📄 png2swf.c
字号:
#include <time.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "ming.h"
void usage()
{
printf("png2swf - Converte uma imagem PNG em SWF\n\n");
printf("Uso: png2swf arquivo.png [arquivo.swf] width height\n");
exit(1);
}
void convertePNG(SWFMovie movie, char *f)
{
SWFFill fill;
SWFBitmap png;
SWFShape shape;
SWFDisplayItem i;
png = newSWFDBLBitmap_fromPngFile(f);
shape = newSWFShape();
SWFShape_movePenTo(shape, 0, 0);
fill = SWFShape_addBitmapFill(shape, png, SWFFILL_CLIPPED_BITMAP);
SWFShape_setRightFill(shape, fill);
SWFShape_drawLineTo(shape, 0, 640);
SWFShape_drawLineTo(shape, 480, 640);
SWFShape_drawLineTo(shape, 480, 0);
SWFShape_drawLineTo(shape, 0, 0);
i = SWFMovie_add(movie, (SWFCharacter)shape);
}
int main(int argc, char *argv[])
{
int len, w, h;
char *outfile;
FILE *f;
SWFMovie m = newSWFMovie();
if((argc < 2) || (argc > 5))
usage();
if(argc < 5) {
w = 640;
h = 480;
} else {
w = atoi(argv[3]);
h = atoi(argv[4]);
}
Ming_init();
srand(time(NULL));
len = strlen(argv[1]);
if(strcmp(argv[1]+len-4, ".png") != 0)
usage();
if(argc == 2)
{
outfile = strdup(argv[1]);
outfile[len-3] = 's';
outfile[len-2] = 'w';
outfile[len-1] = 'f';
}
else
outfile = argv[2];
f = fopen(outfile, "wb");
SWFMovie_setRate(m, 12.0);
SWFMovie_setDimension(m, w, h);
SWFMovie_setNumberOfFrames(m, 1);
convertePNG(m, argv[1]);
SWFMovie_output(m, fileOutputMethod, f, 9);
destroySWFMovie(m);
exit(0);
}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -