for this Interpolator     * @param target The target for this position Interpolator      */    public PositionInterpolator(Alpha alpha, TransformGroup target) {	super(alpha, target);	this.startPosition = 0.0f;	this.endPosition = 1.0f;    }    /**     * Constructs a new position interpolator that varies the target     * TransformGroup's translational component (startPosition and endPosition).     * @param alpha the alpha object for this interpolator     * @param target the transformgroup node effected by this positionInterpolator     * @param axisOfTransform the transform that defines the local coordinate     * system in which this interpolator operates.  The translation is     * done along the X-axis of this local coordinate system.     * @param startPosition the starting position     * @param endPosition the ending position     */    public PositionInterpolator(Alpha alpha,				TransformGroup target,				Transform3D axisOfTransform,				float startPosition,				float endPosition) {	super(alpha, target, axisOfTransform );	this.startPosition = startPosition;	this.endPosition = endPosition;    }    /**      * This method sets the startPosition for this interpolator.      * @param position The new start position      */    public void setStartPosition(float position) {	this.startPosition = position;    }    /**      * This method retrieves this interpolator's startPosition.      * @return the interpolator's start position value      */    public float getStartPosition() {	return this.startPosition;    }    /**      * This method sets the endPosition for this interpolator.      * @param position The new end position      */    public void setEndPosition(float position) {	this.endPosition = position;    }    /**      * This method retrieves this interpolator's endPosition.      * @return the interpolator's end position vslue      */    public float getEndPosition() {	return this.endPosition;    }    /**     * @deprecated As of Java 3D version 1.3, replaced by     * <code>TransformInterpolator.setTransformAxis(Transform3D)</code>     */    public void setAxisOfTranslation(Transform3D axisOfTranslation) {        setTransformAxis(axisOfTranslation);    }        /**     * @deprecated As of Java 3D version 1.3, replaced by     * <code>TransformInterpolator.getTransformAxis()</code>     */    public Transform3D getAxisOfTranslation() {        return getTransformAxis();    }    /**     * Computes the new transform for this interpolator for a given     * alpha value.     *     * @param alphaValue alpha value between 0.0 and 1.0     * @param transform object that receives the computed transform for     * the specified alpha value     *     * @since Java 3D 1.3     */    public void computeTransform(float alphaValue, Transform3D transform) {	double val = (1.0-alphaValue)*startPosition + alphaValue*endPosition;    	// construct a Transform3D from:  axis  * translation * axisInverse	transv.set(val, 0.0, 0.0);	translation.setTranslation(transv);			transform.mul(axis, translation);	transform.mul(transform, axisInverse);    }    /**     * Used to create a new instance of the node.  This routine is called     * by <code>cloneTree</code> to duplicate the current node.     * @param forceDuplicate when set to <code>true</code>, causes the     *  <code>duplicateOnCloneTree</code> flag to be ignored.  When     *  <code>false</code>, the value of each node's     *  <code>duplicateOnCloneTree</code> variable determines whether     *  NodeComponent data is duplicated or copied.     *     * @see Node#cloneTree     * @see Node#cloneNode     * @see Node#duplicateNode     * @see NodeComponent#setDuplicateOnCloneTree     */    public Node cloneNode(boolean forceDuplicate) {        PositionInterpolator pi = new PositionInterpolator();        pi.duplicateNode(this, forceDuplicate);        return pi;    }   /**     * Copies all PositionInterpolator information from     * <code>originalNode</code> into     * the current node.  This method is called from the     * <code>cloneNode</code> method which is, in turn, called by the     * <code>cloneTree</code> method.<P>      *     * @param originalNode the original node to duplicate.     * @param forceDuplicate when set to <code>true</code>, causes the     *  <code>duplicateOnCloneTree</code> flag to be ignored.  When     *  <code>false</code>, the value of each node's     *  <code>duplicateOnCloneTree</code> variable determines whether     *  NodeComponent data is duplicated or copied.     *     * @exception RestrictedAccessException if this object is part of a live     *  or compiled scenegraph.     *     * @see Node#duplicateNode     * @see Node#cloneTree     * @see NodeComponent#setDuplicateOnCloneTree     */    void duplicateAttributes(Node originalNode, boolean forceDuplicate) {        super.duplicateAttributes(originalNode, forceDuplicate);	PositionInterpolator pi = (PositionInterpolator) originalNode;	        setStartPosition(pi.getStartPosition());        setEndPosition(pi.getEndPosition());    }}

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