📄 polygonattributes.java
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/* * $RCSfile: PolygonAttributes.java,v $ * * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved. * * Use is subject to license terms. * * $Revision: 1.5 $ * $Date: 2007/02/09 17:18:16 $ * $State: Exp $ */package javax.media.j3d;/** * The PolygonAttributes object defines attributes for rendering polygon * primitives. * Polygon primitives include triangles, triangle strips, triangle fans, * and quads. * The polygon attributes that can be defined are:</li> * <p><ul> * <li>Rasterization mode - defines how the polygon is drawn: as points, * outlines, or filled.<p> * <ul> * <li>POLYGON_POINT - the polygon is rendered as points * drawn at the vertices.</li><p> * <li>POLYGON_LINE - the polygon is rendered as lines * drawn between consecutive vertices.</li><p> * <li>POLYGON_FILL - the polygon is rendered by filling the interior * between the vertices. The default mode.</li> * <p></ul> * <li>Face culling - defines which polygons are culled (discarded) * before they are converted to screen coordinates.<p> * <ul> * <li>CULL_NONE - disables face culling.</li> * <li>CULL_BACK - culls all back-facing polygons. The default.</li> * <li>CULL_FRONT - culls all front-facing polygons.</li> * <p></ul> * <li>Back-face normal flip - specifies whether vertex normals of * back-facing polygons are flipped (negated) prior to lighting. The * setting is either true, meaning to flip back-facing normals, or * false. The default is false.</li> * <p> * <li>Offset - the depth values of all pixels generated by polygon * rasterization can be offset by a value that is computed for that * polygon. Two values are used to specify the offset:</li><p> * <ul> * <li>Offset bias - the constant polygon offset that is added to * the final device coordinate Z value of polygon primitives.</li> * <p> * <li>Offset factor - the factor to be multiplied by the * slope of the polygon and then added to the final, device coordinate * Z value of the polygon primitives.</li><p> * </ul> * These values can be either positive or negative. The default * for both of these values is 0.0.<p> * </ul> * * @see Appearance */public class PolygonAttributes extends NodeComponent { /** * Specifies that this PolygonAttributes object allows reading its * cull face information. */ public static final int ALLOW_CULL_FACE_READ = CapabilityBits.POLYGON_ATTRIBUTES_ALLOW_CULL_FACE_READ; /** * Specifies that this PolygonAttributes object allows writing its * cull face information. */ public static final int ALLOW_CULL_FACE_WRITE = CapabilityBits.POLYGON_ATTRIBUTES_ALLOW_CULL_FACE_WRITE; /** * Specifies that this PolygonAttributes object allows reading its * back face normal flip flag. */ public static final int ALLOW_NORMAL_FLIP_READ = CapabilityBits.POLYGON_ATTRIBUTES_ALLOW_NORMAL_FLIP_READ; /** * Specifies that this PolygonAttributes object allows writing its * back face normal flip flag. */ public static final int ALLOW_NORMAL_FLIP_WRITE = CapabilityBits.POLYGON_ATTRIBUTES_ALLOW_NORMAL_FLIP_WRITE; /** * Specifies that this PolygonAttributes object allows reading its * polygon mode information. */ public static final int ALLOW_MODE_READ = CapabilityBits.POLYGON_ATTRIBUTES_ALLOW_MODE_READ; /** * Specifies that this PolygonAttributes object allows writing its * polygon mode information. */ public static final int ALLOW_MODE_WRITE = CapabilityBits.POLYGON_ATTRIBUTES_ALLOW_MODE_WRITE; /** * Specifies that this PolygonAttributes object allows reading its * polygon offset information. */ public static final int ALLOW_OFFSET_READ = CapabilityBits.POLYGON_ATTRIBUTES_ALLOW_OFFSET_READ; /** * Specifies that this PolygonAttributes object allows writing its * polygon offset information. */ public static final int ALLOW_OFFSET_WRITE = CapabilityBits.POLYGON_ATTRIBUTES_ALLOW_OFFSET_WRITE; // Polygon rasterization modes /** * Render polygonal primitives as points drawn at the vertices * of the polygon. */ public static final int POLYGON_POINT = 0; /** * Render polygonal primitives as lines drawn between consecutive * vertices of the polygon. */ public static final int POLYGON_LINE = 1; /** * Render polygonal primitives by filling the interior of the polygon. */ public static final int POLYGON_FILL = 2; /** * Don't perform any face culling. */ public static final int CULL_NONE = 0; /** * Cull all back-facing polygons. This is the default mode. */ public static final int CULL_BACK = 1; /** * Cull all front-facing polygons. */ public static final int CULL_FRONT = 2; // Array for setting default read capabilities private static final int[] readCapabilities = { ALLOW_CULL_FACE_READ, ALLOW_MODE_READ, ALLOW_NORMAL_FLIP_READ, ALLOW_OFFSET_READ }; /** * Constructs a PolygonAttributes object with default parameters. * The default values are as follows: * <ul> * cull face : CULL_BACK<br> * back face normal flip : false<br> * polygon mode : POLYGON_FILL<br> * polygon offset : 0.0<br> * polygon offset factor : 0.0<br> * </ul> */ public PolygonAttributes() { // Just use defaults for all attributes // set default read capabilities setDefaultReadCapabilities(readCapabilities); } /** * Constructs a PolygonAttributes object with specified values. * @param polygonMode polygon rasterization mode; one of POLYGON_POINT, * POLYGON_LINE, or POLYGON_FILL * @param cullFace polygon culling mode; one of CULL_NONE, * CULL_BACK, or CULL_FRONT * @param polygonOffset constant polygon offset */ public PolygonAttributes(int polygonMode, int cullFace, float polygonOffset) { this(polygonMode, cullFace, polygonOffset, false, 0.0f); } /** * Constructs PolygonAttributes object with specified values. * @param polygonMode polygon rasterization mode; one of POLYGON_POINT, * POLYGON_LINE, or POLYGON_FILL * @param cullFace polygon culling mode; one of CULL_NONE, * CULL_BACK, or CULL_FRONT * @param polygonOffset constant polygon offset * @param backFaceNormalFlip back face normal flip flag; true or false */ public PolygonAttributes(int polygonMode, int cullFace, float polygonOffset, boolean backFaceNormalFlip) { this(polygonMode, cullFace, polygonOffset, backFaceNormalFlip, 0.0f); } /** * Constructs PolygonAttributes object with specified values. * @param polygonMode polygon rasterization mode; one of POLYGON_POINT, * POLYGON_LINE, or POLYGON_FILL * @param cullFace polygon culling mode; one of CULL_NONE, * CULL_BACK, or CULL_FRONT * @param polygonOffset constant polygon offset * @param backFaceNormalFlip back face normal flip flag; true or false * @param polygonOffsetFactor polygon offset factor for slope-based polygon * offset * * @since Java 3D 1.2 */ public PolygonAttributes(int polygonMode, int cullFace, float polygonOffset, boolean backFaceNormalFlip, float polygonOffsetFactor) { if (polygonMode < POLYGON_POINT || polygonMode > POLYGON_FILL) throw new IllegalArgumentException(J3dI18N.getString("PolygonAttributes0")); if (cullFace < CULL_NONE || cullFace > CULL_FRONT) throw new IllegalArgumentException(J3dI18N.getString("PolygonAttributes12")); // set default read capabilities setDefaultReadCapabilities(readCapabilities); ((PolygonAttributesRetained)this.retained).initPolygonMode(polygonMode); ((PolygonAttributesRetained)this.retained).initCullFace(cullFace); ((PolygonAttributesRetained)this.retained).initPolygonOffset(polygonOffset); ((PolygonAttributesRetained)this.retained).initBackFaceNormalFlip(backFaceNormalFlip); ((PolygonAttributesRetained)this.retained).initPolygonOffsetFactor(polygonOffsetFactor); } /**
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