📄 sendkeys.cpp
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#include "sendkeys.h"
/*
* -----------------------------------------------------------------------------
* Copyright (c) 2004 lallous <lallousx86@yahoo.com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
* -----------------------------------------------------------------------------
The Original SendKeys copyright info
---------------------------------------
SendKeys (sndkeys32.pas) routine for 32-bit Delphi.
Written by Ken Henderson
Copyright (c) 1995 Ken Henderson <khen@compuserve.com>
History
----------
04/19/2004
* Initial version development
04/21/2004
* Added number of times specifier to special keys
* Added {BEEP X Y}
* Added {APPACTIVATE WindowTitle}
* Added CarryDelay() and now delay works properly with all keys
* Added SetDelay() method
* Fixed code in AppActivate that allowed to pass both NULL windowTitle/windowClass
05/21/2004
* Fixed a bug in StringToVKey() that caused the search for RIGHTPAREN to be matched as RIGHT
* Adjusted code so it compiles w/ VC6
05/24/2004
* Added unicode support
Todo
-------
* perhaps add mousecontrol: mousemove+mouse clicks
* allow sending of normal keys multiple times as: {a 10}
*/
const WORD CSendKeys::VKKEYSCANSHIFTON = 0x01;
const WORD CSendKeys::VKKEYSCANCTRLON = 0x02;
const WORD CSendKeys::VKKEYSCANALTON = 0x04;
const WORD CSendKeys::INVALIDKEY = 0xFFFF;
const BYTE CSendKeys::ExtendedVKeys[MaxExtendedVKeys] =
{
VK_UP,
VK_DOWN,
VK_LEFT,
VK_RIGHT,
VK_HOME,
VK_END,
VK_PRIOR, // PgUp
VK_NEXT, // PgDn
VK_INSERT,
VK_DELETE
};
CSendKeys::CSendKeys()
{
m_nDelayNow = m_nDelayAlways = 0;
}
// Delphi port regexps:
// ---------------------
// search: .+Name:'([^']+)'.+vkey:([^\)]+)\)
// replace: {"\1", \2}
//
// **If you add to this list, you must be sure to keep it sorted alphabetically
// by Name because a binary search routine is used to scan it.**
//
CSendKeys::key_desc_t CSendKeys::KeyNames[CSendKeys::MaxSendKeysRecs] =
{
{_T("ADD"), VK_ADD},
{_T("APPS"), VK_APPS},
{_T("AT"), '@', true},
{_T("BACKSPACE"), VK_BACK},
{_T("BKSP"), VK_BACK},
{_T("BREAK"), VK_CANCEL},
{_T("BS"), VK_BACK},
{_T("CAPSLOCK"), VK_CAPITAL},
{_T("CARET"), '^', true},
{_T("CLEAR"), VK_CLEAR},
{_T("DECIMAL"), VK_DECIMAL},
{_T("DEL"), VK_DELETE},
{_T("DELETE"), VK_DELETE},
{_T("DIVIDE"), VK_DIVIDE},
{_T("DOWN"), VK_DOWN},
{_T("END"), VK_END},
{_T("ENTER"), VK_RETURN},
{_T("ESC"), VK_ESCAPE},
{_T("ESCAPE"), VK_ESCAPE},
{_T("F1"), VK_F1},
{_T("F10"), VK_F10},
{_T("F11"), VK_F11},
{_T("F12"), VK_F12},
{_T("F13"), VK_F13},
{_T("F14"), VK_F14},
{_T("F15"), VK_F15},
{_T("F16"), VK_F16},
{_T("F2"), VK_F2},
{_T("F3"), VK_F3},
{_T("F4"), VK_F4},
{_T("F5"), VK_F5},
{_T("F6"), VK_F6},
{_T("F7"), VK_F7},
{_T("F8"), VK_F8},
{_T("F9"), VK_F9},
{_T("HELP"), VK_HELP},
{_T("HOME"), VK_HOME},
{_T("INS"), VK_INSERT},
{_T("LEFT"), VK_LEFT},
{_T("LEFTBRACE"), '{', true},
{_T("LEFTPAREN"), '(', true},
{_T("LWIN"), VK_LWIN},
{_T("MULTIPLY"), VK_MULTIPLY},
{_T("NUMLOCK"), VK_NUMLOCK},
{_T("NUMPAD0"), VK_NUMPAD0},
{_T("NUMPAD1"), VK_NUMPAD1},
{_T("NUMPAD2"), VK_NUMPAD2},
{_T("NUMPAD3"), VK_NUMPAD3},
{_T("NUMPAD4"), VK_NUMPAD4},
{_T("NUMPAD5"), VK_NUMPAD5},
{_T("NUMPAD6"), VK_NUMPAD6},
{_T("NUMPAD7"), VK_NUMPAD7},
{_T("NUMPAD8"), VK_NUMPAD8},
{_T("NUMPAD9"), VK_NUMPAD9},
{_T("PERCENT"), '%', true},
{_T("PGDN"), VK_NEXT},
{_T("PGUP"), VK_PRIOR},
{_T("PLUS"), '+', true},
{_T("PRTSC"), VK_PRINT},
{_T("RIGHT"), VK_RIGHT},
{_T("RIGHTBRACE"), '}', true},
{_T("RIGHTPAREN"), ')', true},
{_T("RWIN"), VK_RWIN},
{_T("SCROLL"), VK_SCROLL},
{_T("SEPARATOR"), VK_SEPARATOR},
{_T("SNAPSHOT"), VK_SNAPSHOT},
{_T("SUBTRACT"), VK_SUBTRACT},
{_T("TAB"), VK_TAB},
{_T("TILDE"), '~', true},
{_T("UP"), VK_UP},
{_T("WIN"), VK_LWIN}
};
// calls keybd_event() and waits, if needed, till the sent input is processed
void CSendKeys::KeyboardEvent(BYTE VKey, BYTE ScanCode, LONG Flags)
{
MSG KeyboardMsg;
keybd_event(VKey, ScanCode, Flags, 0);
if (m_bWait)
{
while (::PeekMessage(&KeyboardMsg, 0, WM_KEYFIRST, WM_KEYLAST, PM_REMOVE))
{
::TranslateMessage(&KeyboardMsg);
::DispatchMessage(&KeyboardMsg);
}
}
}
// Checks whether the specified VKey is an extended key or not
bool CSendKeys::IsVkExtended(BYTE VKey)
{
for (int i=0;i<MaxExtendedVKeys;i++)
{
if (ExtendedVKeys[i] == VKey)
return true;
}
return false;
}
// Generates KEYUP
void CSendKeys::SendKeyUp(BYTE VKey)
{
BYTE ScanCode = LOBYTE(::MapVirtualKey(VKey, 0));
KeyboardEvent(VKey,
ScanCode,
KEYEVENTF_KEYUP | (IsVkExtended(VKey) ? KEYEVENTF_EXTENDEDKEY : 0));
}
void CSendKeys::SendKeyDown(BYTE VKey, WORD NumTimes, bool GenUpMsg, bool bDelay)
{
WORD Cnt = 0;
BYTE ScanCode = 0;
bool NumState = false;
if (VKey == VK_NUMLOCK)
{
DWORD dwVersion = ::GetVersion();
for (Cnt=1; Cnt<=NumTimes; Cnt++)
{
if (bDelay)
CarryDelay();
// snippet based on:
// http://www.codeproject.com/cpp/togglekeys.asp
if (dwVersion < 0x80000000)
{
::keybd_event(VKey, 0x45, KEYEVENTF_EXTENDEDKEY, 0);
::keybd_event(VKey, 0x45, KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP, 0);
}
else
{
// Win98 and later
if ( ((DWORD)(HIBYTE(LOWORD(dwVersion))) >= 10) )
{
// Define _WIN32_WINNT > 0x0400
// to compile
INPUT input[2] = {0};
input[0].type = input[1].type = INPUT_KEYBOARD;
input[0].ki.wVk = input[1].ki.wVk = VKey;
input[1].ki.dwFlags = KEYEVENTF_KEYUP;
::SendInput(sizeof(input) / sizeof(INPUT), input, sizeof(INPUT));
}
// Win95
else
{
KEYBOARDSTATE_t KeyboardState;
NumState = GetKeyState(VK_NUMLOCK) & 1 ? true : false;
GetKeyboardState(&KeyboardState[0]);
if (NumState)
KeyboardState[VK_NUMLOCK] &= ~1;
else
KeyboardState[VK_NUMLOCK] |= 1;
SetKeyboardState(&KeyboardState[0]);
}
}
}
return;
}
// Get scancode
ScanCode = LOBYTE(::MapVirtualKey(VKey, 0));
// Send keys
for (Cnt=1; Cnt<=NumTimes; Cnt++)
{
// Carry needed delay ?
if (bDelay)
CarryDelay();
KeyboardEvent(VKey, ScanCode, IsVkExtended(VKey) ? KEYEVENTF_EXTENDEDKEY : 0);
if (GenUpMsg)
KeyboardEvent(VKey, ScanCode, KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP);
}
}
// Checks whether a bit is set
bool CSendKeys::BitSet(BYTE BitTable, UINT BitMask)
{
return BitTable & BitMask ? true : false;
}
// Sends a single key
void CSendKeys::SendKey(WORD MKey, WORD NumTimes, bool GenDownMsg)
{
// Send appropriate shift keys associated with the given VKey
if (BitSet(HIBYTE(MKey), VKKEYSCANSHIFTON))
SendKeyDown(VK_SHIFT, 1, false);
if (BitSet(HIBYTE(MKey), VKKEYSCANCTRLON))
SendKeyDown(VK_CONTROL, 1, false);
if (BitSet(HIBYTE(MKey), VKKEYSCANALTON))
SendKeyDown(VK_MENU, 1, false);
// Send the actual VKey
SendKeyDown(LOBYTE(MKey), NumTimes, GenDownMsg, true);
// toggle up shift keys
if (BitSet(HIBYTE(MKey), VKKEYSCANSHIFTON))
SendKeyUp(VK_SHIFT);
if (BitSet(HIBYTE(MKey), VKKEYSCANCTRLON))
SendKeyUp(VK_CONTROL);
if (BitSet(HIBYTE(MKey), VKKEYSCANALTON))
SendKeyUp(VK_MENU);
}
// Implements a simple binary search to locate special key name strings
WORD CSendKeys::StringToVKey(LPCTSTR KeyString, int &idx)
{
bool Found = false, Collided;
int Bottom = 0,
Top = MaxSendKeysRecs,
Middle = (Bottom + Top) / 2;
WORD retval = INVALIDKEY;
idx = -1;
do
{
Collided = (Bottom == Middle) || (Top == Middle);
int cmp = _tcsnicmp(KeyNames[Middle].keyName, KeyString, _tcslen(KeyString));
if (cmp == 0)
{
Found = true;
retval = KeyNames[Middle].VKey;
idx = Middle;
break;
}
else
{
if (cmp < 0)
Bottom = Middle;
else
Top = Middle;
Middle = (Bottom + Top) / 2;
}
} while (!(Found || Collided));
return retval;
}
// Releases all shift keys (keys that can be depressed while other keys are being pressed
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