vertexarrayrendermethod.java
来自「JAVA3D矩陈的相关类」· Java 代码 · 共 88 行
JAVA
88 行
/* * $RCSfile: VertexArrayRenderMethod.java,v $ * * Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved. * * Use is subject to license terms. * * $Revision: 1.6 $ * $Date: 2007/02/09 17:18:29 $ * $State: Exp $ */package javax.media.j3d;/** * The RenderMethod interface is used to create various ways to render * different geometries. */class VertexArrayRenderMethod implements RenderMethod { public boolean render(RenderMolecule rm, Canvas3D cv, RenderAtomListInfo ra, int dirtyBits) { GeometryArrayRetained geo = (GeometryArrayRetained)ra.geometry(); geo.setVertexFormat((rm.useAlpha && ((geo.vertexFormat & GeometryArray.COLOR) != 0)), rm.textureBin.attributeBin.ignoreVertexColors, cv.ctx); if (rm.doInfinite) { cv.updateState(dirtyBits); while (ra != null) { renderGeo(ra, rm, cv); ra = ra.next; } return true; } boolean isVisible = false; // True if any of the RAs is visible. while (ra != null) { if (cv.ra == ra.renderAtom) { if (cv.raIsVisible) { cv.updateState(dirtyBits); renderGeo(ra, rm, cv); isVisible = true; } } else { if (!VirtualUniverse.mc.viewFrustumCulling || ra.renderAtom.localeVwcBounds.intersect(cv.viewFrustum)) { cv.updateState(dirtyBits); cv.raIsVisible = true; renderGeo(ra, rm, cv); isVisible = true; } else { cv.raIsVisible = false; } cv.ra = ra.renderAtom; } ra = ra.next; } geo.disableGlobalAlpha(cv.ctx, (rm.useAlpha && ((geo.vertexFormat & GeometryArray.COLOR) != 0)), rm.textureBin.attributeBin.ignoreVertexColors); return isVisible; } void renderGeo(RenderAtomListInfo ra, RenderMolecule rm, Canvas3D cv) { GeometryArrayRetained geo; boolean useAlpha; useAlpha = rm.useAlpha; geo = (GeometryArrayRetained)ra.geometry(); geo.execute(cv, ra.renderAtom, rm.isNonUniformScale, (useAlpha && ((geo.vertexFormat & GeometryArray.COLOR) != 0)) , rm.alpha, cv.screen.screen, rm.textureBin.attributeBin.ignoreVertexColors); }}
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