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TOOLS FOR MING These are various tools useful in development of ming. None are particularly user friendly. All take one command line argument, a file name. listswf and listfdb aren't very smart about checking for the end of the file, so you should pipe it through a pager.. (Peter L.: What does the orig. author mean with "should pipe it through a pager"?) try "make <name>" name is the program you want to build.make swftoperlmake all_binariesgeneral tools: bindump - show file data in hex and binary hexdump - show file data in hex (comment by Peter L.:) Who need this? standard hexdump (e.g. in package util-linux on linux(suse7.2)) is much more powerful and there are many hex-programs for win. list tools: listswf - swf format disassembler listaction - show actionscript in the swf listfdb - show contents of fdb font file listmp3 - show frame header info in mp3 files listjpeg - show frame header info in jpeg filesswfto... converter: swftoperl - attempt to make a perl/ming script out of an swf file Look at swftoperl.html swftophp - attempt to make a php/ming script out of an swf file swftopython - a todo for pythonfriends :-) not done yet. idea: only one sourcefile for listswf, swftoperl, swftophp, swftopython. because all are similiar. So all 4 programs can profit from changes in one source. prerequisite: all ming-wrappers (php,perl,python) are nearly at the same developmentstatus. (currently not synchronized) fonts: makefdb - rip fdb font definition files out of a swf or generator template file swf maybe not contain all characters (for saving filesize), but generator template files contain all. (right?) How do you make a generator template file? Write some text in a flash movie using MM Flash(4,5,..?), under "save as.." select "Generator Template". Feed that file into makefdb, and it'll save every font def'n found therein into a file <font>.fdb. If you don't save as a template, it won't write the entire glyph set out, only the letters you've actually used.. See, it's smart that way.graphics: png2dbl - convert a png-file to dbl gif2dbl - convert a gif-file to dbl gif2mask - convert a gif image to an alpha mask There is a software named auto-trace (http://autotrace.sourceforge.net), that can vectorize a bitmap (*.bmp,*.pbm,..) and save it to swf (using ming) only using SWFShapes. Then just "swfto... swffile" and .. smile. sound: raw2adpcm - convert a raw(pcm?) soundfile to a adpcm-coded soundfile (smaller size than raw)
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