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📄 capabilitybits.java

📁 JAVA3D矩陈的相关类
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    static final int APPEARANCE_ALLOW_RENDERING_ATTRIBUTES_WRITE	= 13;    static final int APPEARANCE_ALLOW_POLYGON_ATTRIBUTES_READ		= 14;    static final int APPEARANCE_ALLOW_POLYGON_ATTRIBUTES_WRITE		= 15;    static final int APPEARANCE_ALLOW_LINE_ATTRIBUTES_READ		= 16;    static final int APPEARANCE_ALLOW_LINE_ATTRIBUTES_WRITE		= 17;    static final int APPEARANCE_ALLOW_POINT_ATTRIBUTES_READ		= 18;    static final int APPEARANCE_ALLOW_POINT_ATTRIBUTES_WRITE		= 19;    static final int APPEARANCE_ALLOW_TEXTURE_UNIT_STATE_READ		= 20;    static final int APPEARANCE_ALLOW_TEXTURE_UNIT_STATE_WRITE		= 21;    // ShaderAppearance extends Appearance     static final int SHADER_APPEARANCE_ALLOW_SHADER_PROGRAM_READ	= 22;    static final int SHADER_APPEARANCE_ALLOW_SHADER_PROGRAM_WRITE	= 23;    static final int SHADER_APPEARANCE_ALLOW_SHADER_ATTRIBUTE_SET_READ	= 24;    static final int SHADER_APPEARANCE_ALLOW_SHADER_ATTRIBUTE_SET_WRITE	= 25;    // AuralAttributes extends NodeComponent     static final int AURAL_ATTRIBUTES_ALLOW_ATTRIBUTE_GAIN_READ		= 0;    static final int AURAL_ATTRIBUTES_ALLOW_ATTRIBUTE_GAIN_WRITE	= 1;    static final int AURAL_ATTRIBUTES_ALLOW_ROLLOFF_READ		= 2;    static final int AURAL_ATTRIBUTES_ALLOW_ROLLOFF_WRITE		= 3;    static final int AURAL_ATTRIBUTES_ALLOW_REFLECTION_COEFFICIENT_READ	= 4;    static final int AURAL_ATTRIBUTES_ALLOW_REFLECTION_COEFFICIENT_WRITE = 5;    static final int AURAL_ATTRIBUTES_ALLOW_REVERB_DELAY_READ		= 6;    static final int AURAL_ATTRIBUTES_ALLOW_REVERB_DELAY_WRITE		= 7;    static final int AURAL_ATTRIBUTES_ALLOW_REVERB_ORDER_READ		= 8;    static final int AURAL_ATTRIBUTES_ALLOW_REVERB_ORDER_WRITE		= 9;    static final int AURAL_ATTRIBUTES_ALLOW_DISTANCE_FILTER_READ	= 10;    static final int AURAL_ATTRIBUTES_ALLOW_DISTANCE_FILTER_WRITE	= 11;    static final int AURAL_ATTRIBUTES_ALLOW_FREQUENCY_SCALE_FACTOR_READ	= 12;    static final int AURAL_ATTRIBUTES_ALLOW_FREQUENCY_SCALE_FACTOR_WRITE = 13;    static final int AURAL_ATTRIBUTES_ALLOW_VELOCITY_SCALE_FACTOR_READ	= 14;    static final int AURAL_ATTRIBUTES_ALLOW_VELOCITY_SCALE_FACTOR_WRITE	= 15;    static final int AURAL_ATTRIBUTES_ALLOW_REFLECTION_DELAY_READ	= 16;    static final int AURAL_ATTRIBUTES_ALLOW_REFLECTION_DELAY_WRITE      = 17;    static final int AURAL_ATTRIBUTES_ALLOW_REVERB_COEFFICIENT_READ     = 18;    static final int AURAL_ATTRIBUTES_ALLOW_REVERB_COEFFICIENT_WRITE	= 19;    static final int AURAL_ATTRIBUTES_ALLOW_DECAY_TIME_READ             = 20;    static final int AURAL_ATTRIBUTES_ALLOW_DECAY_TIME_WRITE            = 21;    static final int AURAL_ATTRIBUTES_ALLOW_DECAY_FILTER_READ           = 22;    static final int AURAL_ATTRIBUTES_ALLOW_DECAY_FILTER_WRITE          = 23;    static final int AURAL_ATTRIBUTES_ALLOW_DIFFUSION_READ              = 24;    static final int AURAL_ATTRIBUTES_ALLOW_DIFFUSION_WRITE             = 25;    static final int AURAL_ATTRIBUTES_ALLOW_DENSITY_READ                = 26;    static final int AURAL_ATTRIBUTES_ALLOW_DENSITY_WRITE               = 27;    // ColoringAttributes extends NodeComponent     static final int COLORING_ATTRIBUTES_ALLOW_COLOR_READ		= 0;    static final int COLORING_ATTRIBUTES_ALLOW_COLOR_WRITE		= 1;    static final int COLORING_ATTRIBUTES_ALLOW_SHADE_MODEL_READ		= 2;    static final int COLORING_ATTRIBUTES_ALLOW_SHADE_MODEL_WRITE	= 3;    // DepthComponent extends NodeComponent     static final int DEPTH_COMPONENT_ALLOW_SIZE_READ			= 0;    static final int DEPTH_COMPONENT_ALLOW_DATA_READ			= 1;    // ImageComponent extends NodeComponent     static final int IMAGE_COMPONENT_ALLOW_SIZE_READ			= 0;    static final int IMAGE_COMPONENT_ALLOW_FORMAT_READ			= 1;    static final int IMAGE_COMPONENT_ALLOW_IMAGE_READ			= 2;    static final int IMAGE_COMPONENT_ALLOW_IMAGE_WRITE			= 3;    // LineAttributes extends NodeComponent     static final int LINE_ATTRIBUTES_ALLOW_WIDTH_READ			= 0;    static final int LINE_ATTRIBUTES_ALLOW_WIDTH_WRITE			= 1;    static final int LINE_ATTRIBUTES_ALLOW_PATTERN_READ			= 2;    static final int LINE_ATTRIBUTES_ALLOW_PATTERN_WRITE		= 3;    static final int LINE_ATTRIBUTES_ALLOW_ANTIALIASING_READ		= 4;    static final int LINE_ATTRIBUTES_ALLOW_ANTIALIASING_WRITE		= 5;    // Material extends NodeComponent     static final int MATERIAL_ALLOW_COMPONENT_READ			= 0;    static final int MATERIAL_ALLOW_COMPONENT_WRITE			= 1;    // MediaContainer extends NodeComponent     static final int MEDIA_CONTAINER_ALLOW_CACHE_READ			= 0;    static final int MEDIA_CONTAINER_ALLOW_CACHE_WRITE			= 1;    static final int MEDIA_CONTAINER_ALLOW_URL_READ			= 2;    static final int MEDIA_CONTAINER_ALLOW_URL_WRITE			= 3;    // PointAttributes extends NodeComponent     static final int POINT_ATTRIBUTES_ALLOW_SIZE_READ			= 0;    static final int POINT_ATTRIBUTES_ALLOW_SIZE_WRITE			= 1;    static final int POINT_ATTRIBUTES_ALLOW_ANTIALIASING_READ		= 2;    static final int POINT_ATTRIBUTES_ALLOW_ANTIALIASING_WRITE		= 3;    // PolygonAttributes extends NodeComponent     static final int POLYGON_ATTRIBUTES_ALLOW_CULL_FACE_READ		= 0;    static final int POLYGON_ATTRIBUTES_ALLOW_CULL_FACE_WRITE		= 1;    static final int POLYGON_ATTRIBUTES_ALLOW_MODE_READ			= 2;    static final int POLYGON_ATTRIBUTES_ALLOW_MODE_WRITE		= 3;    static final int POLYGON_ATTRIBUTES_ALLOW_OFFSET_READ		= 4;    static final int POLYGON_ATTRIBUTES_ALLOW_OFFSET_WRITE		= 5;    static final int POLYGON_ATTRIBUTES_ALLOW_NORMAL_FLIP_READ		= 6;    static final int POLYGON_ATTRIBUTES_ALLOW_NORMAL_FLIP_WRITE		= 7;    // RenderingAttributes extends NodeComponent     static final int RENDERING_ATTRIBUTES_ALLOW_ALPHA_TEST_VALUE_READ	= 0;    static final int RENDERING_ATTRIBUTES_ALLOW_ALPHA_TEST_VALUE_WRITE	= 1;    static final int RENDERING_ATTRIBUTES_ALLOW_ALPHA_TEST_FUNCTION_READ = 2;    static final int RENDERING_ATTRIBUTES_ALLOW_ALPHA_TEST_FUNCTION_WRITE = 3;    static final int RENDERING_ATTRIBUTES_ALLOW_DEPTH_ENABLE_READ	= 4;    static final int RENDERING_ATTRIBUTES_ALLOW_VISIBLE_READ		= 5;    static final int RENDERING_ATTRIBUTES_ALLOW_VISIBLE_WRITE		= 6;    static final int RENDERING_ATTRIBUTES_ALLOW_RASTER_OP_READ		= 7;    static final int RENDERING_ATTRIBUTES_ALLOW_RASTER_OP_WRITE		= 8;    static final int	RENDERING_ATTRIBUTES_ALLOW_IGNORE_VERTEX_COLORS_READ		= 9;    static final int	RENDERING_ATTRIBUTES_ALLOW_IGNORE_VERTEX_COLORS_WRITE		= 10;    static final int RENDERING_ATTRIBUTES_ALLOW_DEPTH_ENABLE_WRITE	= 11;    static final int RENDERING_ATTRIBUTES_ALLOW_DEPTH_TEST_FUNCTION_READ = 12;    static final int RENDERING_ATTRIBUTES_ALLOW_DEPTH_TEST_FUNCTION_WRITE = 13;    static final int RENDERING_ATTRIBUTES_ALLOW_STENCIL_ATTRIBUTES_READ = 14;    static final int RENDERING_ATTRIBUTES_ALLOW_STENCIL_ATTRIBUTES_WRITE = 15;    // TexCoordGeneration extends NodeComponent     static final int TEX_COORD_GENERATION_ALLOW_ENABLE_READ		= 0;    static final int TEX_COORD_GENERATION_ALLOW_ENABLE_WRITE		= 1;    static final int TEX_COORD_GENERATION_ALLOW_FORMAT_READ		= 2;    static final int TEX_COORD_GENERATION_ALLOW_MODE_READ		= 3;    static final int TEX_COORD_GENERATION_ALLOW_PLANE_READ		= 4;    static final int TEX_COORD_GENERATION_ALLOW_PLANE_WRITE		= 5;    // Texture extends NodeComponent     static final int TEXTURE_ALLOW_ENABLE_READ				= 0;    static final int TEXTURE_ALLOW_ENABLE_WRITE				= 1;    static final int TEXTURE_ALLOW_BOUNDARY_MODE_READ			= 2;    static final int TEXTURE_ALLOW_FILTER_READ				= 3;    static final int TEXTURE_ALLOW_IMAGE_READ				= 4;    static final int TEXTURE_ALLOW_MIPMAP_MODE_READ			= 5;    static final int TEXTURE_ALLOW_BOUNDARY_COLOR_READ			= 6;    static final int TEXTURE_ALLOW_IMAGE_WRITE				= 7;    static final int TEXTURE_ALLOW_SIZE_READ				= 8;    static final int TEXTURE_ALLOW_FORMAT_READ				= 9;    static final int TEXTURE_ALLOW_LOD_RANGE_READ			= 10;    static final int TEXTURE_ALLOW_LOD_RANGE_WRITE			= 11;    static final int TEXTURE_ALLOW_ANISOTROPIC_FILTER_READ		= 12;    static final int TEXTURE_ALLOW_SHARPEN_TEXTURE_READ			= 13;    static final int TEXTURE_ALLOW_FILTER4_READ				= 14;    // Texture2D extends Texture    static final int TEXTURE2D_ALLOW_DETAIL_TEXTURE_READ		= 15;    // TextureAttributes extends NodeComponent     static final int TEXTURE_ATTRIBUTES_ALLOW_MODE_READ			= 0;    static final int TEXTURE_ATTRIBUTES_ALLOW_MODE_WRITE		= 1;    static final int TEXTURE_ATTRIBUTES_ALLOW_BLEND_COLOR_READ		= 2;    static final int TEXTURE_ATTRIBUTES_ALLOW_BLEND_COLOR_WRITE		= 3;    static final int TEXTURE_ATTRIBUTES_ALLOW_TRANSFORM_READ		= 4;    static final int TEXTURE_ATTRIBUTES_ALLOW_TRANSFORM_WRITE		= 5;    static final int TEXTURE_ATTRIBUTES_ALLOW_COLOR_TABLE_READ		= 6;    static final int TEXTURE_ATTRIBUTES_ALLOW_COLOR_TABLE_WRITE		= 7;    static final int TEXTURE_ATTRIBUTES_ALLOW_COMBINE_READ		= 8;    static final int TEXTURE_ATTRIBUTES_ALLOW_COMBINE_WRITE        	= 9;    // TransparencyAttributes extends NodeComponent     static final int TRANSPARENCY_ATTRIBUTES_ALLOW_MODE_READ		= 0;    static final int TRANSPARENCY_ATTRIBUTES_ALLOW_MODE_WRITE		= 1;    static final int TRANSPARENCY_ATTRIBUTES_ALLOW_VALUE_READ		= 2;    static final int TRANSPARENCY_ATTRIBUTES_ALLOW_VALUE_WRITE		= 3;    static final int TRANSPARENCY_ATTRIBUTES_ALLOW_BLEND_FUNCTION_READ	= 4;    static final int TRANSPARENCY_ATTRIBUTES_ALLOW_BLEND_FUNCTION_WRITE	= 5;    // TextureUnitState extends NodeComponent     static final int TEXTURE_UNIT_STATE_ALLOW_STATE_READ		= 0;    static final int TEXTURE_UNIT_STATE_ALLOW_STATE_WRITE		= 1;    // ShaderProgram extends NodeComponent     static final int SHADER_PROGRAM_ALLOW_SHADERS_READ			= 0;    static final int SHADER_PROGRAM_ALLOW_NAMES_READ			= 1;    // ShaderAttributeSet extends NodeComponent     static final int SHADER_ATTRIBUTE_SET_ALLOW_ATTRIBUTES_READ		= 0;    static final int SHADER_ATTRIBUTE_SET_ALLOW_ATTRIBUTES_WRITE	= 1;    // ShaderAttribute extends NodeComponent     // ShaderAttributeObject extends ShaderAttribute    static final int SHADER_ATTRIBUTE_OBJECT_ALLOW_VALUE_READ		= 0;    static final int SHADER_ATTRIBUTE_OBJECT_ALLOW_VALUE_WRITE		= 1;    // Geometry extends NodeComponent    // NOTE: additional bits are below the subclasses    // GeometryArray extends Geometry     static final int GEOMETRY_ARRAY_ALLOW_COORDINATE_READ		= 0;    static final int GEOMETRY_ARRAY_ALLOW_COORDINATE_WRITE		= 1;    static final int GEOMETRY_ARRAY_ALLOW_COLOR_READ			= 2;    static final int GEOMETRY_ARRAY_ALLOW_COLOR_WRITE			= 3;    static final int GEOMETRY_ARRAY_ALLOW_NORMAL_READ			= 4;    static final int GEOMETRY_ARRAY_ALLOW_NORMAL_WRITE			= 5;    static final int GEOMETRY_ARRAY_ALLOW_TEXCOORD_READ			= 6;    static final int GEOMETRY_ARRAY_ALLOW_TEXCOORD_WRITE		= 7;    static final int GEOMETRY_ARRAY_ALLOW_COUNT_READ			= 8;    // IndexedGeometryArray extends GeometryArray     static final int INDEXED_GEOMETRY_ARRAY_ALLOW_COORDINATE_INDEX_READ	= 9;    static final int INDEXED_GEOMETRY_ARRAY_ALLOW_COORDINATE_INDEX_WRITE= 10;    static final int INDEXED_GEOMETRY_ARRAY_ALLOW_COLOR_INDEX_READ	= 11;    static final int INDEXED_GEOMETRY_ARRAY_ALLOW_COLOR_INDEX_WRITE	= 12;    static final int INDEXED_GEOMETRY_ARRAY_ALLOW_NORMAL_INDEX_READ	= 13;    static final int INDEXED_GEOMETRY_ARRAY_ALLOW_NORMAL_INDEX_WRITE	= 14;    static final int INDEXED_GEOMETRY_ARRAY_ALLOW_TEXCOORD_INDEX_READ	= 15;    static final int INDEXED_GEOMETRY_ARRAY_ALLOW_TEXCOORD_INDEX_WRITE	= 16;    // Additional GeometryArray bits (must go after IndexedGeometryArray bits)    static final int GEOMETRY_ARRAY_ALLOW_FORMAT_READ			= 17;    static final int J3D_1_2_GEOMETRY_ARRAY_ALLOW_REF_DATA_READ		= 18;    static final int GEOMETRY_ARRAY_ALLOW_REF_DATA_WRITE		= 19;    static final int GEOMETRY_ARRAY_ALLOW_COUNT_WRITE			= 20;    static final int GEOMETRY_ARRAY_ALLOW_REF_DATA_READ			= 21;    static final int GEOMETRY_ARRAY_ALLOW_VERTEX_ATTR_READ		= 22;    static final int GEOMETRY_ARRAY_ALLOW_VERTEX_ATTR_WRITE		= 23;    // Additional GeometryArray bits (must go after IndexedGeometryArray bits)    static final int INDEXED_GEOMETRY_ARRAY_ALLOW_VERTEX_ATTR_INDEX_READ = 24;    static final int INDEXED_GEOMETRY_ARRAY_ALLOW_VERTEX_ATTR_INDEX_WRITE = 25;    // CompressedGeometry extends Geometry     static final int COMPRESSED_GEOMETRY_ALLOW_COUNT_READ		= 0;    static final int COMPRESSED_GEOMETRY_ALLOW_HEADER_READ		= 1;    static final int COMPRESSED_GEOMETRY_ALLOW_GEOMETRY_READ		= 2;    static final int COMPRESSED_GEOMETRY_ALLOW_REF_DATA_READ		= 3;    // Raster extends Geometry     static final int RASTER_ALLOW_POSITION_READ				= 0;    static final int RASTER_ALLOW_POSITION_WRITE			= 1;    static final int RASTER_ALLOW_OFFSET_READ				= 2;    static final int RASTER_ALLOW_OFFSET_WRITE				= 3;    static final int RASTER_ALLOW_IMAGE_READ				= 4;    static final int RASTER_ALLOW_IMAGE_WRITE				= 5;    static final int RASTER_ALLOW_DEPTH_COMPONENT_READ			= 6;    static final int RASTER_ALLOW_DEPTH_COMPONENT_WRITE			= 7;    static final int RASTER_ALLOW_SIZE_READ				= 8;    static final int RASTER_ALLOW_SIZE_WRITE				= 9;    static final int RASTER_ALLOW_TYPE_READ				= 10;    static final int RASTER_ALLOW_CLIP_MODE_READ			= 11;    static final int RASTER_ALLOW_CLIP_MODE_WRITE			= 12;    // Text3D extends Geometry     static final int TEXT3D_ALLOW_FONT3D_READ				= 0;    static final int TEXT3D_ALLOW_FONT3D_WRITE				= 1;    static final int TEXT3D_ALLOW_STRING_READ				= 2;    static final int TEXT3D_ALLOW_STRING_WRITE				= 3;    static final int TEXT3D_ALLOW_POSITION_READ				= 4;    static final int TEXT3D_ALLOW_POSITION_WRITE			= 5;    static final int TEXT3D_ALLOW_ALIGNMENT_READ			= 6;    static final int TEXT3D_ALLOW_ALIGNMENT_WRITE			= 7;    static final int TEXT3D_ALLOW_PATH_READ				= 8;    static final int TEXT3D_ALLOW_PATH_WRITE				= 9;    static final int TEXT3D_ALLOW_CHARACTER_SPACING_READ		= 10;    static final int TEXT3D_ALLOW_CHARACTER_SPACING_WRITE		= 11;    static final int TEXT3D_ALLOW_BOUNDING_BOX_READ			= 12;    // Additional geometry bits (must go after GeometryArray bits)    // NOTE: ALLOW_INTERSECT was duplicated by the old value of    // ALLOW_REF_DATA_READ in Java 3D 1.2.    static final int GEOMETRY_ALLOW_INTERSECT			        = 18;    // NOTE: any further additional Geometry bits must come after the    // last GeometryArray bit}

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