📄 threaddialog.cpp
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// ThreadDialog.cpp : implementation file
//
#include "ThreadDialog.h"
#include <afxwin.h>
#include "clibench.h"
#include "resource.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// ThreadDialog dialog
ThreadDialog::ThreadDialog(CWnd* pParent /*=NULL*/)
: CDialog(ThreadDialog::IDD, pParent)
{
//{{AFX_DATA_INIT(ThreadDialog)
noft=8;
m_noft=noft;
//}}AFX_DATA_INIT
}
void ThreadDialog::OnOK()
{
// TODO: Add extra validation here
UpdateData(TRUE);
noft=m_noft;
CMainWindow cmw;
CDialog::OnOK();
}
void ThreadDialog::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(ThreadDialog)
DDX_Control(pDX, IDOK, m_ok);
DDX_Text(pDX, IDC_EDIT1, m_noft);
DDV_MinMaxInt(pDX, m_noft,1,64);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(ThreadDialog, CDialog)
//{{AFX_MSG_MAP(ThreadDialog)
ON_EN_CHANGE(IDC_EDIT1, OnChangeEdit1)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// ThreadDialog message handlers
void ThreadDialog::OnChangeEdit1()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function to send the EM_SETEVENTMASK message to the control
// with the ENM_CHANGE flag ORed into the lParam mask.
// TODO: Add your control notification handler code here
}
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