readme.txt

来自「好书,关于游戏开发数据结构的,还有一些实用例子」· 文本 代码 · 共 23 行

TXT
23
字号
===============================================================================
Data Structures For Game Programmers
Ron Penton
Graphical Demonstration 17-2
===============================================================================
This demonstration shows you how graph traversals work

A You must construct your graphs using nodes and arcs.

- To add a node, click on Add Node. A grey circle will appear at your mouse 
  cursor, and will follow you around. Click the mouse button to place the node.
- To add an arc, click the "Add Arc" button. Then click on the node that you
  want the arc to start from, then click on the node you want the arc to end
  at.
- To remove a node, click the "Remove Node" button, then click on the node
  you want to remove.
- To remove an arc, click on the "Remove Arc" button, then click on the node that
  the arc starts at, then click on the node that the arc ends at.

- To perform the traversals, click on either the "Depth First" or "Breadth First"
  buttons, then click on the node you want the traversal to start at. The demo
  will then launch an animation of the traversal.
  

⌨️ 快捷键说明

复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?