📄 dlgshow.h
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#if !defined(AFX_DLGSHOW_H__A940076F_23C2_4BE0_A316_6F88C923286A__INCLUDED_)
#define AFX_DLGSHOW_H__A940076F_23C2_4BE0_A316_6F88C923286A__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgShow.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CDlgShow dialog
#include "math.h"
#define M 100
class CDlgShow : public CDialog
{
// Construction
public:
int QMin(int a, int b, int c);
int QMax(int a[]);
int QMin(int a[]);
void SetPointNum(int num, int flag);
bool NewMethod(int s[],int &d, int res[]);
void tstart();
void tend();
double tval();
bool OldMethod(int s[],int res[]);
CDlgShow(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CDlgShow)
enum { IDD = IDD_DIALOG_SHOW };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
private:
int m_ywS[M+M+1];
int m_ewS1[M+1][2];
int m_ewS2[M+1][2];
int m_flag;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgShow)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDlgShow)
afx_msg void OnPaint();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGSHOW_H__A940076F_23C2_4BE0_A316_6F88C923286A__INCLUDED_)
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