📄 shape_cubic.c
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/* Ming, an SWF output library Copyright (C) 2002 Opaque Industries - http://www.opaque.net/ This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA*/#include <math.h>#include <string.h>#include "ming.h"#include "libming.h"#include "shape_util.h"#include "blocks/error.h"#include "blocks/shape.h"typedef struct{ float x; float y;} point;typedef struct{ point a; point b; point c; point d;} cubic;typedef struct{ point a; point b; point c;} quadratic;static void halfpointCubic(cubic *c, float *x, float *y){ *x = (c->a.x + 3*c->b.x + 3*c->c.x + c->d.x) / 8; *y = (c->a.y + 3*c->b.y + 3*c->c.y + c->d.y) / 8;}static void halfpointQuadratic(quadratic *q, float *x, float *y){ *x = (q->a.x + 2*q->b.x + q->c.x) / 4; *y = (q->a.y + 2*q->b.y + q->c.y) / 4;}#define abs(f) ((f)>0?(f):-(f))static float errorPoints(float ax, float ay, float bx, float by){ return abs(ax-bx) + abs(ay-by);}static void subdivideCubicLeft(cubic *New, cubic *old, float t){ SWF_assert(t>0.0 && t<1.0); if(New != old) memcpy(New, old, sizeof(cubic)); New->d.x = t*New->c.x + (1-t)*New->d.x; New->d.y = t*New->c.y + (1-t)*New->d.y; New->c.x = t*New->b.x + (1-t)*New->c.x; New->c.y = t*New->b.y + (1-t)*New->c.y; New->b.x = t*New->a.x + (1-t)*New->b.x; New->b.y = t*New->a.y + (1-t)*New->b.y; New->d.x = t*New->c.x + (1-t)*New->d.x; New->d.y = t*New->c.y + (1-t)*New->d.y; New->c.x = t*New->b.x + (1-t)*New->c.x; New->c.y = t*New->b.y + (1-t)*New->c.y; New->d.x = t*New->c.x + (1-t)*New->d.x; New->d.y = t*New->c.y + (1-t)*New->d.y;}static void subdivideCubicRight(cubic *New, cubic *old, float t){ SWF_assert(t>0.0 && t<1.0); if(New != old) memcpy(New, old, sizeof(cubic)); New->a.x = t*New->a.x + (1-t)*New->b.x; New->a.y = t*New->a.y + (1-t)*New->b.y; New->b.x = t*New->b.x + (1-t)*New->c.x; New->b.y = t*New->b.y + (1-t)*New->c.y; New->c.x = t*New->c.x + (1-t)*New->d.x; New->c.y = t*New->c.y + (1-t)*New->d.y; New->a.x = t*New->a.x + (1-t)*New->b.x; New->a.y = t*New->a.y + (1-t)*New->b.y; New->b.x = t*New->b.x + (1-t)*New->c.x; New->b.y = t*New->b.y + (1-t)*New->c.y; New->a.x = t*New->a.x + (1-t)*New->b.x; New->a.y = t*New->a.y + (1-t)*New->b.y;}static int SWFShape_approxCubic(SWFShape shape, cubic *c);static int subdivideCubic(SWFShape shape, cubic *c){ cubic New; int nCurves; subdivideCubicLeft(&New, c, 0.5); nCurves = SWFShape_approxCubic(shape, &New); subdivideCubicRight(&New, c, 0.5); nCurves += SWFShape_approxCubic(shape, &New); return nCurves;}static int SWFShape_approxCubic(SWFShape shape, cubic *c){ quadratic q; float cx, cy, qx, qy; if(c->b.x == c->a.x && c->b.y == c->a.y) { q.a = c->a; q.b = c->c; q.c = c->d; } else if(c->d.x == c->c.x && c->d.y == c->c.y) { q.a = c->a; q.b = c->b; q.c = c->d; } else if((c->a.x-c->b.x)*(c->c.x-c->b.x)+(c->a.y-c->b.y)*(c->c.y-c->b.y) >= 0 || (c->b.x-c->c.x)*(c->d.x-c->c.x)+(c->b.y-c->c.y)*(c->d.y-c->c.y) >= 0) { /* make sure that angles B and C are obtuse, so that outside edges meet on the right side */ return subdivideCubic(shape, c); } else { float bcrossa = c->b.x*c->a.y - c->a.x*c->b.y; float ccrossd = c->c.x*c->d.y - c->d.x*c->c.y; float denom = (c->a.y-c->b.y)*(c->d.x-c->c.x) - (c->a.x-c->b.x)*(c->d.y-c->c.y); if(denom == 0) { /* XXX - they're collinear?? */ SWFShape_drawScaledLineTo(shape, (int)rint(c->d.x), (int)rint(c->d.y)); return 1; } q.a = c->a; q.b.x = ((c->d.x-c->c.x)*bcrossa + (c->b.x-c->a.x)*ccrossd) / denom; q.b.y = ((c->d.y-c->c.y)*bcrossa + (c->b.y-c->a.y)*ccrossd) / denom; q.c = c->d; } halfpointCubic(c, &cx, &cy); halfpointQuadratic(&q, &qx, &qy); if(errorPoints(cx, cy, qx, qy) > Ming_cubicThreshold) { return subdivideCubic(shape, c); } else { /* draw quadratic w/ control point at intersection of outside edges */ SWFShape_drawScaledCurveTo(shape, (int)rint(q.b.x), (int)rint(q.b.y), (int)rint(q.c.x), (int)rint(q.c.y)); return 1; }}int SWFShape_drawScaledCubicTo(SWFShape shape, int bx, int by, int cx, int cy, int dx, int dy){ int ax = SWFShape_getScaledPenX(shape); int ay = SWFShape_getScaledPenY(shape); /* compute coefficients */ int a1x = -ax + 3*bx - 3*cx + dx; int a1y = -ay + 3*by - 3*cy + dy; int a2x = ax - 2*bx + cx; int a2y = ay - 2*by + cy; int a3x = -ax + bx; int a3y = -ay + by; double a = 6*(a2x*a1y-a2y*a1x); double b = 6*(a3x*a1y-a3y*a1x); double c = 2*(a3x*a2y-a3y*a2x); /* First, chop at inflection points, where a*t^2 + b*t + c = 0 */ double d = b*b - 4*a*c; float t1 = 0.0, t2 = 1.0; int nCurves = 0; cubic pts = { { (float)ax, (float)ay }, { (float)bx, (float)by }, { (float)cx, (float)cy }, { (float)dx, (float)dy } }; cubic New; if ( d > 0 ) { /* two roots */ t1 = (float)((-b-sqrt(d))/(2*a)); t2 = (float)((-b+sqrt(d))/(2*a)); if ( a < 0 ) { float tmp = t2; t2 = t1; t1 = tmp; } } else if ( d == 0 ) { /* singular root */ t1 = (float)(-b/(2*a)); } /* use subdivision method to build t=0..t1, t=t1..t2, t=t2..1 curves */ if ( t1 > 0.0 && t1 < 1.0 ) { subdivideCubicLeft(&New, &pts, t1); nCurves += SWFShape_approxCubic(shape, &New); /* nCurves += SWFShape_drawCubicTo(shape, new.b.x, new.b.y, new.c.x, new.c.y, new.d.x, new.d.y); */ subdivideCubicRight(&pts, &pts, t1); t2 = (t2-t1)/(1-t1); } if ( t2 > 0.0 && t2 < 1.0 ) { subdivideCubicLeft(&New, &pts, t2); nCurves += SWFShape_approxCubic(shape, &New); /* nCurves += SWFShape_drawCubicTo(shape, new.b.x, new.b.y, new.c.x, new.c.y, new.d.x, new.d.y); */ subdivideCubicRight(&pts, &pts, t2); } nCurves += SWFShape_approxCubic(shape, &pts); return nCurves;}/* returns number of splines used */intSWFShape_drawCubic(SWFShape shape, float bx, float by, float cx, float cy, float dx, float dy){ int sax = SWFShape_getScaledPenX(shape); int say = SWFShape_getScaledPenY(shape); int sbx = (int)rint(bx*Ming_scale) + sax; int sby = (int)rint(by*Ming_scale) + say; int scx = (int)rint(cx*Ming_scale) + sbx; int scy = (int)rint(cy*Ming_scale) + sby; int sdx = (int)rint(dx*Ming_scale) + scx; int sdy = (int)rint(dy*Ming_scale) + scy; return SWFShape_drawScaledCubicTo(shape, sbx, sby, scx, scy, sdx, sdy);}int SWFShape_drawCubicTo(SWFShape shape, float bx, float by, float cx, float cy, float dx, float dy){ return SWFShape_drawScaledCubicTo(shape, (int)rint(bx*Ming_scale), (int)rint(by*Ming_scale), (int)rint(cx*Ming_scale), (int)rint(cy*Ming_scale), (int)rint(dx*Ming_scale), (int)rint(dy*Ming_scale));}/* * Local variables: * tab-width: 2 * c-basic-offset: 2 * End: */
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