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📄 mp3.c

📁 flash swf file player
💻 C
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/*    Ming, an SWF output library    Copyright (C) 2002  Opaque Industries - http://www.opaque.net/    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Lesser General Public    License as published by the Free Software Foundation; either    version 2.1 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Lesser General Public License for more details.    You should have received a copy of the GNU Lesser General Public    License along with this library; if not, write to the Free Software    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA*//* $Id: mp3.c,v 1.10 2003/11/08 18:24:57 whamann Exp $ */#include "libming.h"#include "input.h"#define MP3_FRAME_SYNC			 0xFFE00000#define MP3_VERSION					 0x00180000#define MP3_VERSION_25			 0x00000000#define MP3_VERSION_RESERVED 0x00080000#define MP3_VERSION_2				 0x00100000#define MP3_VERSION_1				 0x00180000#define MP3_LAYER						 0x00060000#define MP3_LAYER_RESERVED	 0x00000000#define MP3_LAYER_3					 0x00020000#define MP3_LAYER_2					 0x00040000#define MP3_LAYER_1					 0x00060000#define MP3_PROTECT					 0x00010000 /* 16-bit CRC after header */#define MP3_BITRATE					 0x0000F000#define MP3_BITRATE_SHIFT		 12int mp1l1_bitrate_table[] = { 0,	 32,	 64,	96, 128, 160, 192, 224,						256, 288, 320, 352, 382, 416, 448 };int mp1l2_bitrate_table[] = { 0,	 32,	 48,	56,	 64,	80,	 96, 112,						128, 160, 192, 224, 256, 320, 384 };int mp1l3_bitrate_table[] = { 0,		32,	 40,	48,	 56,	64,	 80,	96,						112, 128, 160, 192, 224, 256, 320 };int mp2l1_bitrate_table[] = { 0,		32,	 48,	56,	 64,	80,	 96, 112,						128, 144, 160, 176, 192, 224, 256 };int mp2l23_bitrate_table[] = { 0,		 8,	 16,	24,	 32,	40,	 48,	56,						 64,	80,	 96, 112, 128, 144, 160 };#define MP3_SAMPLERATE			 0x00000C00#define MP3_SAMPLERATE_SHIFT 10int mp1_samplerate_table[] = { 44100, 48000, 32000 };int mp2_samplerate_table[] = { 22050, 24000, 16000 }; /* is this right?? */int mp25_samplerate_table[] = { 11025, 12000, 8000 }; /* less samples in > versions? */#define MP3_PADDING					 0x00000200 /* if set, add an extra slot - 4 bytes						 for layer 1, 1 byte for 2+3 */#define MP3_CHANNEL					 0x000000C0#define MP3_CHANNEL_STEREO	 0x00000000#define MP3_CHANNEL_JOINT		 0x00000040#define MP3_CHANNEL_DUAL		 0x00000080#define MP3_CHANNEL_MONO		 0x000000C0/* rest of the header info doesn't affect frame size.. */int nextMP3Frame(SWFInput input){	unsigned long flags;	int frameLen;	int bitrate, bitrate_idx, samplerate, samplerate_idx;	int version, layer, padding;	/* get 4-byte header, bigendian */	flags = SWFInput_getUInt32_BE(input);	if(SWFInput_eof(input))		return 0;	if((flags & MP3_FRAME_SYNC) != MP3_FRAME_SYNC)		return -1;	bitrate_idx = (flags & MP3_BITRATE) >> MP3_BITRATE_SHIFT;	samplerate_idx = (flags & MP3_SAMPLERATE) >> MP3_SAMPLERATE_SHIFT;	switch(flags & MP3_VERSION)	{		case MP3_VERSION_1:	 version = 1; break;		case MP3_VERSION_2:	 version = 2; break;		case MP3_VERSION_25: version = 25; break;		default: return -1;	}	switch(flags & MP3_LAYER)	{		case MP3_LAYER_1: layer = 1; break;		case MP3_LAYER_2: layer = 2; break;		case MP3_LAYER_3: layer = 3; break;		default: return -1;	}	if(version == 1)	{		samplerate = mp1_samplerate_table[samplerate_idx];		if(layer == 1)			bitrate = mp1l1_bitrate_table[bitrate_idx];		else if(layer == 2)			bitrate = mp1l2_bitrate_table[bitrate_idx];		else if(layer == 3)			bitrate = mp1l3_bitrate_table[bitrate_idx];	}	else	{		if(version == 2)			samplerate = mp2_samplerate_table[samplerate_idx];		else			samplerate = mp25_samplerate_table[samplerate_idx];		if(layer == 1)			bitrate = mp2l1_bitrate_table[bitrate_idx];		else			bitrate = mp2l23_bitrate_table[bitrate_idx];	}	padding = (flags & MP3_PADDING) ? 1 : 0;	if(layer == 1)		padding <<= 2;	if(version == 1)		frameLen = 144 * bitrate * 1000 / samplerate + padding;	else		frameLen = 72 * bitrate * 1000 / samplerate + padding;	SWFInput_seek(input, frameLen-4, SEEK_CUR);	return frameLen;}int getMP3Size(SWFInput input){	return 0; // XXX}/* * Local variables: * tab-width: 2 * c-basic-offset: 2 * End: */

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