📄 projection_gaussdlg.h
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// Projection_GaussDlg.h : header file
//
#if !defined(AFX_PROJECTION_GAUSSDLG_H__857CC9A0_3C00_4E9F_8C4F_D9CBE0CDB2F6__INCLUDED_)
#define AFX_PROJECTION_GAUSSDLG_H__857CC9A0_3C00_4E9F_8C4F_D9CBE0CDB2F6__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "stdafx.h"
#include "Projection_Gauss.h"
#include "Projection_GaussDlg.h"
#include "math.h"
#include <string>
#include <iostream>
#include <vector>
#include <list>
#include <time.h>
#include <algorithm>
#include <stdlib.h>
#include <fstream>
using namespace std;
/////////////////////////////////////////////////////////////////////////////
// CProjection_GaussDlg dialog
class CProjection_GaussDlg : public CDialog
{
// Construction
public:
void ChooseEllipse();
std::fstream m_file;
char *m_filename;
list<double> mylist;
CProjection_GaussDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CProjection_GaussDlg)
enum { IDD = IDD_PROJECTION_GAUSS_DIALOG };
CEdit m_fansuanControl2;
CButton m_fansuanControl3;
CButton m_zhengsuanControl7;
CEdit m_fansuanControl1;
CEdit m_zhengsuanControl5;
CEdit m_zhengsuanControl6;
CEdit m_zhengsuanControl4;
CEdit m_zhengsuanControl3;
CEdit m_zhengsuanControl2;
CEdit m_zhengsuanControl1;
CListCtrl m_List;
CString m_Ellipse;
double m_B_degree;
double m_B_minute;
double m_B_second;
double m_L_degree;
double m_L_minute;
double m_L_second;
double m_L0_degree;
double m_L0_minute;
double m_L0_second;
int m_radio;
double m_x;
double m_y;
CString m_touyingdai;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CProjection_GaussDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CProjection_GaussDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnBUTTONHelp();
afx_msg void OnBUTTONzhengsuan();
afx_msg void OnBUTTONfansuan();
afx_msg void OnRadio_zhengsuan();
afx_msg void OnRadio_fansuan();
afx_msg void OnBUTTONSave();
afx_msg void OnBUTTONOpen();
afx_msg void OnBUTTONClear();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PROJECTION_GAUSSDLG_H__857CC9A0_3C00_4E9F_8C4F_D9CBE0CDB2F6__INCLUDED_)
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