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📄 keypress.cgi

📁 flash swf file player
💻 CGI
字号:
#!/usr/bin/perluse strict;use SWF qw(Sprite Action Shape);use SWF::TextField qw(:Text);use SWF::Button qw(:Button);SWF::setScale(1.0);SWF::setVersion(4);########## ADD path to your test.fdb file #######################my $fdb_file = '/PATH/TO/test.fdb';print "Content-type: application/x-shockwave-flash\n\n";# sprite has one letter per frame */my  $p = new SWF::Sprite;$p->add(new SWF::Action("stop();"));my $chars = "abcdefghijklmnopqrstuvwxyz".    "1234567890!@#$%^&*()_+-=/[]{}|;:,.<>?`~";my $f = new SWF::Font($fdb_file);my $n;my $i = undef;for($n=0; $n<length($chars); ++$n){    my $c = substr($chars, $n, 1);    $p->remove($i) if(defined($i));    my $t = new SWF::TextField();    $t->setFont($f);    $t->setHeight(240);    $t->setBounds(600,240);    $t->align(SWFTEXTFIELD_ALIGN_CENTER);    $t->addString($c);    $i = $p->add($t);    $p->labelFrame($c);    $p->nextFrame();}# hit region for button - the entire frame my $s = new SWF::Shape();$s->setRightFill($s->addFill(0, 0, 0));$s->drawLine(600, 0);$s->drawLine(0, 400);$s->drawLine(-600, 0);$s->drawLine(0, -400);# button checks for pressed key, sends sprite to the right frame */$b = new SWF::Button();$b->addShape($s, SWFBUTTON_HIT);for($n=0; $n<length($chars); ++$n){    my $c = substr($chars, $n, 1);    $b->addAction(new SWF::Action("setTarget('/char');gotoFrame('$c');    "), SWFBUTTON_KEYPRESS($c));  }my $m = new SWF::Movie();$m->setDimension(600,400);$i = $m->add($p);$i->setName('char');$i->moveTo(0,80);$m->add($b);$m->output();

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