📄 videodev2.h
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__u16 ts_pid_pcr;
/* program stream */
__u16 ps_size;
__u16 reserved_1; /* align */
/* audio */
enum v4l2_mpeg_audiotype au_type;
struct v4l2_bitrate au_bitrate;
__u32 au_sample_rate;
__u8 au_pesid;
__u8 reserved_2[3]; /* align */
/* video */
enum v4l2_mpeg_videotype vi_type;
enum v4l2_mpeg_aspectratio vi_aspect_ratio;
struct v4l2_bitrate vi_bitrate;
__u32 vi_frame_rate;
__u16 vi_frames_per_gop;
__u16 vi_bframes_count;
__u8 vi_pesid;
__u8 reserved_3[3]; /* align */
/* misc flags */
__u32 closed_gops:1;
__u32 pulldown:1;
__u32 reserved_4:30; /* align */
/* I don't expect the above being perfect yet ;) */
__u32 reserved_5[8];
};
#endif
struct v4l2_jpegcompression
{
int quality;
int APPn; /* Number of APP segment to be written,
* must be 0..15 */
int APP_len; /* Length of data in JPEG APPn segment */
char APP_data[60]; /* Data in the JPEG APPn segment. */
int COM_len; /* Length of data in JPEG COM segment */
char COM_data[60]; /* Data in JPEG COM segment */
__u32 jpeg_markers; /* Which markers should go into the JPEG
* output. Unless you exactly know what
* you do, leave them untouched.
* Inluding less markers will make the
* resulting code smaller, but there will
* be fewer aplications which can read it.
* The presence of the APP and COM marker
* is influenced by APP_len and COM_len
* ONLY, not by this property! */
#define V4L2_JPEG_MARKER_DHT (1<<3) /* Define Huffman Tables */
#define V4L2_JPEG_MARKER_DQT (1<<4) /* Define Quantization Tables */
#define V4L2_JPEG_MARKER_DRI (1<<5) /* Define Restart Interval */
#define V4L2_JPEG_MARKER_COM (1<<6) /* Comment segment */
#define V4L2_JPEG_MARKER_APP (1<<7) /* App segment, driver will
* allways use APP0 */
};
/*
* M E M O R Y - M A P P I N G B U F F E R S
*/
struct v4l2_requestbuffers
{
__u32 count;
enum v4l2_buf_type type;
enum v4l2_memory memory;
__u32 reserved[2];
};
struct v4l2_buffer
{
__u32 index;
enum v4l2_buf_type type;
__u32 bytesused;
__u32 flags;
enum v4l2_field field;
struct timeval timestamp;
struct v4l2_timecode timecode;
__u32 sequence;
/* memory location */
enum v4l2_memory memory;
union {
__u32 offset;
unsigned long userptr;
} m;
__u32 length;
__u32 input;
__u32 reserved;
};
/* Flags for 'flags' field */
#define V4L2_BUF_FLAG_MAPPED 0x0001 /* Buffer is mapped (flag) */
#define V4L2_BUF_FLAG_QUEUED 0x0002 /* Buffer is queued for processing */
#define V4L2_BUF_FLAG_DONE 0x0004 /* Buffer is ready */
#define V4L2_BUF_FLAG_KEYFRAME 0x0008 /* Image is a keyframe (I-frame) */
#define V4L2_BUF_FLAG_PFRAME 0x0010 /* Image is a P-frame */
#define V4L2_BUF_FLAG_BFRAME 0x0020 /* Image is a B-frame */
#define V4L2_BUF_FLAG_TIMECODE 0x0100 /* timecode field is valid */
#define V4L2_BUF_FLAG_INPUT 0x0200 /* input field is valid */
/*
* O V E R L A Y P R E V I E W
*/
struct v4l2_framebuffer
{
__u32 capability;
__u32 flags;
/* FIXME: in theory we should pass something like PCI device + memory
* region + offset instead of some physical address */
void* base;
struct v4l2_pix_format fmt;
};
/* Flags for the 'capability' field. Read only */
#define V4L2_FBUF_CAP_EXTERNOVERLAY 0x0001
#define V4L2_FBUF_CAP_CHROMAKEY 0x0002
#define V4L2_FBUF_CAP_LIST_CLIPPING 0x0004
#define V4L2_FBUF_CAP_BITMAP_CLIPPING 0x0008
/* Flags for the 'flags' field. */
#define V4L2_FBUF_FLAG_PRIMARY 0x0001
#define V4L2_FBUF_FLAG_OVERLAY 0x0002
#define V4L2_FBUF_FLAG_CHROMAKEY 0x0004
struct v4l2_clip
{
struct v4l2_rect c;
struct v4l2_clip *next;
};
struct v4l2_window
{
struct v4l2_rect w;
enum v4l2_field field;
__u32 chromakey;
struct v4l2_clip __user *clips;
__u32 clipcount;
void __user *bitmap;
};
/*
* C A P T U R E P A R A M E T E R S
*/
struct v4l2_captureparm
{
__u32 capability; /* Supported modes */
__u32 capturemode; /* Current mode */
struct v4l2_fract timeperframe; /* Time per frame in .1us units */
__u32 extendedmode; /* Driver-specific extensions */
__u32 readbuffers; /* # of buffers for read */
__u32 reserved[4];
};
/* Flags for 'capability' and 'capturemode' fields */
#define V4L2_MODE_HIGHQUALITY 0x0001 /* High quality imaging mode */
#define V4L2_CAP_TIMEPERFRAME 0x1000 /* timeperframe field is supported */
struct v4l2_outputparm
{
__u32 capability; /* Supported modes */
__u32 outputmode; /* Current mode */
struct v4l2_fract timeperframe; /* Time per frame in seconds */
__u32 extendedmode; /* Driver-specific extensions */
__u32 writebuffers; /* # of buffers for write */
__u32 reserved[4];
};
/*
* I N P U T I M A G E C R O P P I N G
*/
struct v4l2_cropcap {
enum v4l2_buf_type type;
struct v4l2_rect bounds;
struct v4l2_rect defrect;
struct v4l2_fract pixelaspect;
};
struct v4l2_crop {
enum v4l2_buf_type type;
struct v4l2_rect c;
};
/*
* A N A L O G V I D E O S T A N D A R D
*/
typedef __u64 v4l2_std_id;
/* one bit for each */
#define V4L2_STD_PAL_B ((v4l2_std_id)0x00000001)
#define V4L2_STD_PAL_B1 ((v4l2_std_id)0x00000002)
#define V4L2_STD_PAL_G ((v4l2_std_id)0x00000004)
#define V4L2_STD_PAL_H ((v4l2_std_id)0x00000008)
#define V4L2_STD_PAL_I ((v4l2_std_id)0x00000010)
#define V4L2_STD_PAL_D ((v4l2_std_id)0x00000020)
#define V4L2_STD_PAL_D1 ((v4l2_std_id)0x00000040)
#define V4L2_STD_PAL_K ((v4l2_std_id)0x00000080)
#define V4L2_STD_PAL_M ((v4l2_std_id)0x00000100)
#define V4L2_STD_PAL_N ((v4l2_std_id)0x00000200)
#define V4L2_STD_PAL_Nc ((v4l2_std_id)0x00000400)
#define V4L2_STD_PAL_60 ((v4l2_std_id)0x00000800)
#define V4L2_STD_NTSC_M ((v4l2_std_id)0x00001000)
#define V4L2_STD_NTSC_M_JP ((v4l2_std_id)0x00002000)
#define V4L2_STD_SECAM_B ((v4l2_std_id)0x00010000)
#define V4L2_STD_SECAM_D ((v4l2_std_id)0x00020000)
#define V4L2_STD_SECAM_G ((v4l2_std_id)0x00040000)
#define V4L2_STD_SECAM_H ((v4l2_std_id)0x00080000)
#define V4L2_STD_SECAM_K ((v4l2_std_id)0x00100000)
#define V4L2_STD_SECAM_K1 ((v4l2_std_id)0x00200000)
#define V4L2_STD_SECAM_L ((v4l2_std_id)0x00400000)
/* ATSC/HDTV */
#define V4L2_STD_ATSC_8_VSB ((v4l2_std_id)0x01000000)
#define V4L2_STD_ATSC_16_VSB ((v4l2_std_id)0x02000000)
/* some common needed stuff */
#define V4L2_STD_PAL_BG (V4L2_STD_PAL_B |\
V4L2_STD_PAL_B1 |\
V4L2_STD_PAL_G)
#define V4L2_STD_PAL_DK (V4L2_STD_PAL_D |\
V4L2_STD_PAL_D1 |\
V4L2_STD_PAL_K)
#define V4L2_STD_PAL (V4L2_STD_PAL_BG |\
V4L2_STD_PAL_DK |\
V4L2_STD_PAL_H |\
V4L2_STD_PAL_I)
#define V4L2_STD_NTSC (V4L2_STD_NTSC_M |\
V4L2_STD_NTSC_M_JP)
#define V4L2_STD_SECAM_DK (V4L2_STD_SECAM_D |\
V4L2_STD_SECAM_K |\
V4L2_STD_SECAM_K1)
#define V4L2_STD_SECAM (V4L2_STD_SECAM_B |\
V4L2_STD_SECAM_G |\
V4L2_STD_SECAM_H |\
V4L2_STD_SECAM_DK |\
V4L2_STD_SECAM_L)
#define V4L2_STD_525_60 (V4L2_STD_PAL_M |\
V4L2_STD_PAL_60 |\
V4L2_STD_NTSC)
#define V4L2_STD_625_50 (V4L2_STD_PAL |\
V4L2_STD_PAL_N |\
V4L2_STD_PAL_Nc |\
V4L2_STD_SECAM)
#define V4L2_STD_ATSC (V4L2_STD_ATSC_8_VSB |\
V4L2_STD_ATSC_16_VSB)
#define V4L2_STD_UNKNOWN 0
#define V4L2_STD_ALL (V4L2_STD_525_60 |\
V4L2_STD_625_50)
struct v4l2_standard
{
__u32 index;
v4l2_std_id id;
__u8 name[24];
struct v4l2_fract frameperiod; /* Frames, not fields */
__u32 framelines;
__u32 reserved[4];
};
/*
* V I D E O I N P U T S
*/
struct v4l2_input
{
__u32 index; /* Which input */
__u8 name[32]; /* Label */
__u32 type; /* Type of input */
__u32 audioset; /* Associated audios (bitfield) */
__u32 tuner; /* Associated tuner */
v4l2_std_id std;
__u32 status;
__u32 reserved[4];
};
/* Values for the 'type' field */
#define V4L2_INPUT_TYPE_TUNER 1
#define V4L2_INPUT_TYPE_CAMERA 2
/* field 'status' - general */
#define V4L2_IN_ST_NO_POWER 0x00000001 /* Attached device is off */
#define V4L2_IN_ST_NO_SIGNAL 0x00000002
#define V4L2_IN_ST_NO_COLOR 0x00000004
/* field 'status' - analog */
#define V4L2_IN_ST_NO_H_LOCK 0x00000100 /* No horizontal sync lock */
#define V4L2_IN_ST_COLOR_KILL 0x00000200 /* Color killer is active */
/* field 'status' - digital */
#define V4L2_IN_ST_NO_SYNC 0x00010000 /* No synchronization lock */
#define V4L2_IN_ST_NO_EQU 0x00020000 /* No equalizer lock */
#define V4L2_IN_ST_NO_CARRIER 0x00040000 /* Carrier recovery failed */
/* field 'status' - VCR and set-top box */
#define V4L2_IN_ST_MACROVISION 0x01000000 /* Macrovision detected */
#define V4L2_IN_ST_NO_ACCESS 0x02000000 /* Conditional access denied */
#define V4L2_IN_ST_VTR 0x04000000 /* VTR time constant */
/*
* V I D E O O U T P U T S
*/
struct v4l2_output
{
__u32 index; /* Which output */
__u8 name[32]; /* Label */
__u32 type; /* Type of output */
__u32 audioset; /* Associated audios (bitfield) */
__u32 modulator; /* Associated modulator */
v4l2_std_id std;
__u32 reserved[4];
};
/* Values for the 'type' field */
#define V4L2_OUTPUT_TYPE_MODULATOR 1
#define V4L2_OUTPUT_TYPE_ANALOG 2
#define V4L2_OUTPUT_TYPE_ANALOGVGAOVERLAY 3
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