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📄 libming.dsp.rej

📁 flash swf file player
💻 REJ
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****************** 41,47 ****  # PROP Intermediate_Dir "Release"  # PROP Target_Dir ""  # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c! # ADD CPP /nologo /MD /W3 /GX /O2 /I "\php\src\zlib-1.1.4" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D inline=__inline /FR /YX /FD /c  # ADD BASE RSC /l 0x407 /d "NDEBUG" /l 0.907  # ADD RSC /l 0x407 /d "NDEBUG" /l 0.907  BSC32=bscmake.exe--- 41,47 ----  # PROP Intermediate_Dir "Release"  # PROP Target_Dir ""  # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c! # ADD CPP /nologo /MD /W3 /GX /O2 /I "\php\src\zlib-1.1.4" /I "..\src" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D inline=__inline /FR /YX /FD /c  # ADD BASE RSC /l 0x407 /d "NDEBUG" /l 0.907  # ADD RSC /l 0x407 /d "NDEBUG" /l 0.907  BSC32=bscmake.exe****************** 64,70 ****  # PROP Intermediate_Dir "Debug"  # PROP Target_Dir ""  # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c! # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "\php\src\zlib-1.1.4" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D inline=__inline /FR /YX /FD /GZ /c  # ADD BASE RSC /l 0x407 /d "_DEBUG" /l 0.907  # ADD RSC /l 0x407 /d "_DEBUG" /l 0.907  BSC32=bscmake.exe--- 64,70 ----  # PROP Intermediate_Dir "Debug"  # PROP Target_Dir ""  # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c! # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "\php\src\zlib-1.1.4" /I "..\src" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D inline=__inline /FR /YX /FD /GZ /c  # ADD BASE RSC /l 0x407 /d "_DEBUG" /l 0.907  # ADD RSC /l 0x407 /d "_DEBUG" /l 0.907  BSC32=bscmake.exe****************** 165,170 ****  # End Source File  # Begin Source File    SOURCE="..\src\blocks\input.c"  # End Source File  # Begin Source File--- 165,186 ----  # End Source File  # Begin Source File  + SOURCE="..\src\blocks\gifdbl.c"+ # End Source File+ # Begin Source File+ + SOURCE="..\src\blocks\videostream.c"+ # End Source File+ # Begin Source File+ + SOURCE="..\src\blocks\pngdbl.c"+ # End Source File+ # Begin Source File+ + SOURCE="..\src\blocks\imports.c"+ # End Source File+ # Begin Source File+   SOURCE="..\src\blocks\input.c"  # End Source File  # Begin Source File****************** 526,532 ****  InputPath=..\src\actioncompiler\swf4compiler.flex    "$(InputDir)\lex.swf4.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"! 	flex -i -Pswf4 -o$(InputDir)\lex.swf4.c $(InputDir)\swf4compiler.flex    # End Custom Build  --- 542,548 ----  InputPath=..\src\actioncompiler\swf4compiler.flex    "$(InputDir)\lex.swf4.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"! 	flex.exe -i -Pswf4 -o$(InputDir)\lex.swf4.c $(InputDir)\swf4compiler.flex    # End Custom Build  ****************** 537,543 ****  InputPath=..\src\actioncompiler\swf4compiler.flex    "$(InputDir)\lex.swf4.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"! 	flex -d -i -Pswf4 -o$(InputDir)\lex.swf4.c $(InputDir)\swf4compiler.flex    # End Custom Build  --- 553,559 ----  InputPath=..\src\actioncompiler\swf4compiler.flex    "$(InputDir)\lex.swf4.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"! 	flex.exe -d -i -Pswf4 -o$(InputDir)\lex.swf4.c $(InputDir)\swf4compiler.flex    # End Custom Build  ****************** 555,562 ****  InputPath=..\src\actioncompiler\swf4compiler.y    BuildCmds= \! 	bison -p swf4 $(InputDir)\swf4compiler.y \! 	bison --defines -p swf4 $(InputDir)\swf4compiler.y \  	    "$(InputDir)\swf4compiler.tab.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"--- 571,578 ----  InputPath=..\src\actioncompiler\swf4compiler.y    BuildCmds= \! 	bison.exe --no-lines -p swf4 $(InputDir)\swf4compiler.y \! 	bison.exe --no-lines --defines -p swf4 $(InputDir)\swf4compiler.y \  	    "$(InputDir)\swf4compiler.tab.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"****************** 573,580 ****  InputPath=..\src\actioncompiler\swf4compiler.y    BuildCmds= \! 	bison --debug -p swf4 $(InputDir)\swf4compiler.y \! 	bison --defines --debug -p swf4 $(InputDir)\swf4compiler.y \  	    "$(InputDir)\swf4compiler.tab.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"--- 589,596 ----  InputPath=..\src\actioncompiler\swf4compiler.y    BuildCmds= \! 	bison.exe --no-lines --debug -p swf4 $(InputDir)\swf4compiler.y \! 	bison.exe --no-lines --defines --debug -p swf4 $(InputDir)\swf4compiler.y \  	    "$(InputDir)\swf4compiler.tab.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"****************** 598,604 ****  InputPath=..\src\actioncompiler\swf5compiler.flex    "$(InputDir)\lex.swf5.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"! 	flex -i -Pswf5 -o$(InputDir)\lex.swf5.c $(InputDir)\swf5compiler.flex    # End Custom Build  --- 614,620 ----  InputPath=..\src\actioncompiler\swf5compiler.flex    "$(InputDir)\lex.swf5.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"! 	flex.exe -i -Pswf5 -o$(InputDir)\lex.swf5.c $(InputDir)\swf5compiler.flex    # End Custom Build  ****************** 609,615 ****  InputPath=..\src\actioncompiler\swf5compiler.flex    "$(InputDir)\lex.swf5.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"! 	flex -d -i -Pswf5 -o$(InputDir)\lex.swf5.c $(InputDir)\swf5compiler.flex    # End Custom Build  --- 625,631 ----  InputPath=..\src\actioncompiler\swf5compiler.flex    "$(InputDir)\lex.swf5.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"! 	flex.exe -d -i -Pswf5 -o$(InputDir)\lex.swf5.c $(InputDir)\swf5compiler.flex    # End Custom Build  ****************** 627,634 ****  InputPath=..\src\actioncompiler\swf5compiler.y    BuildCmds= \! 	bison -p swf5 $(InputDir)\swf5compiler.y \! 	bison --defines -p swf5 $(InputDir)\swf5compiler.y \  	    "$(InputDir)\swf5compiler.tab.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"--- 643,650 ----  InputPath=..\src\actioncompiler\swf5compiler.y    BuildCmds= \! 	bison.exe --no-lines -p swf5 $(InputDir)\swf5compiler.y \! 	bison.exe --no-lines --defines -p swf5 $(InputDir)\swf5compiler.y \  	    "$(InputDir)\swf5compiler.tab.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"****************** 645,652 ****  InputPath=..\src\actioncompiler\swf5compiler.y    BuildCmds= \! 	bison --debug -p swf5 $(InputDir)\swf5compiler.y \! 	bison --defines --debug -p swf5 $(InputDir)\swf5compiler.y \  	    "$(InputDir)\swf5compiler.tab.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"--- 661,668 ----  InputPath=..\src\actioncompiler\swf5compiler.y    BuildCmds= \! 	bison.exe --no-lines --debug -p swf5 $(InputDir)\swf5compiler.y \! 	bison.exe --no-lines --defines --debug -p swf5 $(InputDir)\swf5compiler.y \  	    "$(InputDir)\swf5compiler.tab.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"

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