📄 displaylist.h
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/* Ming, an SWF output library Copyright (C) 2001 Opaque Industries - http://www.opaque.net/ This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA*//* displaylist.h * * $Id: displaylist.h,v 1.14 2003/11/08 18:24:57 whamann Exp $ * * Notice: This header file contains declarations of functions and types that * are just used internally. All library functions and types that are supposed * to be publicly accessable are defined in ./src/ming.h. */#ifndef SWF_DISPLAYLIST_H_INCLUDED#define SWF_DISPLAYLIST_H_INCLUDED#include "ming.h"#include "blocklist.h"#include "blocks/placeobject.h"typedef struct SWFDisplayList_s *SWFDisplayList;struct SWFDisplayItem_s{ SWFDisplayItem next; int flags; int depth; SWFPlaceObject2Block block; SWFCharacter character; SWFPosition position; SWFMatrix matrix; struct SWFDisplayList_s *list;};/* display item */SWFCharacter SWFDisplayItem_getCharacter(SWFDisplayItem item);void SWFDisplayItem_endMask(SWFDisplayItem item);/* * Methods for reading position data * - added by David McNab <david@rebirthing.co.nz> */float SWFDisplayItem_get_x(SWFDisplayItem item);float SWFDisplayItem_get_y(SWFDisplayItem item);float SWFDisplayItem_get_xScale(SWFDisplayItem item);float SWFDisplayItem_get_yScale(SWFDisplayItem item);float SWFDisplayItem_get_xSkew(SWFDisplayItem item);float SWFDisplayItem_get_ySkew(SWFDisplayItem item);float SWFDisplayItem_get_rot(SWFDisplayItem item);/* display list */void destroySWFDisplayList(SWFDisplayList displayList);SWFDisplayList newSWFDisplayList();SWFDisplayList newSWFSpriteDisplayList();void SWFDisplayList_nextFrame(SWFDisplayList list);SWFDisplayItem SWFDisplayList_add(SWFDisplayList list, SWFCharacter shape);void SWFDisplayList_writeBlocks(SWFDisplayList list, SWFBlockList blocklist);void SWFDisplayList_setSoundStream(SWFDisplayList list, SWFSoundStream stream);void SWFDisplayList_rewindSoundStream(SWFDisplayList list);#endif /* SWF_DISPLAYLIST_H_INCLUDED */
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