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📄 jmprogressbar.java.svn-base

📁 梦界家园程序开发基底框架
💻 SVN-BASE
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package jm.framework.gui.module;

import javax.swing.BoundedRangeModel;
import javax.swing.JProgressBar;

/**
 * <p>Title: JM</p>
 *
 * <p>Copyright: Copyright (c) 2004-2006</p>
 *
 * <p>Company: 1SHome</p>
 *
 * <p>@author Spook</p>
 *
 * @version 1.2.5.2
 * @see JDK 1.5.0.6
 */
public class JMProgressBar extends JProgressBar {
    /**
	 * 
	 */
	private static final long serialVersionUID = 4625689382996804601L;

	/**
     * Creates a horizontal progress bar
     * that displays a border but no progress string.
     * The initial and minimum values are 0,
     * and the maximum is 100.
     *
     * @see #setOrientation
     * @see #setBorderPainted
     * @see #setStringPainted
     * @see #setString
     * @see #setIndeterminate
     */
    public JMProgressBar () {
        super();
    }

    /**
     * Creates a progress bar with the specified orientation,
     * which can be
     * either <code>JMProgressBar.VERTICAL</code> or
     * <code>JMProgressBar.HORIZONTAL</code>.
     * By default, a border is painted but a progress string is not.
     * The initial and minimum values are 0,
     * and the maximum is 100.
     *
     * @param orient  the desired orientation of the progress bar
     *
     * @see #setOrientation
     * @see #setBorderPainted
     * @see #setStringPainted
     * @see #setString
     * @see #setIndeterminate
     */
    public JMProgressBar (int orient) {
        super(orient);
    }

    /**
     * Creates a horizontal progress bar
     * with the specified minimum and maximum.
     * Sets the initial value of the progress bar to the specified minimum.
     * By default, a border is painted but a progress string is not.
     * The <code>BoundedRangeModel</code> that holds the progress bar's data
     * handles any issues that may arise from improperly setting the
     * minimum, initial, and maximum values on the progress bar.
     *
     * @param min  the minimum value of the progress bar
     * @param max  the maximum value of the progress bar
     *
     * @see BoundedRangeModel
     * @see #setOrientation
     * @see #setBorderPainted
     * @see #setStringPainted
     * @see #setString
     * @see #setIndeterminate
     */
    public JMProgressBar (int min, int max) {
        super(min, max);
    }

    /**
     * Creates a progress bar using the specified orientation,
     * minimum, and maximum.
     * By default, a border is painted but a progress string is not.
     * Sets the initial value of the progress bar to the specified minimum.
     * The <code>BoundedRangeModel</code> that holds the progress bar's data
     * handles any issues that may arise from improperly setting the
     * minimum, initial, and maximum values on the progress bar.
     *
     * @param orient  the desired orientation of the progress bar
     * @param min  the minimum value of the progress bar
     * @param max  the maximum value of the progress bar
     *
     * @see BoundedRangeModel
     * @see #setOrientation
     * @see #setBorderPainted
     * @see #setStringPainted
     * @see #setString
     * @see #setIndeterminate
     */
    public JMProgressBar (int orient, int min, int max) {
        super(orient, min, max);
    }

    /**
     * Creates a horizontal progress bar
     * that uses the specified model
     * to hold the progress bar's data.
     * By default, a border is painted but a progress string is not.
     *
     * @param newModel  the data model for the progress bar
     *
     * @see #setOrientation
     * @see #setBorderPainted
     * @see #setStringPainted
     * @see #setString
     * @see #setIndeterminate
     */
    public JMProgressBar (BoundedRangeModel newModel) {
        super(newModel);
    }
}

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