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📄 lichaodlg.h

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// lichaoDlg.h : header file
//

#if !defined(AFX_LICHAODLG_H__089233E2_DBD9_4320_84E4_D86BDA22D4CC__INCLUDED_)
#define AFX_LICHAODLG_H__089233E2_DBD9_4320_84E4_D86BDA22D4CC__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "math.h"

#include <stack>
using namespace std ;
typedef stack<CPoint> Stack;


/////////////////////////////////////////////////////////////////////////////
// CLichaoDlg dialog
typedef float Matrix3x3[3][3];

class CLichaoDlg : public CDialog
{
// Construction
public:
	void rotate(float a, CPoint refpt);
	void scale(float sx, float sy, CPoint refpt);
	Matrix3x3 theMatrix;
	void matrix3x3PreMultiply(Matrix3x3 a,Matrix3x3 b);
	void translate(int tx,int ty);
	void ScanlineSeedfill(int x,int y,COLORREF boundaryvalue,COLORREF newvalue);
	void makecode(double x,double y, int *c);
	bool cansee(double q,double d, double * t0,double * t1);
	double xl,xr,yt,yb;
	void liang(double x0,double y0,double x1,double y1);
	void suth(double x0,double y0,double x1,double y1);
	void Circle2(int r);
	void Circle1(int r);
	void line3();
	void line2();
	void line1();
	CLichaoDlg(CWnd* pParent = NULL);	// standard constructor

// Dialog Data
	//{{AFX_DATA(CLichaoDlg)
	enum { IDD = IDD_LICHAO_DIALOG };
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CLichaoDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	HICON m_hIcon;

	// Generated message map functions
	//{{AFX_MSG(CLichaoDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();
	afx_msg void OnLine1();
	afx_msg void OnLine2();
	afx_msg void OnLine3();
	afx_msg void OnCircle1();
	afx_msg void OnCircle2();
	afx_msg void OnFill1();
	afx_msg void OnLiang();
	afx_msg void OnSuth();
	afx_msg void OnIn();
	afx_msg void OnTranslate();
	afx_msg void OnUpdateTranslate(CCmdUI* pCmdUI);
	afx_msg void OnScale();
	afx_msg void OnRotate();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_LICHAODLG_H__089233E2_DBD9_4320_84E4_D86BDA22D4CC__INCLUDED_)

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