⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 list.h

📁 umon bootloader source code, support mips cpu.
💻 H
📖 第 1 页 / 共 2 页
字号:
#ifndef _LINUX_LIST_H
#define _LINUX_LIST_H

#ifdef __KERNEL__

#include <linux/stddef.h>
#include <linux/prefetch.h>
#include <asm/system.h>

/*
 * These are non-NULL pointers that will result in page faults
 * under normal circumstances, used to verify that nobody uses
 * non-initialized list entries.
 */
#define LIST_POISON1  ((void *) 0x00100100)
#define LIST_POISON2  ((void *) 0x00200200)

/*
 * Simple doubly linked list implementation.
 *
 * Some of the internal functions ("__xxx") are useful when
 * manipulating whole lists rather than single entries, as
 * sometimes we already know the next/prev entries and we can
 * generate better code by using them directly rather than
 * using the generic single-entry routines.
 */

struct list_head {
	struct list_head *next, *prev;
};

#define LIST_HEAD_INIT(name) { &(name), &(name) }

#define LIST_HEAD(name) \
	struct list_head name = LIST_HEAD_INIT(name)

#define INIT_LIST_HEAD(ptr) do { \
	(ptr)->next = (ptr); (ptr)->prev = (ptr); \
} while (0)

/*
 * Insert a new entry between two known consecutive entries.
 *
 * This is only for internal list manipulation where we know
 * the prev/next entries already!
 */
static inline void __list_add(struct list_head *new,
			      struct list_head *prev,
			      struct list_head *next)
{
	next->prev = new;
	new->next = next;
	new->prev = prev;
	prev->next = new;
}

/**
 * list_add - add a new entry
 * @new: new entry to be added
 * @head: list head to add it after
 *
 * Insert a new entry after the specified head.
 * This is good for implementing stacks.
 */
static inline void list_add(struct list_head *new, struct list_head *head)
{
	__list_add(new, head, head->next);
}

/**
 * list_add_tail - add a new entry
 * @new: new entry to be added
 * @head: list head to add it before
 *
 * Insert a new entry before the specified head.
 * This is useful for implementing queues.
 */
static inline void list_add_tail(struct list_head *new, struct list_head *head)
{
	__list_add(new, head->prev, head);
}

/*
 * Insert a new entry between two known consecutive entries.
 *
 * This is only for internal list manipulation where we know
 * the prev/next entries already!
 */
static inline void __list_add_rcu(struct list_head * new,
		struct list_head * prev, struct list_head * next)
{
	new->next = next;
	new->prev = prev;
	smp_wmb();
	next->prev = new;
	prev->next = new;
}

/**
 * list_add_rcu - add a new entry to rcu-protected list
 * @new: new entry to be added
 * @head: list head to add it after
 *
 * Insert a new entry after the specified head.
 * This is good for implementing stacks.
 *
 * The caller must take whatever precautions are necessary
 * (such as holding appropriate locks) to avoid racing
 * with another list-mutation primitive, such as list_add_rcu()
 * or list_del_rcu(), running on this same list.
 * However, it is perfectly legal to run concurrently with
 * the _rcu list-traversal primitives, such as
 * list_for_each_entry_rcu().
 */
static inline void list_add_rcu(struct list_head *new, struct list_head *head)
{
	__list_add_rcu(new, head, head->next);
}

/**
 * list_add_tail_rcu - add a new entry to rcu-protected list
 * @new: new entry to be added
 * @head: list head to add it before
 *
 * Insert a new entry before the specified head.
 * This is useful for implementing queues.
 *
 * The caller must take whatever precautions are necessary
 * (such as holding appropriate locks) to avoid racing
 * with another list-mutation primitive, such as list_add_tail_rcu()
 * or list_del_rcu(), running on this same list.
 * However, it is perfectly legal to run concurrently with
 * the _rcu list-traversal primitives, such as
 * list_for_each_entry_rcu().
 */
static inline void list_add_tail_rcu(struct list_head *new,
					struct list_head *head)
{
	__list_add_rcu(new, head->prev, head);
}

/*
 * Delete a list entry by making the prev/next entries
 * point to each other.
 *
 * This is only for internal list manipulation where we know
 * the prev/next entries already!
 */
static inline void __list_del(struct list_head * prev, struct list_head * next)
{
	next->prev = prev;
	prev->next = next;
}

/**
 * list_del - deletes entry from list.
 * @entry: the element to delete from the list.
 * Note: list_empty on entry does not return true after this, the entry is
 * in an undefined state.
 */
static inline void list_del(struct list_head *entry)
{
	__list_del(entry->prev, entry->next);
	entry->next = LIST_POISON1;
	entry->prev = LIST_POISON2;
}

/**
 * list_del_rcu - deletes entry from list without re-initialization
 * @entry: the element to delete from the list.
 *
 * Note: list_empty on entry does not return true after this,
 * the entry is in an undefined state. It is useful for RCU based
 * lockfree traversal.
 *
 * In particular, it means that we can not poison the forward
 * pointers that may still be used for walking the list.
 *
 * The caller must take whatever precautions are necessary
 * (such as holding appropriate locks) to avoid racing
 * with another list-mutation primitive, such as list_del_rcu()
 * or list_add_rcu(), running on this same list.
 * However, it is perfectly legal to run concurrently with
 * the _rcu list-traversal primitives, such as
 * list_for_each_entry_rcu().
 *
 * Note that the caller is not permitted to immediately free
 * the newly deleted entry.  Instead, either synchronize_kernel()
 * or call_rcu() must be used to defer freeing until an RCU
 * grace period has elapsed.
 */
static inline void list_del_rcu(struct list_head *entry)
{
	__list_del(entry->prev, entry->next);
	entry->prev = LIST_POISON2;
}

/*
 * list_replace_rcu - replace old entry by new one
 * @old : the element to be replaced
 * @new : the new element to insert
 *
 * The old entry will be replaced with the new entry atomically.
 */
static inline void list_replace_rcu(struct list_head *old, struct list_head *new){
	new->next = old->next;
	new->prev = old->prev;
	smp_wmb();
	new->next->prev = new;
	new->prev->next = new;
}

/**
 * list_del_init - deletes entry from list and reinitialize it.
 * @entry: the element to delete from the list.
 */
static inline void list_del_init(struct list_head *entry)
{
	__list_del(entry->prev, entry->next);
	INIT_LIST_HEAD(entry);
}

/**
 * list_move - delete from one list and add as another's head
 * @list: the entry to move
 * @head: the head that will precede our entry
 */
static inline void list_move(struct list_head *list, struct list_head *head)
{
        __list_del(list->prev, list->next);
        list_add(list, head);
}

/**
 * list_move_tail - delete from one list and add as another's tail
 * @list: the entry to move
 * @head: the head that will follow our entry
 */
static inline void list_move_tail(struct list_head *list,
				  struct list_head *head)
{
        __list_del(list->prev, list->next);
        list_add_tail(list, head);
}

/**
 * list_empty - tests whether a list is empty
 * @head: the list to test.
 */
static inline int list_empty(const struct list_head *head)
{
	return head->next == head;
}

/**
 * list_empty_careful - tests whether a list is
 * empty _and_ checks that no other CPU might be
 * in the process of still modifying either member
 *
 * NOTE: using list_empty_careful() without synchronization
 * can only be safe if the only activity that can happen
 * to the list entry is list_del_init(). Eg. it cannot be used
 * if another CPU could re-list_add() it.
 *
 * @head: the list to test.
 */
static inline int list_empty_careful(const struct list_head *head)
{
	struct list_head *next = head->next;
	return (next == head) && (next == head->prev);
}

static inline void __list_splice(struct list_head *list,
				 struct list_head *head)
{
	struct list_head *first = list->next;
	struct list_head *last = list->prev;
	struct list_head *at = head->next;

	first->prev = head;
	head->next = first;

	last->next = at;
	at->prev = last;
}

/**
 * list_splice - join two lists
 * @list: the new list to add.
 * @head: the place to add it in the first list.
 */
static inline void list_splice(struct list_head *list, struct list_head *head)
{
	if (!list_empty(list))
		__list_splice(list, head);
}

/**
 * list_splice_init - join two lists and reinitialise the emptied list.
 * @list: the new list to add.
 * @head: the place to add it in the first list.
 *
 * The list at @list is reinitialised
 */
static inline void list_splice_init(struct list_head *list,
				    struct list_head *head)
{
	if (!list_empty(list)) {
		__list_splice(list, head);
		INIT_LIST_HEAD(list);
	}
}

/**
 * list_entry - get the struct for this entry
 * @ptr:	the &struct list_head pointer.
 * @type:	the type of the struct this is embedded in.
 * @member:	the name of the list_struct within the struct.
 */
#define list_entry(ptr, type, member) \
	container_of(ptr, type, member)

/**
 * list_for_each	-	iterate over a list
 * @pos:	the &struct list_head to use as a loop counter.
 * @head:	the head for your list.
 */
#define list_for_each(pos, head) \
	for (pos = (head)->next; prefetch(pos->next), pos != (head); \
        	pos = pos->next)

/**
 * __list_for_each	-	iterate over a list
 * @pos:	the &struct list_head to use as a loop counter.
 * @head:	the head for your list.
 *
 * This variant differs from list_for_each() in that it's the
 * simplest possible list iteration code, no prefetching is done.
 * Use this for code that knows the list to be very short (empty
 * or 1 entry) most of the time.
 */
#define __list_for_each(pos, head) \
	for (pos = (head)->next; pos != (head); pos = pos->next)

/**
 * list_for_each_prev	-	iterate over a list backwards
 * @pos:	the &struct list_head to use as a loop counter.
 * @head:	the head for your list.
 */
#define list_for_each_prev(pos, head) \
	for (pos = (head)->prev; prefetch(pos->prev), pos != (head); \
        	pos = pos->prev)

/**

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -