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📄 pickshape.java

📁 JAVA3D矩陈的相关类
💻 JAVA
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/* * $RCSfile: PickShape.java,v $ * * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved. * * Use is subject to license terms. * * $Revision: 1.4 $ * $Date: 2007/02/09 17:18:15 $ * $State: Exp $ */package javax.media.j3d;import javax.vecmath.Point4d;import javax.vecmath.Point3d;/** * An abstract class for describing a pick shape that can be used with * the BranchGroup and Locale picking methods. * * @see BranchGroup#pickAll * @see Locale#pickAll */public abstract class PickShape {   // Use for picking    static final int PICKRAY              = 1;    static final int PICKSEGMENT          = 2;    static final int PICKPOINT            = 3;        static final int PICKCYLINDER         = 4;        static final int PICKCONE             = 5;        static final int PICKBOUNDINGBOX      = 6;        static final int PICKBOUNDINGSPHERE   = 7;        static final int PICKBOUNDINGPOLYTOPE = 8;        static final int PICKUNKNOWN          = 9;    /**     * Constructs a PickShape object.     */    public PickShape() {    }    /**     * Return true if shape intersect with bounds.     * The point of intersection is stored in pickPos.     */    abstract boolean intersect(Bounds bounds, Point4d pickPos);     // Only use within J3D.    // Return a new PickShape that is the transformed (t3d) of this pickShape.    abstract PickShape transform(Transform3D t3d);    // Get the start point use to compute the distance    // with intersect point for this shape.    abstract Point3d getStartPoint();    // Return the distance between the original of this    // pickShape and iPnt    double distance(Point3d iPnt) {	Point3d p = getStartPoint();	double x = iPnt.x - p.x;	double y = iPnt.y - p.y;	double z = iPnt.z - p.z;	return Math.sqrt(x*x + y*y + z*z);    }     // Return one of PickShape type constant define above    abstract int getPickType();}

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