📄 observer.cpp
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/*
*观察者模式,用于建立一种一对多依赖关系,当一个对象发生改变时,所有依赖它的对象都得到通知
*/
#include <iostream>
#include <vector>
using namespace std;
/*
*观察者
*/
class Observer
{
public:
virtual void Update(float temp, float humidity, float pressure) = 0;
};
/*
*目标
*/
class Subject
{
public:
virtual void RegisterObserver(const Observer *o) = 0;
virtual void RemoveObserver(const Observer *o) = 0;
virtual void NotifyObservers() = 0;
};
/*
*灵活改变观察者显示文本的方式
*/
class DisplayElement
{
public:
virtual void Display() = 0;
};
/*
*目标,负责添加观察者、删除观察者
*/
class WeatherData : public Subject
{
public:
WeatherData()
:temperature(0),
humidity(0),
pressure(0)
{
}
/*
*注册观察者
*/
void RegisterObserver(const Observer *o)
{
observers.push_back(const_cast<Observer*>(o));
}
/*
*删除观察者
*/
void RemoveObserver(const Observer *o)
{
vector<Observer*>::iterator iter;
for (iter = observers.begin(); iter != observers.end(); iter++)
{
if (*iter == o)
{
observers.erase(iter);
return;
}
}
}
/*
*通知观察者信息改变
*/
void NotifyObservers()
{
vector<Observer*>::iterator iter;
for (iter = observers.begin(); iter != observers.end(); iter++)
{
(*iter)->Update(temperature, humidity, pressure);
}
}
void MeasurementsChanged()
{
NotifyObservers();
}
void SetMeasurements(float t, float h, float p)
{
temperature = t;
humidity = h;
pressure = p;
MeasurementsChanged();
}
private:
vector<Observer*> observers;
float temperature;
float humidity;
float pressure;
};
/*
*目标
*/
class CurrentConditionsDisplay : public Observer, public DisplayElement
{
public:
CurrentConditionsDisplay(Subject* wd)
:weatherData(wd)
{
weatherData->RegisterObserver(this);
}
void Update(float t, float h, float p)
{
temperature = t;
humidity = h;
Display();
}
void Display()
{
cout << "Current condition : " << temperature << "F degrees and ";
cout << humidity << "% humidity" << endl;
}
private:
float temperature;
float humidity;
Subject *weatherData;
};
/*
*目标
*/
class StatisticsDisplay: public Observer, public DisplayElement
{
public:
StatisticsDisplay(Subject* wd)
:weatherData(wd)
{
weatherData->RegisterObserver(this);
}
void Update(float t, float h, float p)
{
temperature = t;
humidity = h;
Display();
}
void Display()
{
cout << "Statistics condition : " << temperature << "F degrees and ";
cout << humidity << "% humidity" << endl;
}
private:
float temperature;
float humidity;
Subject *weatherData;
};
/*
*目标
*/
class ForecastDisplay : public Observer, public DisplayElement
{
public:
ForecastDisplay(Subject* wd)
:weatherData(wd)
{
weatherData->RegisterObserver(this);
}
void Update(float t, float h, float p)
{
temperature = t;
humidity = h;
Display();
}
void Display()
{
cout << "Forecast condition : " << temperature << "F degrees and ";
cout << humidity << "% humidity" << endl;
}
private:
float temperature;
float humidity;
Subject *weatherData;
};
int main()
{
WeatherData *wheatherData = new WeatherData;
CurrentConditionsDisplay *current = new CurrentConditionsDisplay(wheatherData);
ForecastDisplay *forecast = new ForecastDisplay(wheatherData);
StatisticsDisplay *statics = new StatisticsDisplay(wheatherData);
cout << "Measure: 1" << endl;
wheatherData->SetMeasurements(10, 20, 30);
cout << "Measure: 2" << endl;
wheatherData->SetMeasurements(30, 20, 30);
cout << "Measure: 3" << endl;
wheatherData->SetMeasurements(40, 50, 60);
wheatherData->RemoveObserver(current);
cout << "Current Condition removed" << endl;
wheatherData->SetMeasurements(30, 30, 30);
wheatherData->RemoveObserver(forecast);
cout << "Forecast removed" << endl;
wheatherData->SetMeasurements(20, 30, 9);
delete wheatherData;
delete current;
delete forecast;
delete statics;
return 0;
}
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