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📄 j3dthreaddata.java

📁 JAVA3D矩陈的相关类
💻 JAVA
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/* * $RCSfile: J3dThreadData.java,v $ * * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved. * * Use is subject to license terms. * * $Revision: 1.4 $ * $Date: 2007/02/09 17:18:07 $ * $State: Exp $ */package javax.media.j3d;/** * The J3dThreadData is the data wrapper for threads in Java 3D.   */class J3dThreadData extends Object {    /**     * Thread run options     */    static final int WAIT_ALL_THREADS = 0x01;    static final int CONT_THREAD      = 0x02;    static final int WAIT_THIS_THREAD = 0x04;    static final int START_TIMER      = 0x08;    static final int STOP_TIMER       = 0x10;    static final int LAST_STOP_TIMER  = 0x20;     //static final int LOCK_RENDERBIN   = 0x20;    //static final int RELEASE_RENDERBIN = 0x40;    /**     * The thread for this data     */    J3dThread thread = null;    /**     * The last time that a message was sent to this thread.     */    long lastUpdateTime = -1;    /**     * The last time that this thread was run     */    long lastRunTime = -1;    /**     * The thread type     */    int threadType = 0;    /**     * The run options for this thread.     */    int threadOpts = 0;    /**     * The arguments to be passed to this thread     */    Object threadArgs = null;    /**     * This indicates whether or not this thread needs to run.     */    boolean needsRun = false;    /**     * The following data is only used by the Render Thread     */    /**     * The type of the thread invocation.  RENDER or SWAP     */    int type = 0;    /**     * The view that this Render invocation belongs to.     */    View view = null;    /**     * The Canvas3D that this Render invocation belongs to.     * It is null for the SWAP invocation.     */    Canvas3D canvas = null;    /**     * This constructor does nothing     */    J3dThreadData() {    }}

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