📄 texture variables.vb.svn-base
字号:
'### Visual Basic.NET and Direct X9 Legend of MiR Project ###'
'### Mir Unleashed Client Texture Variables Module ###'
'### http://www.lomcn.co.uk ###' '### Credits to TrueADM and DeathWish ###'
'All variables for textures such as GILs and WILs
Imports Microsoft.DirectX
Imports Microsoft.DirectX.Direct3D
Imports System
Imports System.Windows.Forms
Imports System.Drawing
Imports System.Drawing.Drawing2D
Imports System.Drawing.Text
Imports System.Drawing.Imaging
Module Texture_Variables
#Region "GIL Texture Variables!"
'============================
'For .GIL
'============================
Public InterfaceTexture(100) As Texture
Public InterfaceTextureLoaded(100) As Boolean
Public GameInterfaceTexture(100) As Texture
Public GameInterfaceTextureLoaded(100) As Boolean
#End Region
#Region "WIL Texture Variables!"
'============================
'Legend of Mir Image Library (.WIL)
'============================
Public WIL_HumImage As LibraryImageType
Public WIL_TilesImage As LibraryImageType
Public WIL_SmTilesImage As LibraryImageType
Public WIL_ObjectsImage(20) As LibraryImageType
Public WIL_MonImage(30) As LibraryImageType
Public WIL_MagicImage(3) As LibraryImageType
Public WIL_NPCImage As LibraryImageType
Public WIL_WeaponImage As LibraryImageType
Public WIL_HairImage As LibraryImageType
Public WIL_HumEffectImage As LibraryImageType
Public WIL_InterfaceImage As LibraryImageType
Public WIL_MinimapImage As LibraryImageType
Public WIL_DnItemsImage As LibraryImageType
Public WIL_ItemsImage As LibraryImageType
Public Structure LibraryImageType
Dim Width As Short
Dim Height As Short
Dim ImageCount As Integer
Dim ImageIndex() As Integer
Dim ImageTexture() As Texture
Dim ImageWidth() As Short
Dim ImageHeight() As Short
Dim ImageLoaded() As Boolean
Dim ImageX() As Short
Dim ImageY() As Short
Dim NewWil As Boolean
End Structure
#End Region
End Module
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -