📄 numberofthreads.cpp
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// NumberOfThreads.cpp : implementation file
//
#include <afxwin.h>
//#include "stdafx.h"
#include "clibench.h"
#include "NumberOfThreads.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// NumberOfThreads dialog
NumberOfThreads::NumberOfThreads(CWnd* pParent /*=NULL*/)
: CDialog(NumberOfThreads::IDD, pParent)
{
//{{AFX_DATA_INIT(NumberOfThreads)
m_noft=nOfThreads;
//}}AFX_DATA_INIT
}
void NumberOfThreads::OnChangeNumberOfThreads()
{
// TODO: If this is a RICHEDIT control, the control will not
// send this notification unless you override the CDialog::OnInitDialog()
// function to send the EM_SETEVENTMASK message to the control
// with the ENM_CHANGE flag ORed into the lParam mask.
// TODO: Add your control notification handler code here
}
BEGIN_MESSAGE_MAP(NumberOfThreads, CDialog)
//{{AFX_MSG_MAP(NumberOfThreads)
ON_WM_CANCELMODE()
ON_WM_CAPTURECHANGED()
ON_WM_CHAR()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// NumberOfThreads message handlers
/*
void NumberOfThreads::OnChar(UINT nChar, UINT nRepCnt, UINT nFlags)
{
// TODO: Add your message handler code here and/or call default
CDialog::OnChar(nChar, nRepCnt, nFlags);
}
*/
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