📄 karma.c
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/* -------------------------------------------------------------------------- * * License * * The contents of this file are subject to the Jabber Open Source License * Version 1.0 (the "JOSL"). You may not copy or use this file, in either * source code or executable form, except in compliance with the JOSL. You * may obtain a copy of the JOSL at http://www.jabber.org/ or at * http://www.opensource.org/. * * Software distributed under the JOSL is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the JOSL * for the specific language governing rights and limitations under the * JOSL. * * Copyrights * * Portions created by or assigned to Jabber.com, Inc. are * Copyright (c) 1999-2002 Jabber.com, Inc. All Rights Reserved. Contact * information for Jabber.com, Inc. is available at http://www.jabber.com/. * * Portions Copyright (c) 1998-1999 Jeremie Miller. * * Acknowledgements * * Special thanks to the Jabber Open Source Contributors for their * suggestions and support of Jabber. * * Alternatively, the contents of this file may be used under the terms of the * GNU General Public License Version 2 or later (the "GPL"), in which case * the provisions of the GPL are applicable instead of those above. If you * wish to allow use of your version of this file only under the terms of the * GPL and not to allow others to use your version of this file under the JOSL, * indicate your decision by deleting the provisions above and replace them * with the notice and other provisions required by the GPL. If you do not * delete the provisions above, a recipient may use your version of this file * under either the JOSL or the GPL. * * * --------------------------------------------------------------------------*//** * @file karma.c * @brief implements bandwidth limits * * This is used by jabberd to limit the connection bandwidth on the receiving * side of TCP/IP connections. * * jabberd uses a "karma" based system to control socket io rate limits. * The more karma you have, the more you are allowed to write data to your * socket. * * You are allowed to write karma*100 bytes to your socket. In addition to your * karma, the server keeps track of how much data you have written lately. * * The only thing that will raise your karma is time. Karma is raised every * two seconds. In addition to raising your karma, it will lower your recent * "bytes out" count by karma*100 bytes. * * You are penalized for writing too much data to the socket at once. The lower * your karma is, the more this penalty has effect. If you have a negative * karma, the server will not read from your socket at all, until your karma * is positive again. * * If your recent "bytes sent" counter is greater than karma*100, your karma * is lowered, which will also lower the number of bytes the server will * read from you. * * Most of the karma values are configurable. The only values that cannot * be configured outside of karma.c, are the rate at which karma regenerates * (currently 2 seconds), and the karma*100 value. These two values are * defined in jabberdlib.h as KARMA_HEARTBEAT and as KARMA_READ_MAX(k). * * Values that can be changed outside of karma.c on a per-socket basis are: * current karma, current bytes_read, a max karma (you cannot have more than * this amount), an "init" value, for the first time init (normal karma * operation should never hit this value - sets to "restore" value), how much * karma is incremented/decremented, the "penalty" for dropping to zero * karma (usually a negative number, karma gets set to this value, when you * hit zero), the "restore" value for when your karma *raises* to zero (when * karma is negative and raises to zero, this value becomes the new karma). * * By default, these numbers start at: 5, 0, 10, -10, -5, and 5 respectivly. * Using these numbers a person with maximum karma (10), will be able to send * 1000 bytes every two seconds, without incuring any penalties. They would * also be able to send a burst of up to 5.5 KiB in two seconds, without * hitting zero karma. Once the user hits zero karma, they would only be * able to sustain a rate of about 1.5 KB every 10 seconds, until they wait * for their karma to raise to a more normal value. */#include <jabberdlib.h>/** * make a copy of a karma structure * * @param new pointer to the destination (the structure must already exist) * @param old pointer to the values, that should be copied */void karma_copy(struct karma *new, struct karma *old) { new->init = old->init; new->val = old->val; new->bytes = old->bytes; new->max = old->max; new->inc = old->inc; new->dec = old->dec; new->penalty = old->penalty; new->restore = old->restore; new->last_update = old->last_update; new->reset_meter = old->reset_meter;}/** * create a new karma structure * * @param p memory pool to allocate the memory on * @return pointer to the newly allocated karam structure */struct karma *karma_new(pool p) { struct karma *new; if(p == NULL) return NULL; new = pmalloco(p, sizeof(struct karma)); new->init = 0; new->bytes = 0; new->val = KARMA_INIT; new->max = KARMA_MAX; new->inc = KARMA_INC; new->dec = KARMA_DEC; new->penalty = KARMA_PENALTY; new->restore = KARMA_RESTORE; new->last_update = 0; new->reset_meter = KARMA_RESETMETER; return new;}/** * update karma: if karma is incremented, it means that additional bytes are now possible in the configured bandwidth * * Traffic reduces karma, passed time increments karma * * @param k the karma structure */void karma_increment(struct karma *k) { /* set the current time, and check if we can increment */ time_t cur_time = time(NULL); int punishment_over = 0; /* only increment every KARMA_HEARTBEAT seconds */ if( ( k->last_update + KARMA_HEARTBEAT > cur_time ) && k->last_update != 0) return; /* if incrementing will raise >= 0 */ if( ( k->val < 0 ) && ( k->val + k->inc >= 0 ) ) punishment_over = 1; /* increment the karma value */ k->val += k->inc; if( k->val > k->max ) k->val = k->max; /* can only be so good */ /* lower our byte count, if we have good karma */ if( k->val > 0 ) k->bytes -= ( KARMA_READ_MAX(k->val) ); if( k->bytes < 0 ) k->bytes = 0; /* our karma has *raised* to 0 */ if( punishment_over ) /* Set Restore value and clear byte meter */ { k->val = k->restore; /* Total absolution for transgression */ if(k->reset_meter) k->bytes = 0; } /* reset out counter */ k->last_update = cur_time;}/** * update karma: there was traffic, that has to be considered for karma calculations * * Traffic reduces karma, passed time increments karma * * @param k the karma structure to update * @param bytes_read the ammount of bytes that have been read on a connection, that is karma controlled */void karma_decrement(struct karma *k, long bytes_read) { /* Increment the bytes read since last since last karma_increment */ k->bytes += bytes_read; /* Check if our byte meter has exceeded the Max bytes our meter is allowed. */ if(k->bytes > KARMA_READ_MAX(k->val)) { /* Our meter has exceeded it's allowable lower our karma */ k->val -= k->dec; /* if below zero, set to penalty */ if(k->val <= 0) k->val = k->penalty; }}/** * check the karma for a connection * * @param k the karma that should be checked * @param bytes_read the number of bytes, that have been read on a connection, that is karma controlled * @return 0 on okay check, 1 on bad check */int karma_check(struct karma *k,long bytes_read) { /* Check the need to increase or decrease karma */ karma_increment(k); karma_decrement(k, bytes_read); /* check its karma */ if(k->val <= 0) return 1; /* bad */ /* everything is okay */ return 0;}
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